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The Light in the Mist is an exciting new puzzle game by Post Curious, makers of The Emerald Flame & The Tale of Ord. The kickstarter launches Sept 21 at this link: https://www.kickstarter.com/projects/postcurious/the-light-in-the-mist
00:00 - Intro & scope of the game
06:04 - Why bring in a collaborator?
10:19 - The design process
13:24 - Why make something smaller
15:52 - Gaging the right level of challenge
22:21 - Non-linear structure & multiuse components
25:04 - Writing the story
30:56 - Post-kickstarter endeavors & The future of PostCurious
Other Links:
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
You may know Eduardo Baraf as a game designer and owner of Pencil First Games, but may more will know him from his popular review channel Gaming With Edo.
00:00 - Intro
01:10 - Designer; Publisher; Content Creator
03:35 - Emphasizing smaller publishers
06:42 - Perception of reviewers
11:37 - Contacting publishers for reviews
16:46 - Ed & Ed Trash Games
17:42 - The spark to create games
22:30 - Switching creative focus from video to tabletop
29:04 - Inspirations & Aspirations
33:34 - Skulk Hollow Design & Development
37:43 - Preference for Collaborative Design
47:32 - Maul Peak & Solo
Links:
Pencil First - https://www.pencilfirstgames.com
Gaming with Edo - https://www.youtube.com/channel/UCpvwHi-2kifAtpvZ64gBv9A
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Potent theme delivery systems or sinister cash grabs preying on your nostalgia? Today we talk about licensed games.
Defining IP
Cynical cash grabs or a source of joy?
What makes something look promising or damning?
Games where fighting IPs are the platform (unmatched, Funko Battles, VS System)
IP Games in our collections
Lovecraft vs. the Mythos & Public Domain
Licensing & preventing games getting
Best/Worst that we’ve seen
What IPs are you dying to see?
LINKS:
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
This was a great chat with Fertessa and a rare opportunity to dive deep with a full-timer at a game company. Wicked & Wise is live on Kickstarter August 10th, here's the link: http://weirdgiraffegames.com/WW17
00:00 - Intro
00:48 - Staffer or Freelancer?
02:19 - Funco, Production & Prospero Hall
07:09 - History with tabletop games
11:44 - Alternate career paths
13:31 - Buy in from family?
16:10 - Pitching to Weird Giraffe
18:53 - Design & development of Wicked & Wise
19:45 - The problem with cooperative games
24:57 - Establishing Theme
26:29 - Design & Development sacrifices
29:28 - Inspiration to improve output?
34:20 - Day to day routine as a games producer
40:42 - Dream game with dream IP
LINKS:
Fertessa's Twitter https://twitter.com/fertessa
Our Site - www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
We've gotten it to the table, some of us more than once! Gonna talk through our opinions of the new release of this modern classic.
SHOW NOTES:
Hypecicles
-Terraforming Mars: Ares Expedition
-MTG D&D
-Descent: Legends of the Dark
History of Kemet
Game 2012 - https://boardgamegeek.com/boardgame/127023/kemet
Ta Seti 2015 - https://boardgamegeek.com/boardgameexpansion/161842/kemet-ta-seti
Seth 2018 - https://boardgamegeek.com/boardgameexpansion/254543/kemet-seth
Blood & Sand KS 2020 - https://www.kickstarter.com/projects/matagot/kemet-blood-and-sand
Our History with the game
Blood & Sand
-How many times we’ve played?
-Does it feel like the same game?
Highlights:
-How scaling powers are handled
-Balance
-Power trays
-Cosmetics (dem pyramids)
Low Points:
-Board design
-Rules wording
-Errata!? https://boardgamegeek.com/thread/2694291/rulebooks-revision-available
Going over the history, the methodology (that we know of) and how much importance we should place on the BGG rankings & top 100. Come talk to us on discord: https://discord.gg/6nGJsA6NNp
Our notes for the podcast:
What is it?
BGG founded in 2000 https://boardgamegeek.com/wiki/page/BoardGameGeek_History#
By 2001 they had rankings
Uses an undisclosed algorithm that seeds some votes and incorporates user ratings
Ratings are not about quality, necessarily, but about desire to play https://boardgamegeek.com/wiki/page/ratings
10 - Outstanding. Always want to play and expect this will never change.
9 - Excellent game. Always want to play it.
8 - Very good game. I like to play. Probably I'll suggest it and will never turn down a game.
7 - Good game, usually willing to play.
6 - Ok game, some fun or challenge at least, will play sporadically if in the right mood.
5 - Average game, slightly boring, take it or leave it.
4 - Not so good, it doesn't get me but could be talked into it on occasion.
3 - Likely won't play this again although could be convinced. Bad.
2 - Extremely annoying game, won't play this ever again.
1 - Defies description of a game. You won't catch me dead playing this. Clearly broken
What do we know about the methodology for ranking?
30 ratings to be eligible for ranking, seeded with 100 votes of 5.5, and apparently more dummy votes are added the more rankings a game has: https://boardgamegeek.com/wiki/page/ratings
Entropy?
Moderation to avoid false fraud votes
Past # 1 games
Tigris & Euphrates
Puerto Rico
Agricola
Twilight Struggle
Pandemic Legacy Season 1
Gloomhaven
Of the top 100 - Jack’s played 56
Jack’s most surprising game that’s not in the top 100 - Kemet
John’s most surprising game that is in the top 100 - Nemesis
Other cool stuff:
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
01:46 Childhood expressions
04:36 Cartooning inspirations
08:20 Is being part of a studio restrictive?
12:35 Using art to get people into the game
14:31 Translating the abstract
19:18 Oath's visual identity
23:12 Oath's Worldbuilding
30:56 Fort's visual identity
31:56 How do you organize your day?
37:41 Impact on & advice for the next generation
40:30 What makes the Leder team so special
44:37 Art for engagement
47:59 Fort Cats & Dogs
51:05 Capturing animal personalities
54:08 Grounding Oath with animals
Talking about the different forms conflict can take in games. Come talk to us on discord: https://discord.gg/6nGJsA6NNp
Come talk to us on discord: https://discord.gg/JZYZHUgqGR
I can easily answer no to "are expansions bad?", but it's much harder to answer if they are good. So John and I talk it through.
From the publisher's feed