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Dear listeners, Jorge has reached a critical point in his continuing mission, his trek through the stars if you will: the holodeck. This seminal piece of science fiction tech was inspired by and in turn has inspired the types of video games we play and how we even conceive of a virtual world. This week we dig into the concept of the holodeck, something that is simultaneously a blueprint and an source of aspiration for many of the games we play. Also: Jorge correctly and impressively predicts the holodeck-related plots of many Star Trek episodes that he has yet to watch.
We are back in the cockpit of the Highwind this week in our continuation of our Final Fantasy VII debrief. Our adventure has taken us up to the stars and down to the deep recess of the ocean. Also, we killed a big ol' kaiju.
Show Notes:
- Runtime: 46 min 38 sec
- Music from the Final Fantasy VII OST
Another month, another Nintendo Direct full of the hottest, most delectable morsels a person could ask for. Or at least that's the case for fans of Terry Bogard (you weirdos). This week we offer our takes on all of the recent announcements as well as try our hand at some international cultural analysis by way of region-specific Smash character requests. Apparently there's a huge diversity of opinion out there, except when it comes to Kingdom Hearts.
The fall season of games fast approaches and we've got some fresh (albeit mediocre) beats to discuss. This week on the Podcast, we chat about Remnant, Control, Pathologic 2, Cadence of Hyrule and few other things to come. Got a game you're loving right now? Send us an email and tell us about it!
We're back in the saddle...the chocobo saddle! This week it's part 4 of our Final Fantasy VII debrief. Things are really heating up at this point what: startling revelations about Cloud's past, honest-to-goodness kaiju, and hidden menu options all make huge impacts. And speaking of huge, check out this materia! I mean I've seen big materia before, but this is just huge.
Google held another big announcement recently revealing some pricing around their games streaming platform and an assortment of games that will appear on the platform when it soft-launches this year and becomes fully available sometime in 2020. Google has lofty ambitions, but does the messaging live up to the dream? This week on the EXP Podcast, we help sell Stadia to all the boys and girls of the world!
Shownotes:
- Runtime: 39 min 00 sec
- "Google still has no idea how to pitch Stadia" by Ben Kuchera, via Polygon
- Music by Brad Sucks
Bust out your grill and put some sandals over those socks, Guardian: it's time to build the dad loadout. This week, we discuss the phenomenon of the "dad build." It's a concept that has arisen from players pursuing in-game equipment that is useful but also attainable in the hopes that they can stay competitive without having to neglect their real-world responsibilities.
Like his feudal warrior class namesake, Ninja - one of the biggest gaming streamers on the internet - has disappeared and reappeared on a different platform. It seems like a minor thing for a gaming culture celebrity to move from one service to another, but it could be a sign that Microsoft is setting the stage for retaking their place at the forefront of the gaming culture landscape.
Or maybe Tyler "Ninja" Blevins is so damn he rich he can just do whatever he wants!
Show Notes:
- Runtime: 34 min 06 sec
- Music by Brad Sucks
Look out Jigglypuff mains: your precious ledges are being taken away from you! This week, we talk about an upcoming Smash Bros. tournament with a new rule meant to tamp down defensive play. It's a small change, but it brings up big questions about esports, tournament rules, and overall game balance.
This week on the EXP Podcast, we duck, dive, and dodge our way through the endless levels available in Super Mario Maker 2. We are both big fans of the first game on this show and we're thrilled not just to talk about the new features and experiences available in the latest game - but to invite you to try our levels as well!
Find Scott's levels Mario Maker code SWD-HY5-1HG and my levels at JH4-TKG-DRG. If you've got some levels to try, send us an email!
- Runtime: 42 min 34 sec
- Music by Brad Sucks
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