The Medusa's Cascade

The Medusa's Cascade

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The Medusa's Cascade episodes

  • Collateral Damage - Through Bogs and Branches
    Plans in Motion Ch. 12


    The party, given recent events, decides to use Zechs’ conjure animal spells to become familiar with aerial battle. Shanks spends some more time thinking about the information he received from Hoshino’s legend lore spell. Quon and the party exchange updates about what they should expect upon arriving on the Isles. However, what they see is a situation far beyond what they could have imagined. The machines are doing a tremendous amount of harm to the surrounding areas in which they reside. The group devises a plan for approaching the machine and assessing how their skills may be hindered by the magical disturbances due to the machines. Shanks reveals that he has been bestowed with another gift from his patron, Elrin. All this and more as they finally make their way to the machine on the Glasmeda Isles.

    There's so much happening, and that's where we pick up…


    Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

    Theme Music is written and performed by The Floating Lighthouse

    Mixed by Thomas Lapierre III

    Title Card by Pierce Graphics

    Check out the show at themedusascascade.com

    Hosted on Acast. See acast.com/privacy for more information.

    2 hr 8 min
  • Across the Planes - Terran Ridge, Granzia

    In the center of Granzia, like a spine jutting from the ground, is the mountain range known as Terran Ridge. Here is where the 5 main Goliath Clans reside and hold dominion.

    In the sixth episode of Across the Planes, Tom, Law (Zechs), and Tone (Galahad) discuss and come up with the lore surrounding Terran Ridge. Over the course of the conversation, they discuss the culture, religion, industry, and overall vibe of the mountain communities.

    VO: Thomas Lapierre III, Antonio Perez, Lawrence Bentiné Jr

    Edited and Mixed by Thomas Lapierre III

    Title Card by Pierce Graphics

    Check out the show at themedusascascade.com

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 19 min
  • Field Reports 11: Searching for Answers

    We pick up just after:

    As they enter a scrapyard of gargantuan metal Warforged, the party is greeted by a powder blue female Tiefling bard, who has been expecting them. Three other figures appear: a female Aasimar Paladin, a male Loxodon Cleric, and The Constable, who informs them that he just wants Thai. Memories of their first introduction to Strahd, the night they lost Ireena flash, and the group refuses to comply. Shanks takes the first shot and triggers a quick and intense volley; before long, they are pincered. Put into an impossible situation, Thai gives himself up, and in an instant, they all disappear.


    Theme Music is written and performed by The Floating Lighthouse

    Mixed by Thomas Lapierre III

    Title Card by Pierce Graphics

    Check out the show at themedusascascade.com

    Hosted on Acast. See acast.com/privacy for more information.

    13 min
  • Collateral Damage - Points of Collision
    Plans in Motion Ch. 11


    We start with Zechs checking in on Shanks and having a heart-to-heart about what their future holds and the guilt they both carry for things in their lives up to this point. Salix reaches out to the Daughter of the Void for some insight and confirmation that they’re deserving of the gifts they received. Zechs takes a moment to reach out to Qho, Kivela, and Cenari, who all have varying information for their brother and warnings for what they are experiencing across the planes. When the group decides to cast the Legend Lore spell on The Constable and his machines, the information provides even more questions for the group. Galahad informs the group that the Dragonborn that is allied with Antonius is, in fact, the legendary Iron Nimbus Vulsir. He goes into detail on how one becomes a Drulcas and what that means to the people of Dragonborn Valley. They start to get the scale of what they are in for when that day arrives to stop them both. He also confirms the other heralds of Tiamat, at least what he knows of them. There's so much happening, and that's where we pick up…


    Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

    Theme Music is written and performed by The Floating Lighthouse

    Mixed by Thomas Lapierre III

    Title Card by Pierce Graphics

    Check out the show at themedusascascade.com

    Hosted on Acast. See acast.com/privacy for more information.

    2 hr 13 min
  • Collateral Damage - Context is Key
    Plans in Motion Ch. 10


    We find the party in the aftermath of their fight. Everyone is taking stock of the damage sustained and the repairs needed to the airship. Shanks gets the full backstory on why Salix has major issues with dragons and their kind. It’s a tale of love, betrayal, and more. It paints a picture of just why something so simple as having the bow they carry unnerves them. Arguile spends time on the top part of the ship, getting familiar with the ropes as he thinks about his little trip off the airship. Zechs and Arguile have an exchange about Arguile’s guild and why he doesn’t speak of them with the same fondness that Zechs has for his guild. Hoshino asks the group to gather around so they can do another Legend Lore spell. This trip gives them time to learn more about each other than they had previously, but all the while reminds them about the immense number of eyes that are looking upon the group. They are more and more aware that they have more than one invested interest in their group.

    There's so much happening, and that's where we pick up…


    Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

    Theme Music is written and performed by The Floating Lighthouse

    Mixed by Thomas Lapierre III

    Title Card by Pierce Graphics

    Check out the show at themedusascascade.com

    Hosted on Acast. See acast.com/privacy for more information.

    2 hr 22 min
  • Divergent Paths - The Sky District

    Hey everyone, and welcome to the second Divergent Paths cut scene. This particular scene focuses on Torbera, the Harengon Blacksmith from Nymora. The party interacted with them on several occasions, including the first time they made their way to the city before the Web of Fate arc and more recently before they headed out toward the Glasmeda Isles. This scene, like the others that will follow, will help to illuminate some of the other stories that are taking place during the course of the main story. We hope you enjoy this and the several other scenes in development.


    Written and Read by Thomas Lapierre III

    Title Card by Pierce Graphics

    Check out the show at themedusascascade.com

    Hosted on Acast. See acast.com/privacy for more information.

    9 min
  • Field Reports 10: New Faces

    On the last arc recap, we find our group in various areas of Granz City. Galahad and Arguile take Kyver to a brothel, Zechs takes a walk down memory lane with Duo, Shanks has a game of dragon chess with Osamu, while Glad and Cereius catch up with Argo. If only things could be so simple. Kyver is kidnapped, Shanks is shot at, and the group finds the remains of some of the Tell-Tale Guild and one of The Constable’s machines. In an effort to regroup, the group finds themselves in varying parts of the continent and starts to gain the attention of The Constable’s men. There’s never just a quiet moment with this bunch, is there? What could they possibly stumble into on the next leg of their journey?


    Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!


    Theme Music is written and performed by The Floating Lighthouse

    Mixed by Thomas Lapierre III

    Title Card by Pierce Graphics

    Check out the show at themedusascascade.com

    Hosted on Acast. See acast.com/privacy for more information.

    14 min
  • Collateral Damage - Flashbacks and Time Lizards
    Plans in Motion Ch. 9


    We pick back up in the midst of the party, fighting the blue dragon and storm elementals. Galahad has now attached himself to the dragon, who has begun to dive bomb at top speed. Meanwhile, Arguile gets knocked off the airship, and Zechs sends Duo immediately after him. Galahad, being strapped to the dragon, begins to unleash divine punishment, eventually killing the dragon. Arguile and Galahad are met with a giant eagle to their rescue, and a very nervously excited Duo giving a playback of events to Zechs. After all of this, Galahad's new fairy dragon friend reveals that they are the goddess Hlal. The two have a lengthy exchange, and with that, she reverts to a fairy dragon. After quite the day, the party finally rests.

    There's so much happening, and that's where we pick up…


    Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

    Theme Music is written and performed by The Floating Lighthouse

    Mixed by Thomas Lapierre III

    Title Card by Pierce Graphics

    Check out the show at themedusascascade.com

    Hosted on Acast. See acast.com/privacy for more information.

    2 hr 7 min
  • Collateral Damage - Dogfights and Deckhands
    Plans in Motion Ch. 8


    The party continues its journey on the skyship. Galahad makes a new friend in the form of a fairy dragon and arranges a new deal with the ship’s captain regarding Zechs’ new art project. On the horizon, the clouds begin to gather, and lightning begins to crack. They are in for a fight with a blue dragon! As they prepare as best as they can, Galahad confirms that this is somehow related to Tiamat, which is not reassuring to the paladin. They brace themselves as the dragon and air elementals seem to have the party in their sights. This battle in the skies may prove more troublesome than they thought. Will they survive?

    There's so much happening, and that's where we pick up…


    Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

    Theme Music is written and performed by The Floating Lighthouse

    Mixed by Thomas Lapierre III

    Title Card by Pierce Graphics

    Check out the show at themedusascascade.com

    Hosted on Acast. See acast.com/privacy for more information.

    2 hr 2 min
  • Divergent Paths - Keeper of the Light

    Hey everyone, and welcome to the first Divergent Paths cut scene. This particular character has only appeared once in the podcast thus far, in Episode 65, Entrapment. We will keep the details sparse, but suffice it to say that they play an important role in the overall story moving forward. We hope you enjoy this and the several other scenes in development.


    Written and Read by Thomas Lapierre III

    Title Card by Pierce Graphics

    Check out the show at themedusascascade.com

    Hosted on Acast. See acast.com/privacy for more information.

    6 min

About The Medusa's Cascade

From the publisher's feed

D&D 5E actual-play homebrew podcast featuring a mysterious tavern known only as The Medusa's Cascade, that follows the adventuring parties Collateral Damage and Blood & Booze (Season 1…