Share Tabletop Submarine
Share to email
Share to Facebook
Share to X
We are joined by two guests for a two part episode! One the submarine we have the crew from Durdle Games and designers of Unmatched Adventures: Tales to Amaze and Teenage Mutant Ninja Turtles Jason and Darren! We talk about how these two came "seemingly" came out of nowhere and designed on of the biggest hits of 2023 and how it lead to being able to design a game with the TMNT License. All this and more on today's episode!
Support Primordial now!
Mages, the land of Cathaira needs your help!
The last Celestial War with the Titans of Yarre` has left the landscape changed. Entropic Energy spreads at an unprecedented rate and the Creatures are becoming volatile and unpredictable as their environment shifts. They are vital to the health of the continent and must be preserved!
Each of you are masters of a Sanctuary, which Entropic Energy cannot easily penetrate. Your distinct prowess and your historical harmony with the land of Cathaira means that only you can Tame these Creatures! Can you manage to offer them protection, and return the presence of Entropic Energy to normal levels?
Honor is to be had, and each of you has the opportunity to be held in the highest regard by mastering the use of Energy, advancing in knowledge, and Taming these Creatures who need your help!
Primordial: Creatures of Pandemonium is a mid-weight, euro resource management game that is played over rounds. During the game, Mages will traverse the landscape, tame mythical creatures, learn skills, become more proficient in Energy use, and manage a Sanctuary to earn more honor than other Mages.
Primary mechanisms of the game include resource management, tableau building, skill-tree progression, and area movement. Additionally, the game features a unique communal bag building element!
A quick update about the submarine going (temporarily) forward.
Marc Specter, owner of publisher Grand Gamers Guild join us on the podcast. Here we share a little more about his hit game Tir Na Nog currently on Kickstarter!
He also shares a story that takes twist and many turns all on a trip to the Mecca of gaming that is Essen Spiel. Join us for great games and great stories on this episode.
Isaac Hirschfeld (Dragon Egg Games) and Mathue Ryann (Envy Born Games) join Andrew and Josh as we talk about the awesomeness that was GenCon! We talk about our overall experience, major releases, and give some insider information about what was going down behind the scenes. And tell a few stories along the way!
Dave Beck from Paverson games is here with us! Dave published the alcohol based game Distilled and is currently launching Luthier on Kickstarter.
On this episode we talk about themed game nights, books that may make great games, and how to capture the essence of another's work in your gaming experience. All this and more on today's episode!
We are here to talk about Columbus's best convention Origins Game Fair! Listen to stories from the publishers, designers, and media personalities we all love and get the latest scoop on one of the largest BG Conventions in America!
Mixtape Kickstarter Live Now!
Artist Andrew Bosley joins us on the submarine. Lending his talents to games like Everdell and Tapestry, Andrew has used his skills to bring the hobby to a whole new level of quality and expectations. Today we talk about new things he has coming up and what he has learned and remembered over the years. All this and more on today's episode!
We have a new sponsor with Talent Strike Studios! Check out their KS Mixtape coming July 9th!
Taylor Reiner joins us on the submarine. A designer and youtuber you may know him from his Taylor's Trick Taking channel or designing such games as Sears Catalogue. Where ever you know him from he has a great story to share and awesome insights to say. We talk abstracts, trick takers, and RPG's all on todays' voyage!
Andrew hops on to an episode of the Periscope to talk about his first published game Wine Cellar! Kickstarter Here!
Let's auction off some wine! You and your rival sommeliers have decided to face off to determine who is the best. Each person will take on a client, building a cellar that ages well and is suited to the client's tastes.
Over the course of eight rounds in Wine Cellar, players will collect wine bottles to create a cellar for their client. Bottles will be arranged to create a timeline for the order in which the wine will be consumed. Each bottle is worth different amounts based upon where it is in the timeline. Players will also receive points based on their client's preferences for wine type and country of origin.
The podcast currently has 82 episodes available.
1,135 Listeners
249 Listeners
104 Listeners
57 Listeners
194 Listeners
23 Listeners
88 Listeners
81 Listeners
4 Listeners
153 Listeners
23 Listeners
6 Listeners