The Flame Learning Channel

The Flame Learning Channel

By AutodeskTechnology
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The Flame Learning Channel episodes

  • Using Gmasks with Perspective Grids
    In this video we tackle a more challenging track and use multiple Gmasks to isolate regions of a planar surface when tracking with a perspective gird. This multiple Gmask workflow can also be applied to planar tracking with an Axis node.
    7 min
  • The Action Background and Over Scan
    In this video, we look at the input and output resolutions in the Action Compositor. Learn how Action automatically matches the resolution of any background input. We finish off with Over Scan allowing the output of larger resolutions.
    8 min
  • Planar Tracking using Perspective Grid
    This video goes through the workflow of Planar tracking a Perspective Grid to a shot in order to determine the shot's true perspective as well as efficiently composite elements to match the targeted perspective.
    10 min
  • Planar Tracking a Gmask Shape
    In this video, you'll create a mask and perform a planar track. The planar tracking data will change the mask's shape over time. This helps with creative tasks and automated rotoscoping. This is different to planar tracking with an Axis node.
    9 min
  • Recursive BatchFX Workflows
    In this video, we go through the redesigned recursive BatchFX workflows which allows for multiple levels of node-based compositing on an entire editorial sequence or segments within a sequence. New Player views covered as well.
    12 min
  • Reel Groups
    In this video, we look at Reel Groups which allow for multi-reel organization and contextual working within the Flame Family Desktop.
    7 min
  • Relighting with Image Based Lighting
    In this video, we examine how you can use Image Based Light to re-light keyed images to better blend them with their backgrounds. Normally IBLs are used to relight 3D CGI to help blend live action with CG and that can also be done in Flame Premium.
    8 min
  • Viewer Interactivity
    Sometimes when working in an effects tool, the certain viewers "appear" to loose interactivity until you release the cursor or pen up. This video explains what this is and how to enable interactivity in all the viewers.
    3 min

About The Flame Learning Channel

From the publisher's feed

The official learning channel for the Autodesk® Flame® software products, the most comprehensive VFX, real-time color grading, and editorial finishing post-production solutions. The Autodesk® Flame®…