The Creator Curriculum

The Creator Curriculum

By Justin WeissArts
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The Creator Curriculum episodes

  • 19: Sam Mason -- Director, On Old Civilizations, 90s Videogames and Individuality
    Since discovering his portfolio, Sam Mason has been one of my favorite artists of modern day. Getting the opportunity to talk to him, I found him as brilliant and I hoped and genuinely humble. Romantic and lo-fi, yet produced with cutting edge technical acumen, his work stands out with it’s stunning whimsy.
    Timecodes:
    00:01:41 | Musings About Italy
    00:06:34 | Influences: Jim Henson & Soviet Cartoons
    00:11:31 | Backstory: Drumming to Directing
    00:19:52 | Live Action is Hard
    00:24:53 | The Importance of Writing
    00:29:06 | 90s Videogames
    00:34:55 | Nerdy Software Stuff
    00:41:52 | Tasteful World-building In 3D
    00:54:48 | Bringing Individuality Back Into Filmmaking
    00:59:16 | Lessons Learned Directing
    01:06:07 | Turning Personal Projects Into Professional Projects
    01:16:26 | Work/ Life Imbalance
    01:25:12 | Outro
    1 hr 29 min
  • 18: Catherine Turp -- Creative Director & VJ, On Raves, The Moment Factory and Magic Tricks
    Catherine started VJing in high school and she’s only continued putting on bigger and better shows since. Becoming a creative director at the Moment Factory has allowed her to coordinate the most sophisticated live experiences the world has ever seen. It was a treat getting to talk to her about what it takes to conjure magic.
    Timecodes:
    00:02:39 | Backstory: 14 Hour Raves
    00:05:03 | The Art of VJing
    00:14:01 | Array Artistry
    00:17:41 | Realtime Visuals
    00:26:27 | VJ Clip Selection, Usage & Sales
    00:43:02 | Canadian Music Festivals
    00:47:04 | Experiential Work
    00:53:35 | The Merits of Doing It In Public
    00:56:53 | Long Term Projects
    00:58:52 | Moment Factory Project Criteria
    00:63:54 | Getting a Job at the Moment Factory
    01:06:05 | Blowing Minds with Physics
    01:08:30 | The School of Moment
    01:12:27 | New School Magic Tricks
    01:21:27 | Creative Goals Left to Accomplish
    01:24:55 | The Enchanted Forest
    1 hr 30 min
  • 17: Brian Solomon -- Immersive Designer, On George R. R. Martin, ARGs and Realtime TV Shows
    Brian creates immersive experiences. That can be anything from creating flying simulators for SXSW to pioneering the future of interactive livestreamed television shows. He’s got some wild ideas, stories and advice to share from the pioneering edge of the experience design industry.
    Timecodes:
    00:01:39 | Virtual Reality
    00:05:55 | Alternate Reality
    00:13:09 | George R. R. Martin & Meow Wolf
    00:20:01 | Origins of the Medium
    00:28:40 | Meow Wolf SXSW Project
    00:33:55 | How Would You Describe Your Job? 
    00:35:58 | Tools of the Trade
    00:39:24 | Process
    00:44:35 | Brian’s Magnum Opus
    00:50:48 | Getting Your Hands Dirty
    00:53:40 | Roy Anderson
    00:56:51 | She-Sheds
    01:00:00 | What is Your Style?
    01:04:07 | AMCs Dispatches From Elsewhere
    01:13:34 | Inventing CGI Livestreamed Television
    01:19:35 | Being a Tech Explorer
    01:23:33 | Starting His Own Company
    01:31:57 | The Future of Experience Design
    01:37:20 | Outro
    1 hr 41 min
  • 16: Peter Clark -- Designer & Director, On Practical Setups, Happy Accidents & Meeting Tony Hawk
    Peter Clark has long one of my favorite designers in the biz and getting to speak with him made me an even bigger fan. Peter stands out from the crowd as a big advocate for shooting things practically. Hearing about his process and the amazing experiences he’s had working this way made me a convert.
    Timecodes:
    00:00:40 | Backstory: Bassnectar to Bradley Munkowitz
    00:16:12 | Autofuss with Chris Bjerre
    00:19:32 | Benefits of Working Practically
    00:27:08 | Youtube Music Awards
    00:30:25 | Killer Robot Arms
    00:35:32 | Terminator Gallium
    00:39:49 | Masterclass / Meeting Tony Hawk
    00:48:03 | When Should You Work Practically?
    00:55:49 | Crazy Analogue Glitch Effects
    01:10:18 | Nine Inch Nails Work
    01:14:28 | Enternull
    01:23:30 | Music Thoughts
    01:27:33 | Gaspar Noe / Enter the Void
    01:32:33 | Naming Things
    01:35:05 | Freelancing & Personal Projects
    01:42:48 | Outro
    1 hr 46 min
  • 15: Christoffer Bjerre -- Designer & Director, On Discipline, Cultivating Taste and Feature Films
    He’s one of the industry’s most prolific creators, creating beautiful short films with the biggest names in town. Chris taught me a thing or two about what he’s learned and how he gets so much done.
    Timecodes:
    00:01:28 | Backstory (Robots and GMUNK)
    00:12:05 | Film and TV Expectations
    00:17:01 | Finding His Lense
    00:23:14 | Directing for Films
    00:25:38 | His Short Film Process
    00:32:52 | Good vs Great 
    00:37:15 | Cultivating Taste
    00:43:13 | Top 3 Favorite Studios to Work
    00:46:08 | Freelance vs Fulltime
    00:52:00 | Future Goals
    01:01:20 | VFX Work 
    01:05:48 | Mograph for Films
    01:12:22 | Ghost in the Shell
    01:16:18 | Use of Time
    01:21:08 | Work Life Balance
    01:22:40 | Outro
    1 hr 25 min
  • 14: Al Benoit - Editor & Filmmaker, Breaking into Features, Finding Funding & Getting In the Cage
    Al Benoit is obsessed with filmmaking. Little did his grandma know that by taking him to the movies on Sundays as a kid, she would create a lifelong soldier of cinema. Al’s done more short films than anyone I’ve personally met and has made it clear he is going to make it in this career no matter what it takes. Some might say he already has, but if you ask him, he’s just getting started.
    Timecodes:
    0:02:45 | Backstory
    0:05:36 | Directing at The Mill
    0:08:07 | Performances Are Key
    0:12:19 | How Do Actors Think?
    0:15:54 | Making A Short Film: Process
    0:25:56 | Getting Into Feature Films
    0:39:16 | Al’s Top 3 Favorite Films
    0:47:06 | The Last Blockbuster
    0:49:49 | Directing Skillsets
    0:54:33 | Writing is a Roadblock
    0:59:08 | Finding Time to Write
    1:00:48 | Success vs. Age
    1:03:49 | Love the Cow Shit
    1:08:43 | What Makes Good Editing?
    1:19:26 | Editing His First Feature Film
    1:24:49 | Outro
    1 hr 27 min
  • 13: Shannon Wilkerson - Senior Motion Designer, Overcoming Tragedy, Teaching & Technical Direction
    Shannon is an up and coming motion designer who persevered through misfortune to make his way into an industry he loved. Shannon’s house burning down ended up being the kick in the teeth that got him serious about his career in motion. He’s been killing it ever since.
    Timecodes
    0:02:23 | Backstory: Rising from the Ashes
    0:13:25 | Lessons Learned
    0:15:52 | Living Without a Home
    0:18:50 | Biggest Dreams
    0:21:18 | Breaking into the Film VFX Industry
    0:23:49 | James Cameron
    0:29:17 | Teaching at Motion Science
    0:35:11 | Alan McKay’s Technical Directing Mentorship
    0:41:52 | What Does a Technical Director Do?
    0:46:01 | Film Experience: 476 AD
    0:54:29 | Outro
    58 min
  • 12: Filipe Carvalho - Designer & Director, Title Sequences, Emmys & Pitching On Westworld
    Talking to Filipe felt like a masterclass in title design. It’s no surprise he’s so good at talking about it once you realize how many talks he’s given around the world. Then there’s the Emmy he won for Outstanding Main Title Design in 2018. A true patron of arts, Filipe couldn’t have been more generous sharing his time and expertise. He’s the kind of guy you’d just love to get a beer with.
    Timecodes
    0:02:12 | Web Design to Digital Kitchen
    0:15:04 | Concepts vs. Styleframes  
    0:17:15 | Niching Down into Titles
    0:18:56 | Good vs. Bad Title Design 
    0:24:06 | Voting on the Emmys
    0:28:42 | Pitching (On Westworld)
    0:34:43 | Process 
    0:41:16 | Colossal Inspiration
    0:50:56 | Bootstrapping Your Own Career
    0:59:12 | Personal Projects & Learning 3D
    1:07:28 | Focus on the Sequence Not the Frame
    1:09:34 | Storyboarding Counterpoint
    1:19:13 | Zoom Fatigue
    1 hr 26 min
  • 11: Nik Hill - Designer & Studio Owner, Film VFX, Building a Studio & Ultramarathons
    For a superstar designer, Nik is incredibly humble. Yet he has credits on features like Guardians of the Galaxy & Blade Runner 2049. He’s a studio owner. He’s an athlete, submitting himself to physical challenges that would make you cry. Enjoy his zen energy & frequent moments of brilliance in this conversation.
    Timecodes
    0:01:30 | Starting Your Own Studio 
    0:07:00 | Backstory: Graffiti to Mograph
    0:14:00 | Backstory: Arsenal Football Club
    0:21:58 | Blade Runner 2049 & Working with Denis Villeneuve
    0:33:10 | First Hires for Your Studio 
    0:39:12 | Growing Your Studio
    0:42:40 | Profitability of Studio Ownership
    0:46:51 | Taking Your Hands Off the Box
    0:50:39 | Clients Are People Too
    0:53:05 | Who is Twenty Third C?
    0:56:42 | Nature as Inspiration 
    1:07:08 | Mental Running Challenges
    1:27:20 | Spirituality
    1:28:51 | Outro
    1 hr 32 min
  • 10: Nidia Dias - Designer/ Art Director, On Branding, Art Direction and Freelancing
    Nidia’s sophisticated brand of abstraction has shaped the look of studios like Tendril, Future Deluxe, and Man vs. Machine. She’s spoken at industry conferences from Prague to Melbourne. And she lives in Portugal. Needless to say, I picked her brain on everything I could.
    Timecodes
    0:02:03 | Nidia’s Backstory
    0:04:45 | What Makes Studios the Best in the World
    0:06:05 | Ident Process
    0:17:35 | Microsoft is the New Nike
    0:25:31 | Difference Between Design and Art Direction
    0:34:08 | Talking to Clients
    0:37:15 | Becoming Your Art Director’s Favorite Designer
    0:42:49 | Who’s Looking At Your Portfolio?
    0:47:35 | How Did You Get Big?
    0:50:16 | Women in Mograph
    0:54:33 | Schools Don’t Teach You About the Cool Jobs in Design
    1:01:07 | Freelancing: Rates, Safety Nets & T-Shirt Stores
    1:22:51 | Starting Your Own Studio 
    1:26:49 | The Future of Mograph
    1:29:25 | Outro
    1 hr 32 min

About The Creator Curriculum

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Interviews with creators doing the most exciting work of modern day.