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The team from Grazing Bear Games joins us the submarine! Zach and Chris have a Kickstarter coming out with for all you print and play enthusiast. Follow here for more info about their Kickstarter!
Reul Gaviola joins us on the submarine! Ruell is a media personality in the tabletop industry and we are so excited to have him on to share his insights. We talk about Twilight Imperium and how games can transport us and create fiction we didn't expect. All this and more on today's episode!
We are joined by two guests for a two part episode! One the submarine we have the crew from Durdle Games and designers of Unmatched Adventures: Tales to Amaze and Teenage Mutant Ninja Turtles Jason and Darren! We talk about how these two came "seemingly" came out of nowhere and designed on of the biggest hits of 2023 and how it lead to being able to design a game with the TMNT License. All this and more on today's episode!
MonToons: Clash of the Coral Isles is a high-energy, competitive print-and-play, roll-and-write, arena combat game.
As MonToon warriors from rival factions, you compete in an epic clash to claim the Waystone and bring prosperity and power to your faction. Achieve victory by tactically positioning yourself around the map, defeating your rivals in combat, or solving a strategic puzzle to unlock the Waystone’s power.
The MonToons of the Coral Isles, accustomed to conflict, now face an unprecedented event, one which promises to fulfill an ancient prophecy: The Tidalmark. As the Waystones of the Chief’s Archipelago become supercharged, the most powerful MonToon warriors from all factions will traverse sand, sea, rock and reef to claim unimaginable power and etch their names into the island’s vast history
We are joined by two guests for a two part episode! One the submarine we have the crew from Durdle Games and designers of Unmatched Adventures: Tales to Amaze and Teenage Mutant Ninja Turtles Jason and Darren! We talk about how these two came "seemingly" came out of nowhere and designed on of the biggest hits of 2023 and how it lead to being able to design a game with the TMNT License. All this and more on today's episode!
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Mages, the land of Cathaira needs your help!
The last Celestial War with the Titans of Yarre` has left the landscape changed. Entropic Energy spreads at an unprecedented rate and the Creatures are becoming volatile and unpredictable as their environment shifts. They are vital to the health of the continent and must be preserved!
Each of you are masters of a Sanctuary, which Entropic Energy cannot easily penetrate. Your distinct prowess and your historical harmony with the land of Cathaira means that only you can Tame these Creatures! Can you manage to offer them protection, and return the presence of Entropic Energy to normal levels?
Honor is to be had, and each of you has the opportunity to be held in the highest regard by mastering the use of Energy, advancing in knowledge, and Taming these Creatures who need your help!
Primordial: Creatures of Pandemonium is a mid-weight, euro resource management game that is played over rounds. During the game, Mages will traverse the landscape, tame mythical creatures, learn skills, become more proficient in Energy use, and manage a Sanctuary to earn more honor than other Mages.
Primary mechanisms of the game include resource management, tableau building, skill-tree progression, and area movement. Additionally, the game features a unique communal bag building element!
A quick update about the submarine going (temporarily) forward.
Marc Specter, owner of publisher Grand Gamers Guild join us on the podcast. Here we share a little more about his hit game Tir Na Nog currently on Kickstarter!
He also shares a story that takes twist and many turns all on a trip to the Mecca of gaming that is Essen Spiel. Join us for great games and great stories on this episode.
Isaac Hirschfeld (Dragon Egg Games) and Mathue Ryann (Envy Born Games) join Andrew and Josh as we talk about the awesomeness that was GenCon! We talk about our overall experience, major releases, and give some insider information about what was going down behind the scenes. And tell a few stories along the way!
Dave Beck from Paverson games is here with us! Dave published the alcohol based game Distilled and is currently launching Luthier on Kickstarter.
On this episode we talk about themed game nights, books that may make great games, and how to capture the essence of another's work in your gaming experience. All this and more on today's episode!
The podcast currently has 86 episodes available.
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