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We speak to Take-Two CEO Strauss Zelnick about why investors shouldn't be concerned about video games being built with AI tools.
We also chat about in-game advertising within PC and console games, the firm's global expansion plans, its ageing audience, the DRAM crisis, Roblox, and what it takes to be a good video games CEO.
By Hosted by Christopher Dring5
66 ratings
We speak to Take-Two CEO Strauss Zelnick about why investors shouldn't be concerned about video games being built with AI tools.
We also chat about in-game advertising within PC and console games, the firm's global expansion plans, its ageing audience, the DRAM crisis, Roblox, and what it takes to be a good video games CEO.

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