Taking 20 Podcast

Taking 20 Podcast

By Taking 20 PodcastLeisureGames
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Taking 20 Podcast episodes

  • Ep 66 - Getting Into Character Roleplay

    Hack and slash games are fun where you don't have to worry about the emotional state of the players or NPCs and you can just throw dice.  Suppose you are going to be part of a roleplay heavy campaign or want to learn to be a better role player?  Here are a lucky set of 13 tips and tricks you can use to help give your character some depth.

    20 min
  • Ep 65 - Ruins and Ancient Civilizations

    What is it about ruins that make them so good for DMs and players?  How do ruins come to be?  How can a GM use ruins in a campaign and what are some tips to do so?  Grab your favorite drink and let's talk about it!

    21 min
  • Ep 64 - Monster Series - Beholders - The Eyes Have It

    Continuing the monster series, this time Jeremy tackles the iconic Beholder, a potential floating Total Party Kill with eyestalks.  What are these creatures and how should DMs use them in an adventure?  Come on in and find out!


    Like what you hear?  Buy me a ko-fi!  www.ko-fi.com/taking20podcast.

    20 min
  • Ep 63 - High vs Low Magic Campaigns

    You may have heard the terms "High Magic" and "Low Magic" when describing adventure settings but what does that even mean?  Is LSD involved?  Where would I even score any at 8:33 a.m. on a Sunday?  Good news is that it's just a way of thinking about the prevalence of magic in your campaign.  Just come on in and have a listen.

    17 min
  • Ep 62 - Vetting Players and DMs

    Once you find a potential DM or players, how do you know they will be the right ones for your game?  How do you know the game will be the right one for you?  In this episode Jeremy discusses questionnaires, interviews, and meetings to find a good match.

    18 min
  • Ep 58 - The Evil Campaign

    Sometimes it's good to be bad.  Evil campaigns can be amazing adventures unto themselves and can allow good role players to really stretch their wings and embrace being horrible people.  There are traps and potential gotchas to both running and being in a campaign.  Here's how to avoid them.

    20 min
  • Ep 57 - Quest and Adventure Design

    This episode idea is courtesy of Daniel in Melbourne, Australia who wanted to know where I get my ideas for quests.  In this episode, I talk about the different types of quests that you can run, sources for quest ideas, the importance of flexibility when it comes to quest solutions, and finally best practices for the two categories that all quests should fall under.

    15 min

About Taking 20 Podcast

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Short, bite-sized RPG advice, tips, and tricks for DMs and players of tabletop role playing games (TTRPG)

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