The Crit Crew

The Crit Crew

By The Crit CrewArtsVideo GamesVisual Arts
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The Crit Crew episodes

  • The Crit Crew – Episode 16 – Jazzpunk

    On this episode, we take all the joy out of comedy by talking about what makes comedy good. Are you ready to accept your mission?

    Developer: Necrophone Games

    Music Credit: Sycamore Drive by Kicks
    Music License: Creative Commons Non Commercial

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  • The Crit Crew – Episode 14 – Telltale Games

    On this episode, we tackle the interactive dramas created by Telltale Games. Is it ambitious? Yes. Do we do these games justice? I dunno, maybe?

    Developer: Telltale Games

    Music Credit: Sycamore Drive by Kicks
    Music License: Creative Commons Non Commercial

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  • The Crit Crew – Episode 13 – Awesomenauts

    On this episode, we introduce you to the inscrutable world of the MOBA genre and talk about a real Saturday morning cartoon of a gane. Listen to this one or we go AFK.

    Developer: Ronimo Games

    Music Credit: Sycamore Drive by Kicks
    Music License: Creative Commons Non Commercial

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  • The Crit Crew – Episode 12 – Papers, Please

    On this episode, we rave about a puzzle game that follows a terrible, terrible day job. Get your stamps ready and put your morals in a dumpster as we give glory to Arstotzka.

    Developer: Lucas Pope

    Music Credit: Sycamore Drive by Kicks
    Music License: Creative Commons Non Commercial

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  • The Crit Crew – Episode 11 – Hotline Miami

    Sorry for the delay on this episode everyone, Caleb and David were going through some post bachelor party recovery. Anyways, this episode is all about violence and why we enjoy it in our entertainment. If that sounds too heavy, we also talk about animal masks and pixel art. This episode description is too good to not have you hooked right now.

    Developer: Dennaton Games

    Music Credit: Sycamore Drive by Kicks
    Music License: Creative Commons Non Commercial

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  • The Crit Crew – Episode 10 – Dear Esther

    On this episode, we try to make sense of a game that was designed to not make sense. We also take a long look at the modern Walking Simulator genre and how Dear Esther impacted it.

    Developer: The Chinese Room

    Music Credit: Sycamore Drive by Kicks
    Music License: Creative Commons Non Commercial

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  • The Crit Crew – Episode 8 – Undertale

    On this episode, we dig deep into the morality lessons that can be taught through video games. Join us as we stupidly decide to critique a game with an incredible amount of praise.

    Music Credit: Sycamore Drive by Kicks

    Music License: Creative Commons Non Commercial

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  • The Crit Crew – Episode 7 – Halo: Reach

    On this episode, we consider if improvement in a franchise can be a worthy measure of success. In the second half of the episode we also try to determine if multiplayer games can be critiqued as art.

    Music Credit: Sycamore Drive – Kicks

    Music License: Creative Commons Non Commercial

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About The Crit Crew

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A podcast where Caleb, David, and Max critique video games as art