The Call

The Call

By Twisted Gears StudiosFictionScience Fiction
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The Call episodes

  • Case Number 03.11 - As Above So Below - THE CALL

    Case Number 03.11 - As Above So Below - THE CALL

    The Investigators may have a traitor among their allies. They are in pursuit of one of their car drivers. The one taking Father O'Malley to safety as cinder blocks rain from above...

    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu

    57 min
  • Case Number 03.10 - The Painted Color - THE CALL

    Case Number 03.10 - The Painted Color - THE CALL

    The investigators continue to retrieve dangerous artifacts from Heinrich's estate. Now seeking a painting that is likely to have cause the mutations to the thieves earlier...

    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu

    57 min
  • Case Number 03.09 - What Color Was That - THE CALL

    Case Number 03.09 - What Color Was That - THE CALL

    The investigators have made it out of the estate with several relics in tow. However now they have to deal with whatever is affecting the world around the house, and if they can leave it unchecked...

    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu

    58 min
  • Case Number 03.08 - The Getaway Driver - THE CALL

    Case Number 03.08 - The Getaway Driver - THE CALL.

    The investigation into Heinrich's estate has escalated. The thieves inside have begun to scream and the ones outside are behaving erratically. The investigators must now. find away to escape with whatever they have...

    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu

    56 min
  • Case Number 03.07 - The Yellow Door - THE CALL

    Case Number 03.07 - The Yellow Door - THE CALL

    As the investigators do their best to stay hidden, the house calls to Agatha and Althea. Meanwhile horrors begin to leech from the house into anyone nearby...

    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu

    57 min
  • Case Number 03.06 - Approaching The House - THE CALL

    Case Number 03.06 - Approaching The House - THE CALL

    The Investigators are on their way to retrieve ancient artifacts from Heinrich's home. Father O'Malley is worried that someone may take advantage of this time and take the artifacts. Unfortunately, the investigators are not the first ones there...

    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu.

    59 min
  • Case Number 03.05 - The Night's Still Young - THE CALL

    Case Number 03.05 - The Night's Still Young - THE CALL

    Father O'Malley recommends the investigators head to Heinrich's house. On the way, they plan how best to approach, and how possibly other parties may already be raiding the house for the war time artifacts held within...

    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu

    57 min
  • Case Number 03.04 - Where To Next - THE CALL

    Case Number 03.04 - Where To Next - THE CALL

    Having completed the ritual and stopped the storm in Boston, the investigators now decide what their next actions must be back at the mansion...

    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu

    1 hr 2 min
  • Case Number 03.03 - The Ritual - THE CALL

    Case Number 03.03 - The Ritual - THE CALL

    Our investigators follow Amos as he is drawn to a sewer. The citizens of Boston still acting erratic and the team barely recovered from their recent endeavours...

    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu

    57 min
  • Case Number 03.02 - We Have To Go - THE CALL

    Case Number 03.02 - We Have To Go - THE CALL

    The investigators finally are enrolee to each other. Althea saved by Skeet and Agatha and Marion racing towards an explosion where they last left Emos...

    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu

    57 min

About The Call

From the publisher's feed

In the 1920's The New England Centre for Antiquities sends its teams of investigators to report on strange happenings from around the globe.

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