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Has your party been called to adventure to a two two-days walk away? This episode talks about how traveling works in D&D, including official rules about travel pace, time, and vehicles.
This episode was sponsored by Envisage Life Coach, helping people who feel stuck in the wrong career figure out what they'd rather be doing and build the confidence they need to pursue it.
D&D is a game without a winner, making the concept of gameplay a little different than traditional games. This episode breaks down the basics of how you play D&D, and some things to keep in mind as you do.
Today's episode features an interview with Keith Ammann, author of The Monsters Know What They're Doing and Live to Tell the Tale. Keith developed a unique strategy for developing engaging combat encounters by focusing on the monsters and leveraging their unique strengths and abilities. Listen in to some of his insight on his process and tips for developing an engaging story at your own table.
This episode wraps up the discussion about combat. Listen in as we explain the 13 different types of damage that can be inflicted in D&D, talk about how to use them for more strategic combat encounters as a DM, and additional combat mechanics of Mobs, Chases, Flanking, and Facing rules.
Episode 10 was sponsored by The Critical Dice and the Endless Bag of Dice. Visit them online at https://thecriticaldice.com/
Certain rules in D&D are optional, like Flanking and Facing in combat. Listen in to demystify these two mechanics to decide if they're right for your table.
Episode 10 was sponsored by The Critical Dice and the Endless Bag of Dice. Visit them online at https://thecriticaldice.com/
Sometimes you just want to run away - this episode clarifies how to run a chase in your campaign in case your players or your monsters decide to book it.
Episode 10 was sponsored by The Critical Dice and the Endless Bag of Dice. Visit them online at https://thecriticaldice.com/
If you're running a combat with a large number of the same monsters, using a mob mechanic could help streamline the process. This episode clarifies how that mechanic is outlined in the DMG, as well as some alternative suggestions on handling large encounter situations.
Episode 10 was sponsored by The Critical Dice and the Endless Bag of Dice. Visit them online at https://thecriticaldice.com/
Knowing the different types of damage is helpful for several reasons as both a player and a DM. In this episode Jason and I discuss some of the ways it could be used to create more engaging combat scenarios.
Episode 10 was sponsored by The Critical Dice and the Endless Bag of Dice. Visit them online at https://thecriticaldice.com/
This episode wraps up the final four damage types you'll come across in D&D: Force, Psychic, Poison, and Cold damage.
Episode 10 was sponsored by The Critical Dice and the Endless Bag of Dice. Visit them online at https://thecriticaldice.com/
Categorized as 'energy' damage types by Jason, this episode discusses Acid, Fire, Lightning, Necrotic, Radiant, and Thunder damage types.
Episode 10 was sponsored by The Critical Dice and the Endless Bag of Dice. Visit them online at https://thecriticaldice.com/
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