
Sign up to save your podcasts
Or


Send us Fan Mail
Get episode summaries right in your inbox so you can easily reference, save, and apply what you learn: thedesignpsychologist.substack.com
Why do so many user personas fail in practice, and what can we do about it?
Have you ever worked on a team where everyone had a different idea of who the user was? Or watched a beautifully crafted persona become ignored or misused? You're not alone. In this episode, we explore why traditional personas often fall short—and how alignment personas can change everything.
You'll learn how to cut through organizational chaos, align stakeholders, and get your team moving in the same direction. You'll also discover a fast, psychology-informed method to surface assumptions, prioritize goals, and build products that stay focused on what really matters.
Meet Our Guest: Tamara Adlin Tamara Adlin is a UX legend. She's the co-author of The Persona Lifecycle and The Essential Persona Lifecycle, played a key role in shaping Amazon's UX strategy, and now leads the charge with her new concept: alignment personas. Her work helps teams avoid derailment, align faster, and make smarter design decisions. She also hosts the podcast Corporate Underpants, tackling the organizational dynamics that show up in bad products.
What We Cover:
Key Takeaways:
This episode is packed with real talk, powerful analogies (Greek gods and all), and methods you can use immediately. If you're ready to turn misalignment into momentum, this conversation with Tamara Adlin is your guide.
If today’s conversation helped you think more deeply about your work, I’d love it if you left a quick rating or review on Apple, Spotify, or your favorite podcast listening app. It helps more thoughtful designers discover the show—and keeps these meaningful insights coming your way. Just a star rating or a sentence or two makes a big difference. Thanks for listening!
Go to thedesignpsychologist.substack.com to get episode summaries right in your inbox so you can easily reference, save, and apply what you learn.
Send us Fan Mail
Why are games so deeply engaging? What psychological principles make game design such a powerful tool for shaping attention, emotion, and learning?
Game design is not a niche skill. It's one of the most refined disciplines we have for designing attention, emotion, and motivation. If you're designing anything for people, game design can sharpen your craft.
This episode reveals how the craft of game design can teach us to build more immersive, emotionally resonant experiences. Whether you're designing products, learning experiences, or interactive systems, the lessons from games can help you design for joy, focus, and transformation.
About Our Guest:
Jesse Schell is a legendary figure in game design. He’s designed games for Disney, pioneered virtual reality, built theme park attractions, created award-winning educational games, and teaches at Carnegie Mellon’s Entertainment Technology Center. His book, The Art of Game Design, is one of the most widely recommended texts in the field.
What You'll Hear:
Questions Explored:
Key Takeaways:
To make things more engaging, don’t just "gamify"—design for meaningful engagement.
If today’s conversation helped you think more deeply about your work, I’d love it if you left a quick rating or review on Apple, Spotify, or your favorite podcast listening app. It helps more thoughtful designers discover the show—and keeps these meaningful insights coming your way. Just a star rating or a sentence or two makes a big difference. Thanks for listening!
Go to thedesignpsychologist.substack.com to get episode summaries right in your inbox so you can easily reference, save, and apply what you learn.
Send us Fan Mail
What is the sweet spot between new and familiar, and how do you design for it?
Create products that feel groundbreaking and instantly intuitive by applying the psychology of the MAYA Principle.
By unpacking how humans respond to familiarity and novelty, you’ll gain practical guidance for designing experiences that spark excitement without overwhelming users.
WHAT WE COVER IN THIS EPISODE
KEY TAKEAWAYS
Go to thedesignpsychologist.substack.com to get episode summaries right in your inbox so you can easily reference, save, and apply what you learn.
Send us Fan Mail
What’s the real impact of service design on customer experiences?
In this episode of The Design Psychologist, host Thomas talks with service design expert Marc Stickdorn, PhD, author of "This is Service Design Doing," about the evolution and holistic nature of service design.
They discuss the importance of community involvement and collaboration in shaping effective strategies and enhancing user interactions across various touchpoints.
WHAT WE COVER IN THIS EPISODE:
- The role of community contributions in redefining service design.
- Examples of service design addressing real-world challenges, like improving grocery store experiences.
- Integrating digital transformation for cohesive customer interactions.
- Strategies to bridge organizational silos for better engagement.
- The importance of prototyping and feedback in the iterative design process.
- Adapting service design methodologies to navigate a VUCA (Volatility, Uncertainty, Complexity, and Ambiguity) landscape.
If today’s conversation helped you think more deeply about your work, I’d love it if you left a quick rating or review on Apple, Spotify, or your favorite podcast listening app. It helps more thoughtful designers discover the show—and keeps these meaningful insights coming your way. Just a star rating or a sentence or two makes a big difference. Thanks for listening!
Go to thedesignpsychologist.substack.com to get episode summaries right in your inbox so you can easily reference, save, and apply what you learn.
Send us Fan Mail
What shapes the memory of an experience, and how can designers use that insight to create better, more human-centered products?
Design more memorable and emotionally resonant experiences by understanding how people actually remember what they go through. It turns out we do not remember experiences by their length, but by their intensity and how they end.
By uncovering the psychological principle known as the peak-end rule, you will learn how to shape experiences that stand out in people’s minds, leading to better outcomes and more impactful design.
WHAT WE COVER IN THIS EPISODE
KEY TAKEAWAYS
Go to thedesignpsychologist.substack.com to get episode summaries right in your inbox so you can easily reference, save, and apply what you learn.
Send us Fan Mail
What’s the best way to choose how you’ll teach something so it actually sticks?
Design your next lesson so learners don’t just follow along—they understand, remember, and apply their new skills.
By grounding your instruction in Cognitive Load Theory, you’ll gain a practical compass for sequencing content, trimming unnecessary load, and accelerating real mastery.
Our guest, Dr. John Sweller, pioneered Cognitive Load Theory during more than four decades as Professor of Educational Psychology at the University of New South Wales. His research has reshaped classrooms, training programs, and learning technologies worldwide.
WHAT WE COVER IN THIS EPISODE
Practical ways to balance intrinsic, extraneous, and germane load so learners stay challenged without being overwhelmed
If today’s conversation helped you think more deeply about your work, I’d love it if you left a quick rating or review on Apple, Spotify, or your favorite podcast listening app. It helps more thoughtful designers discover the show—and keeps these meaningful insights coming your way. Just a star rating or a sentence or two makes a big difference. Thanks for listening!
Go to thedesignpsychologist.substack.com to get episode summaries right in your inbox so you can easily reference, save, and apply what you learn.
Send us Fan Mail
Have you ever noticed how an unfinished task — or a cliffhanger at the end of a show — keeps tugging at your attention?
How can the Zeigarnik effect’s lingering cognitive tension help us design products, services, and experiences that people actually come back to and complete?
When you learn to harness the motivational pull of “unfinished business,” you can turn mundane flows into engaging journeys and guide users toward the outcomes that matter.
We explore why interruptions strengthen memory, and how designers can translate that insight into progress indicators, cliffhangers, and gentle nudges that drive completion.
WHAT WE COVER IN THIS EPISODE
• What exactly is the Zeigarnik effect, and how did a Soviet psychologist discover it?
• Why do incomplete or interrupted tasks stay fresher in memory than those we’ve finished?
• How can we use progress bars, checklists, and multi‑step flows to leverage this effect?
• Where do cliffhangers shine in learning experiences and content design?
• When does the tension of “unfinished” backfire — and how can we avoid creating frustration?
• Practical tips for highlighting next steps, surfacing partially completed work, and prompting return visits.
KEY TAKEAWAYS
• Incomplete tasks create cognitive tension that keeps the goal top‑of‑mind until it’s resolved.
• Surface that tension: show users where they left off, how close they are to done, or what’s still missing.
• Use visual progress cues (percentages, steps, checkmarks) to make completion feel imminent and achievable.
• Strategic interruptions — like well‑placed cliffhangers or mid‑flow saves — can boost later recall and re‑engagement.
• Balance is key: too much friction or ambiguity can turn motivating tension into annoyance.
Go to thedesignpsychologist.substack.com to get episode summaries right in your inbox so you can easily reference, save, and apply what you learn.
Send us Fan Mail
Why is it so hard to change behavior—even when people already know exactly what to do?
Design your next learning experience so people don’t just understand what to do— they actually do it.
By uncovering the psychology behind the knowing–doing gap, you’ll gain practical tools to move your audience from passive understanding to sustained action.
Our guest, Julie Dirksen, has spent two decades helping organizations design training and products that lead to measurable behavior change.
WHAT WE COVER IN THIS EPISODE
Why does information alone rarely shift behavior?
What alternative ingredients turn knowledge into action?
How do motivation, context, and habit interact?
What is the elephant–rider model, and how does it reframe design?
Which practical tactics help learners “walk new paths” instead of retreading old ones?
KEY TAKEAWAYS
Behavior change is not the same as knowledge transfer—information is necessary but never sufficient.
Design for the elephant (emotions and habits) as well as the rider (rational mind).
Reduce friction and increase repetition so the desired action is easier than the default.
Shape context—alter environments so the right choice is the obvious choice.
Layer motivation and support with rewards, social proof, and timely prompts.
If today’s conversation helped you think more deeply about your work, I’d love it if you left a quick rating or review on Apple, Spotify, or your favorite podcast listening app. It helps more thoughtful designers discover the show—and keeps these meaningful insights coming your way. Just a star rating or a sentence or two makes a big difference. Thanks for listening!
Go to thedesignpsychologist.substack.com to get episode summaries right in your inbox so you can easily reference, save, and apply what you learn.
Send us Fan Mail
In this episode, we uncover how the order in which information is presented affects what users remember—and what they forget. From the “primacy effect” that gives early items a cognitive boost, to the “recency effect” that gives the last ones staying power, you'll learn how sequence can make or break a design.
We explore:
Whether you're designing a pitch, a product tour, or just organizing content, understanding the serial position effect helps you make your message stick where it matters most.
Go to thedesignpsychologist.substack.com to get episode summaries right in your inbox so you can easily reference, save, and apply what you learn.
Send us Fan Mail
Why is it so hard to know whether people want to use what we design—not just whether they can?
Design research can (and should) go far beyond basic task success. Our guest Bill Albert joins us to show how to expand our measurement toolbox.
By learning to measure desirability, emotion, and true engagement, we unlock clearer insights, align teams faster, and invest only in ideas that will actually resonate.
WHAT WE COVER IN THIS EPISODE
If today’s conversation helped you think more deeply about your work, I’d love it if you left a quick rating or review on Apple, Spotify, or your favorite podcast listening app. It helps more thoughtful designers discover the show—and keeps these meaningful insights coming your way. Just a star rating or a sentence or two makes a big difference. Thanks for listening!
Go to thedesignpsychologist.substack.com to get episode summaries right in your inbox so you can easily reference, save, and apply what you learn.
From the publisher's feed
Welcome to The Design Psychologist, a podcast where we explore the intersection of psychology and design. The show is hosted by Thomas Watkins, a design psychologist who has spent years…
We sit down with a variety of experts who apply psychology in different ways to the design of the world around us. Thomas uses his expertise to guide conversations that provide practical advice while illuminating the theory behind why designs succeed.
Tune in if you are a design practitioner who seeks to understand your work on a deeper level and craft experiences that are intuitive, effective, and delightful.