Long-time veteran Mike Arkin and I talk about his his career and his wartime stories shipping games across each console generation. Topics include working with licensed ip, being the bad guy (publishing producer), his game-dev redemption arc, and his current work remastering System Shock.
Gwen and Chris discuss online multiplayer experiences and how they, along with streamers, are bringing people together and giving them something fun to do.
Gwen and Chris are back from PAX East and are joined by the creator of An Airport For Aliens Currently Run By Dogs Xalavier Nelson Jr! We discuss, exhibiting at PAX, getting satisfaction from your work and balancing that with living a comfortable life and YOTELL.
Chris & Gwen discuss the impact the Coronavirus could have on the industry at large as well as PAX East, which they have to prep for. They also touch on having a personal brand and the difficulty of figuring it out and having the time to get one. Also, 100 episodes! Yay!
Tom crafted Gunpoint, Heat Signature, and soon Tactical Breach Wizards. In this episode we chat about how he got into games, how he staffs his projects, where his game design inspiration comes from, how his new game is coming along, and more!
1 hr 31 min
About The Dialog Box
From the publisher's feed
Conversations on game development hosted by game developer Gwen Frey (Bioshock Infinite/The Molasses Flood/Kine)and Chris Slight (Games Journalist/Host).