Words are hard. Today Chris gives Gwen interview tips as she prepares to talk to some press at Gamescom. Then they chat about subscription services, EGS, and the future.
Two ex-Bioshock turned indie devs have a long, cheerful chat about their lives after Irrational Games shut down. We cover Jason's love of modding and how it has driven him to Co-found an indie studio and Kickstart a highly moddable indie shooter of his own.
Now that Kine is in the last few months Gwen and Chris chat about the end of development, and what went right and what went wrong during Kine's production.
Gwen and Chris talk about all the game and platforms launching later this year. Other topics include cloud gaming, E3, British accents, and streaming conferences.
Gwen talks to Jason Schreier, editor of Kotaku, about GDC from a journalists perspective, the recent reporting on ArenaNet job layoffs and his approach to clicks vs content.
50 min
About The Dialog Box
From the publisher's feed
Conversations on game development hosted by game developer Gwen Frey (Bioshock Infinite/The Molasses Flood/Kine)and Chris Slight (Games Journalist/Host).