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https://systemmastery.files.wordpress.com/2013/11/systemmastery81.mp3
We dug pretty deep to find this game, a sci-fi/fantasy far-future romp on a distant planet where all the magic is colored orbs and there are three different sizes of humans! Come with us as we grapple to understand the deepest reserve in history of sci-fi fantasy names, dig into a graph-derived combat system that we still don’t quite get, and for some reason spend a lot of time talking about breakfast cereal mascots. We understand the writer of this game is a fantastic guy, so apologies to him in advance!
Learn more about your ad choices. Visit megaphone.fm/adchoices
By Jef Aldrich and Jon Taylor4.6
225225 ratings
https://systemmastery.files.wordpress.com/2013/11/systemmastery81.mp3
We dug pretty deep to find this game, a sci-fi/fantasy far-future romp on a distant planet where all the magic is colored orbs and there are three different sizes of humans! Come with us as we grapple to understand the deepest reserve in history of sci-fi fantasy names, dig into a graph-derived combat system that we still don’t quite get, and for some reason spend a lot of time talking about breakfast cereal mascots. We understand the writer of this game is a fantastic guy, so apologies to him in advance!
Learn more about your ad choices. Visit megaphone.fm/adchoices

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