The Call

The Call

By Twisted Gears StudiosFictionScience Fiction
Download on the App Store

The Call episodes

  • Case Number 03.01 - The Storm Begins - THE CALL

    Case Number 03.01 - The Storm Begins - THE CALL

    The investigators are in danger. Althea descends deeper into the mansion on the hill, Agatha and Marion face the aftermath of the library bombing and Amos has been blasted out a third story window...

    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu.

    51 min
  • Case Number 02.28 - Never Split The Party - THE CALL

    Case Number 02.28 - Never Split The Party - THE CALL

    The Investigators have split off to gather their own clues from around Boston. Althea stays home to research her grandfather, Emos looks into a break in at his place and Agatha and Marion deal with an old friend at the Library...

    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu.

    1 hr 4 min
  • Case Number 02.27 - Research & Development - THE CALL

    Case Number 02.27 - Research & Development - THE CALL

    After saving Father O'malley, the investigators awaken Simon to explain what a "Soul Eater" is and how it affects Emos. With even more questions, the Investigators look into where their next clue is...

    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu

    55 min
  • Case Number 02.26 - Awaking Simon - THE CALL

    Case Number 02.26 - Awaking Simon - THE CALL

    The investigators survived whatever being rested in the basement of Albert Gohl's House with a survivor, Father O'Malley. Together with Father O'Malley, the group begin to wake up Simon and ask for his help...

    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu

    53 min
  • Case Number 02.25 - Father O'Malley - THE CALL

    Case Number 02.25 - Father O'Malley - THE CALL

    The house closes in on the team. As everyone is recovering from their own bouts of madness, they do what they can to save Marion from whatever is lurking in the basement...

    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu

    1 hr 16 min
  • Case Number 02.24 - The Thing In The Basement - THE CALL

    Case Number 02.24 - The Thing In The Basement - THE CALL

    The investigation of Albert Gohl's house lead the group through some molded rooms and upstairs to explore several rooms... but what's downstairs...

    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu

    1 hr 5 min
  • Case Number 02.23 - Dinner Is Server - THE CALL

    Case Number 02.23 - Dinner Is Server - THE CALL

    The Investigators struggle with the insect inhabitants of the house. Things get worse when Emos finally loses control...

    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu

    1 hr 4 min
  • Case Number 02.22 - The "Living" Room - THE CALL

    Case Number 02.22 - The "Living" Room - THE CALL

    The investigators follow what leads they have to apprehend Albert Gohl. They head to an eerie house in downtown Boston... that is locked from the outside...

    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu

    1 hr 3 min
  • Case Number 02.21 - The House - THE CALL

    Case Number 02.21 - The House - THE CALL

    The team, having shared a strange dream together and Althea discussing with Emos his unusual connection with Simon, now gather themselves and head to the address written in Albert Gohl's Journal...

    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu

    1 hr 7 min
  • Case Number 02.20 - Soulbound - THE CALL

    Case Number 02.20 - Soul Bound - THE CALL

    After a shared dream experience, The investigator's distrust of each other deepens as they reach out to whatever or whoever they can to stay sane...

    #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu

    1 hr 7 min

About The Call

From the publisher's feed

In the 1920's The New England Centre for Antiquities sends its teams of investigators to report on strange happenings from around the globe.

More shows like The Call

The Apocalypse Players by The Apocalypse Players

The Apocalypse Players

131 Listeners