
Sign up to save your podcasts
Or


Testing in video games has been relatively stagnant for over 30 years, but that's about to change. Find out how in this episode with Shane Evans, a co-founder of GameDriver. GameDriver is a framework for automating in-engine tests, giving developers and testers complete control over game actions during replay in either development or standalone builds. Listen in to learn how early adopters of GameDriver have been able to significantly reduce their time spent on manual testing. Check it out!
By Joe Colantonio4.9
9999 ratings
Testing in video games has been relatively stagnant for over 30 years, but that's about to change. Find out how in this episode with Shane Evans, a co-founder of GameDriver. GameDriver is a framework for automating in-engine tests, giving developers and testers complete control over game actions during replay in either development or standalone builds. Listen in to learn how early adopters of GameDriver have been able to significantly reduce their time spent on manual testing. Check it out!

271 Listeners

289 Listeners

1,640 Listeners

623 Listeners

151 Listeners

43 Listeners

215 Listeners

146 Listeners

152 Listeners

961 Listeners

207 Listeners

9 Listeners

63 Listeners

142 Listeners

1 Listeners