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The official learning channel for the Autodesk® Flame® software products, the most comprehensive VFX, real-time color grading, and editorial finishing post-production solutions. The Autodesk® Flame® L... more
FAQs about The Flame Learning Channel:How many episodes does The Flame Learning Channel have?The podcast currently has 450 episodes available.
November 03, 2014Using Gmasks with Perspective GridsIn this video we tackle a more challenging track and use multiple Gmasks to isolate regions of a planar surface when tracking with a perspective gird. This multiple Gmask workflow can also be applied to planar tracking with an Axis node....more7minPlay
October 20, 2014The Action Background and Over ScanIn this video, we look at the input and output resolutions in the Action Compositor. Learn how Action automatically matches the resolution of any background input. We finish off with Over Scan allowing the output of larger resolutions....more8minPlay
October 20, 2014Planar Tracking using Perspective GridThis video goes through the workflow of Planar tracking a Perspective Grid to a shot in order to determine the shot's true perspective as well as efficiently composite elements to match the targeted perspective....more10minPlay
October 20, 2014Planar Tracking a Gmask ShapeIn this video, you'll create a mask and perform a planar track. The planar tracking data will change the mask's shape over time. This helps with creative tasks and automated rotoscoping. This is different to planar tracking with an Axis node....more9minPlay
October 20, 2014Planar Tracking using an Axis NodeIn this video, you'll have an introduction to Planar tracking as well as learning to perform a planar tracking and apply the tracking data to an Axis node....more11minPlay
October 20, 2014Tracking Updates - Flame Premium 2015 Ext 2This video covers the workflow updates as well as the new interface when tracking in Action. This is an absolute must for all levels of Flame Artist....more9minPlay
October 20, 2014Recursive BatchFX WorkflowsIn this video, we go through the redesigned recursive BatchFX workflows which allows for multiple levels of node-based compositing on an entire editorial sequence or segments within a sequence. New Player views covered as well....more12minPlay
October 20, 2014Reel GroupsIn this video, we look at Reel Groups which allow for multi-reel organization and contextual working within the Flame Family Desktop....more7minPlay
October 03, 2014Relighting with Image Based LightingIn this video, we examine how you can use Image Based Light to re-light keyed images to better blend them with their backgrounds. Normally IBLs are used to relight 3D CGI to help blend live action with CG and that can also be done in Flame Premium....more8minPlay
September 02, 2014Viewer InteractivitySometimes when working in an effects tool, the certain viewers "appear" to loose interactivity until you release the cursor or pen up. This video explains what this is and how to enable interactivity in all the viewers....more3minPlay
FAQs about The Flame Learning Channel:How many episodes does The Flame Learning Channel have?The podcast currently has 450 episodes available.