The Gap Between Us | A Starfinder 2e Actual Play Spherecast

The Gap Between Us | A Starfinder 2e Actual Play Spherecast

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The Gap Between Us | A Starfinder 2e Actual Play Spherecast episodes

  • TWR08 | House Hunters: Absalom

    Which base will the crew choose? Jexa isn't allowed near schools apparently; so that leaves the Holovid Studio and the Specialty Apartments.

    Let's see if Tarrik Bo can make her case adequately (to a group of folks that would apparently risk staying too long at the Community Center than miss a second of Jexa's anecdote or Doxx's abs for that matter). Fennik-19 is there too, but I'm pretty sure he's chasing rabbits in his imagination or something, he just keeps raising his hand and smiling.

    ____________________________________

    ๐Ÿ“บ Watch Us On YouTube

    Our show is designed to be watched! Check us out on YouTube so you don't miss all the action, graphics, and effects on the board.

    Full Playlist โ†’ https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr

    ____________________________________

    ๐Ÿ“– About the Campaign

    The end of all things didnโ€™t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres.

    No, the Gods simply said nothing.

    In fact, theyโ€™ve said nothing since that notorious day a little over four years ago.

    Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls.

    ____________________________________

    ๐ŸŽจ Credits

    • Campaign Creation โ€” Andrew Regis
    • Character & Environmental Art โ€” Gavin Mikesell
    • Battle Map Art & Design โ€” Will Muto
    • Original Theme Music โ€” Brett Rayer

    ____________________________________

    ๐Ÿ›Ž๏ธ Subscribe for more actual plays, chaos, and sci-fi shenanigans every week!

    1 hr 56 min
  • TWR07 | At Death's Door

    Our heroes find themselves outnumbered and outmatched.... by big bugs? Really? Y'all are going to almost die from some space 'skeeters? Well, level one I guess.

    Luckily the crew is a full snack of entertainment. Something seems to be turning Fennik-19 on. Jexa considers turning to a life of crime. Orrin almost kills someone (because she knows the rules), and Doxx gets his confidence shaken. So, all in all, a delightful romp through the station!

    ____________________________________

    ๐Ÿ“บ Watch Us On YouTube

    Our show is designed to be watched! Check us out on YouTube so you don't miss all the action, graphics, and effects on the board.

    Full Playlist โ†’ https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr

    ____________________________________

    ๐Ÿ“– About the Campaign

    The end of all things didnโ€™t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres.

    No, the Gods simply said nothing.

    In fact, theyโ€™ve said nothing since that notorious day a little over four years ago.

    Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls.

    ____________________________________

    ๐ŸŽจ Credits

    • Campaign Creation โ€” Andrew Regis
    • Character & Environmental Art โ€” Gavin Mikesell
    • Battle Map Art & Design โ€” Will Muto
    • Original Theme Music โ€” Brett Rayer

    ____________________________________

    ๐Ÿ›Ž๏ธ Subscribe for more actual plays, chaos, and sci-fi shenanigans every week!

    2 hr 14 min
  • TWR06 | Real Monsters

    After a frustratingly circular conversation with a drunk, the crew investigates each potential base location.

    Things start to take a strange turn when Fennik-19 starts to feel... a certain way. Oddly enough, the rest of the crew also seems to get second-hand effects from Jexa's (clearly not a tic-tac) mystery pill, though we think that's less clinical and more situational.

    ____________________________________

    ๐Ÿ“บ Watch Us On YouTube

    Our show is designed to be watched! Check us out on YouTube so you don't miss all the action, graphics, and effects on the board.

    Full Playlist โ†’ https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr

    ____________________________________

    ๐Ÿ“– About the Campaign

    The end of all things didnโ€™t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres.

    No, the Gods simply said nothing.

    In fact, theyโ€™ve said nothing since that notorious day a little over four years ago.

    Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls.

    ____________________________________

    ๐ŸŽจ Credits

    • Campaign Creation โ€” Andrew Regis
    • Character & Environmental Art โ€” Gavin Mikesell
    • Battle Map Art & Design โ€” Will Muto
    • Original Theme Music โ€” Brett Rayer

    ____________________________________

    ๐Ÿ›Ž๏ธ Subscribe for more actual plays, chaos, and sci-fi shenanigans every week!

    2 hr 20 min
  • TWR05 | Nufriends

    The crew heads out of the community center in search of a new home for everyone. With very little to go on, they start by checking in with the mercenaries from the other day; to see if they know of any good digs.

    Will Fennik-19 fool everyone into thinking he's a lamp? Will Jexa sober up? Perhaps Tarrik Bo will Diplomacy her way into some actual, real live, helpful information? ...Who knows, but we DO know one thing; Doxx makes a great hype-man.

    ____________________________________

    ๐Ÿ“บ Watch Us On YouTube

    Our show is designed to be watched! Check us out on YouTube so you don't miss all the action, graphics, and effects on the board.

    Full Playlist โ†’ https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr

    ____________________________________

    ๐Ÿ“– About the Campaign

    The end of all things didnโ€™t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres.

    No, the Gods simply said nothing.

    In fact, theyโ€™ve said nothing since that notorious day a little over four years ago.

    Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls.

    ____________________________________

    ๐ŸŽจ Credits

    • Campaign Creation โ€” Andrew Regis
    • Character & Environmental Art โ€” Gavin Mikesell
    • Battle Map Art & Design โ€” Will Muto
    • Original Theme Music โ€” Brett Rayer

    ____________________________________

    ๐Ÿ›Ž๏ธ Subscribe for more actual plays, chaos, and sci-fi shenanigans every week!

    2 hr 18 min
  • TWR04 | Broken Homes

    They did it! Well, mostly. We're not too proud to admit that they needed a little (okay alot) of help by the end. But, all in all, not bad for Level 0.

    Now that the community center (and the kids) are safe, the crew needs to figure out next steps. Mr. Darrows has some ideas; turns out the center isn't what it used to be and the community is running low on supplies, power and mercenary funds. Let's see if the crew can step up to the plate.

    ____________________________________

    ๐Ÿ“บ Watch Us On YouTube

    Our show is designed to be watched! Check us out on YouTube so you don't miss all the action, graphics, and effects on the board.

    Full Playlist โ†’ https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr

    ____________________________________

    ๐Ÿ“– About the Campaign

    The end of all things didnโ€™t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres.

    No, the Gods simply said nothing.

    In fact, theyโ€™ve said nothing since that notorious day a little over four years ago.

    Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls.

    ____________________________________

    ๐ŸŽจ Credits

    • Campaign Creation โ€” Andrew Regis
    • Character & Environmental Art โ€” Gavin Mikesell
    • Battle Map Art & Design โ€” Will Muto
    • Original Theme Music โ€” Brett Rayer

    ____________________________________

    ๐Ÿ›Ž๏ธ Subscribe for more actual plays, chaos, and sci-fi shenanigans every week!

    1 hr 47 min
  • TWR03 | Nowhere Left to Run

    The crew continues combat after a brief and important discussion of AI turtles by the players. As they find themselves facing wave after wave of thugs, they begin to wonder when the true heroes arrive. Did the universe really just rely on these 4 weirdos to save the kids?!

    ____________________________________

    ๐Ÿ“บ Watch Us On YouTube

    Our show is designed to be watched! Check us out on YouTube so you don't miss all the action, graphics, and effects on the board.

    Full Playlist โ†’ https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr

    ____________________________________

    ๐Ÿ“– About the Campaign

    The end of all things didnโ€™t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres.

    No, the Gods simply said nothing.

    In fact, theyโ€™ve said nothing since that notorious day a little over four years ago.

    Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls.

    ____________________________________

    ๐ŸŽจ Credits

    • Campaign Creation โ€” Andrew Regis
    • Character & Environmental Art โ€” Gavin Mikesell
    • Battle Map Art & Design โ€” Will Muto
    • Original Theme Music โ€” Brett Rayer

    ____________________________________

    ๐Ÿ›Ž๏ธ Subscribe for more actual plays, chaos, and sci-fi shenanigans every week!

    2 hr 17 min
  • TWR02 | Home (Alone) Invasion

    We find our crew in combat for the first time as they learn how well their elaborate traps worked for keeping ruffians at bay. Now that they've arrived, we get to find out how sturdy everyone is, and if they're cool with straight-up murdelizing folks. And the question that's on everyone's mind... does Doxx develop a wee lil' vest sensitivity?

    ____________________________________

    ๐Ÿ“บ Watch Us On YouTube

    Our show is designed to be watched! Check us out on YouTube so you don't miss all the action, graphics, and effects on the board.

    Full Playlist โ†’ https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr

    ____________________________________

    ๐Ÿ“– About the Campaign

    The end of all things didnโ€™t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres.

    No, the Gods simply said nothing.

    In fact, theyโ€™ve said nothing since that notorious day a little over four years ago.

    Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls.

    ____________________________________

    ๐ŸŽจ Credits

    • Campaign Creation โ€” Andrew Regis
    • Character & Environmental Art โ€” Gavin Mikesell
    • Battle Map Art & Design โ€” Will Muto
    • Original Theme Music โ€” Brett Rayer

    ____________________________________

    ๐Ÿ›Ž๏ธ Subscribe for more actual plays, chaos, and sci-fi shenanigans every week!

    2 hr 15 min
  • TWR01 | The End of All Things

    This ragtag crew has no experience, very little tact, and a big soft spot for saving the community center. When Mr. D warns the group that thugs may be coming their way imminently, they get started rigging up some Home Alone-style traps with nothing but ingenuity and grit.

    ____________________________________

    ๐Ÿ“บ Watch Us On YouTube

    Our show is designed to be watched! Check us out on YouTube so you don't miss all the action, graphics, and effects on the board.

    Full Playlist โ†’ https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr

    ____________________________________

    ๐Ÿ“– About the Campaign

    The end of all things didnโ€™t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres.

    No, the Gods simply said nothing.

    In fact, theyโ€™ve said nothing since that notorious day a little over four years ago.

    Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls.

    ____________________________________

    ๐ŸŽจ Credits

    • Campaign Creation โ€” Andrew Regis
    • Character & Environmental Art โ€” Gavin Mikesell
    • Battle Map Art & Design โ€” Will Muto
    • Original Theme Music โ€” Brett Rayer

    ____________________________________

    ๐Ÿ›Ž๏ธ Subscribe for more actual plays, chaos, and sci-fi shenanigans every week!

    1 hr 31 min

About The Gap Between Us | A Starfinder 2e Actual Play Spherecast

From the publisher's feed

A Starfinder 2e homebrew actual play series focused on narrative-driven storytelling and roleplay. Join the crew each week as they struggle to survive and thrive on a failing Post-Gap Absalomโ€ฆ