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Because I know the best games. Also, I know how to spoil the best games so here is the list of my top 10 for your convenience. Originally published as a Casual Friday video here: https://youtu.be/6GCWMI--E7I
01:12 - # 10 - Clans of Caledonia
02:36 - # 09 - Set a Watch
04:33 - # 08 - Everdell
05:43 - # 07 - Tiny Towns
07:02 - # 06 - Marvel Champions
08:25 - # 05 - Wingspan
10:03 - # 04 - Terraforming Mars
11:43 - # 03 - Pax Pamir 2nd Edition
13:03 - # 02 - Gloomhaven
14:52 - # 01 - Spirit Island
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Holidays are a time to observe the squishy stuff. Here's the top 10 games for reasons beyond what we normally quantify in board games. Originally published as a casual Friday video here: https://youtu.be/PBv5quyBZP4
00:51 - Santorini
02:11 - Dragon Dice
03:51 - 7 Wonders Duel
05:13 - The Lord of the Rings
06:58 - Root
08:21 - Cartographers
09:01 - Eldritch Horror
11:49 - Eclipse
13:18 - The Grizzled
15:18 - HeroQuest
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Find out more about the Zenobia Award here: https://zenobiaaward.org. Watch the video version of this interview here: https://youtu.be/UmrC1FdGHZ8
01:04 - What is the Zenobia Award?
03:01 - How'd they get involved
04:47 - Why limit the scope to historical games?
10:50 - Hope to expand the genres of historical games?
14:41 - How do you measure outcomes?
16:29 - Backlash
20:41 - Navigating authenticity and tragedy when making historical games
23:01 - Where's the money coming from?
24:52 - What can the average gamer do to create a more inclusive hobby?
HOT LINKS:
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I talk with Tom Young of Nomad Games, publishers of many popular digital adaptations including Fury of Dracula on Steam now.
00:19 - Response to Fury of Dracula
02:08 - How did you start with Nomad Games
03:48 - Nomad's relationship to Games Workshop
06:19 - Goalposts for development
09:05 - How going digital changes a game?
11:14 - Surprising challenges with adapting Fury of Dracula
16:17 - How to manage music
19:30 - Market research in the digital realm
23:39 - Partnering with publishers of the physical games
29:07 - Dream game to adapt
30:30 - Mac & mobile availability?
HOT LINKS:
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Covered a ton of ground on this one, including a surprising amount of details about Root's upcoming expansion and reflections on Oath, as well as some tidbits on Void Lich & tinkering with Vast 3. Recorded Dec 3rd (the day after my studio flooded), audio version will go on the pod channel Dec 16th. Find the official Leder Games Woodland Warriors Discord Channel here: https://discord.gg/EnJwxZKkKm
00:24 - How is quarantine impacting work at Leder HQ
06:05 - What makes for an ideal playtester?
10:32 - Oath - Can early public feedback compromise creative integrity?
15:19 - Oath - What was the original spark?
22:00 - Oath - Points of contention between the two of you?
24:34 - Oath - Sacrifices to make for a better game
24:34 - Root - Scrapped alternate win conditions
29:17 - Evolution of Leder's company identity
34:44 - Void Lich - A Leder take on Twilight Imperium style factions
44:05 - Vast - Tinkering with Vast 3
46:58 - Root - Scope of the new expansion
49:37 - Root - Minor Factions & Drafting
54:02 - Root - Adding rounds to a boundless game
01:00:09 - Root - Rats & Badgers; the two new factions
01:07:05 - Root - Balance becoming exponentially more difficult?
01:14:06 - Root - Clockwork expansion 2 & a Big Box?
01:19:56 - Oath & Root - Release & Launch windows
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I welcome Elizabeth Hargrave, designer of Mariposas, Tussie Mussie and Kennerspiel winner Wingspan to the show.
01:01 - Getting started in game design
02:39 - How has your life changed since Wingspan's release?
04:53 - Design lessons learned?
06:04 - Success, access and guilt
08:14 - Why use naturalist themes
12:27 - Game influences
14:05 - Weilding a platform for activism
22:02 - Backlash to Wingspan?
24:34 - What most excites you about Oceania?
27:37 - Favorite bird yet to include in Wingspan?
27:40 - What's on the horizon?
HOT LINKS:
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Grant Lyon has been a professional comedian for years but is now making his game design debut with Curmudgeon by 25th century games.
01:19 - What is Curmudgeon?
03:02 - Did you account for hurt feelings in the design?
06:15 - Tumbling into the tabletop gaming universe
09:53 - Interest in designing strategy games?
12:48 - Gatekeeping in games vs. comedy?
16:24 - Do you take games on the road with you?
17:50 - If you could play any game with any comedian...
19:53 - How grueling is self-promotion?
21:04 - Vulnerability, bombing, and playtesting
23:26 - Pitching & the road to publication
HOT LINKS:
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Friend of the show Andrew Birkett comes on to talk about Atheris' upcoming gamer blanket kickstarter.
02:00 - Why break into merch?
04:21 - Character design for the blanket
12:34 - Jack rants about inclusion
14:51 - Different hurdles in a clothing kickstarter?
17:36 - Atheris Entertainment and comics
21:25 - The challenge with rulebooks
24:03 - Upcoming Atheris GAMES
27:17 - Swaddle tech
HOT LINKS:
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00:11 - 10 Years of Catacombs
01:17 - What is Catacombs Monster Pit?
04:32 - Worried about brand confusion?
07:06 - Taking on different tones & settings?
10:39 - Working on a solo dexterity game?
11:49 - Development of Monster Pit
13:51 - What is the killer feature of the game to you?
15:41 - Why does Elzra need to kickstart?
HOT LINKS:
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John is back on the show and we come up with the irrevocably indisputable list of the greatest cooperative games of all time.
00:53 - Why we are doing this list
06:40 - Flashpoint Fire Rescue
07:37 - Journeys in Middle Earth
09:24 - Descent: Road to Legend
10:58 - Pandemic Legacy
12:32 - Magic Maze
14:57 - The Grizzled
18:32 - Mysterium
22:11 - Gloomhaven: Jaws of the Lion
25:43 - Fan Pick - Marvel Legendary
29:01 - Fan Pick - The Mind
30:12 - Fan Pick - Eldritch Horror
33:21 - Marvel Champions
38:09 - Spirit Island
HOT LINKS:
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
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From the publisher's feed