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Conversations on game development hosted by game developer Gwen Frey (Bioshock Infinite/The Molasses Flood/Kine)and Chris Slight (Games Journalist/Host).... more
FAQs about The Dialog Box:How many episodes does The Dialog Box have?The podcast currently has 117 episodes available.
January 27, 2020Ep. 99 How Tom Francis designs and builds games w/ Tom FrancisTom crafted Gunpoint, Heat Signature, and soon Tactical Breach Wizards. In this episode we chat about how he got into games, how he staffs his projects, where his game design inspiration comes from, how his new game is coming along, and more!...more1h 31minPlay
January 20, 2020Ep. 98 Wrapping up one game and lookin' forward to the next oneWe talk about what Gwen is working on next, transitioning between projects, problems with multi-platform launches, porn in games, and the upcoming new consoles....more51minPlay
January 13, 2020Ep. 97 Interviewing Freya Holmer the dev behind Shader Forge & Budget CutsThis week Gwen interviews Freya Holmer. We talk about Freya's self-started career, why she only works on things that interest her, burn out, how she funds her ventures, and her goal to craft an online mathematics book with a visual focus. Freya is fascinating! Listen in!...more57minPlay
December 16, 2019Ep. 96 Streamers & Indie Devs have a lot in commonChris Slight is back! He moved to America, lost everything in a layoff, and then moved back to the UK. We'll cover that, and also: How is streaming similar to indie development. What is Mixer up to? And a quick chat about next gen consoles!...more59minPlay
December 09, 2019Ep. 95 All about VR, Halo, Ubisoft, and more w/ game director Scott WarnerThis week Gwen chats with Scott Warner, game director at Ubisoft, about his 20 year career, Halo, how he got into VR, why he left VR and went to Ubisoft, what game dev is like at Ubisoft, and more!...more56minPlay
December 02, 2019Ep. 94 Game devs talk about game dev /w Jason MojicaA meandering conversation: making art for FPSs, visual language in games, why puzzle games are fun to make, the puzzle game genre, what we are excited about in game dev, and why VR is coming back!...more1hPlay
November 18, 2019Ep. 93 What is it like at Valve? /w Chris RemoChris Remo has worked at studios large and small, and in teams of all sizes. This week we chat about his move from San Francisco to Seattle, why he'll never go back, and what is it like to work at Valve....more57minPlay
October 21, 2019Ep. 92 WE SHIPPED OUR INDIE GAMES! 24 hours after launch /w William Chyr24 hours ago William Chyr launched Manifold Garden. A game 7 years in development!! 18 hours before that Gwen Frey launched Kine. A solo passion project and obsession. Fresh off the launch-time afterglow these two devs talk about what comes next....more1h 0minPlay
September 30, 2019Ep. 91 Finishing and shipping an indie game after 7 years! /w William ChyrWilliam Chyr returns to chat about launching Manifold Garden on Apple Arcade and EGS! This game has been seven years in the making and the reality of launching it soon is finally sinking in. Gwen is on the path to shipping as well - Kine launches in two weeks!...more1h 2minPlay
September 23, 2019Ep. 90 Puzzle Designers Talk About Puzzle Games /w Alan HazeldenAward winning puzzle game designer Alan Hazelden joins Gwen for a low-key chat about game design. Topics include: difficulty curves for puzzle games, puzzle overworlds/layouts, non-linear puzzle structure, ideal team size, and more....more1h 23minPlay
FAQs about The Dialog Box:How many episodes does The Dialog Box have?The podcast currently has 117 episodes available.