
Sign up to save your podcasts
Or


Science is founded on the collection and analysis of data. For disciplines that rely on data about the earth the ability to simulate and generate that data has been growing faster than the tools for analysis of that data can keep up with. In order to help scale that capacity for everyone working in geosciences the Pangeo project compiled a reference stack that combines powerful tools into an out-of-the-box solution for researchers to be productive in short order. In this episode Ryan Abernathy and Joe Hamman explain what the Pangeo project really is, how they have integrated a combination of XArray, Dask, and Jupyter to power these analytical workflows, and how it has helped to accelerate research on multidimensional geospatial datasets.
The intro and outro music is from Requiem for a Fish The Freak Fandango Orchestra / CC BY-SA
A common piece of advice when starting anything new is to "begin with the end in mind". In order to help the engineers at Wayfair manage the complete lifecycle of their applications Joshua Woodward runs a team that provides tooling and assistance along every step of the journey. In this episode he shares some of the lessons and tactics that they have developed while assisting other engineering teams with starting, deploying, and sunsetting projects. This is an interesting look at the inner workings of large organizations and how they invest in the scaffolding that supports their myriad efforts.
The intro and outro music is from Requiem for a Fish The…
Kubernetes is a framework that aims to simplify the work of running applications in production, but it forces you to adopt new patterns for debugging and resolving issues in your systems. Robusta is aimed at making that a more pleasant experience for developers and operators through pre-built automations, easy debugging, and a simple means of creating your own event-based workflows to find, fix, and alert on errors in production. In this episode Natan Yellin explains how the project got started, how it is architected and tested, and how you can start using it today to keep your Python projects running reliably.
The intro and outro music is from Requiem for a Fish The Freak Fandango Orchestra / CC BY-SA
Building a machine learning application is inherently complex. Once it becomes necessary to scale the operation or training of the model, or introduce online re-training the process becomes even more challenging. In order to reduce the operational burden of AI developers Robert Nishihara helped to create the Ray framework that handles the distributed computing aspects of machine learning operations. To support the ongoing development and simplify adoption of Ray he co-founded Anyscale. In this episode he re-joins the show to share how the project, its community, and the ecosystem around it have grown and evolved over the intervening two years. He also explains how the techniques and adoption of machine learning have influenced the direction of the project.
The intro and outro music is from Requiem for a Fish The Freak Fandango Orchestra / CC BY-SA
As software projects grow and change it can become difficult to keep track of all of the logical flows. By visualizing the interconnections of function definitions, classes, and their invocations you can speed up the time to comprehension for newcomers to a project, or help yourself remember what you worked on last month. In this episode Scott Rogowski shares his work on Code2Flow as a way to generate a call graph of your programs. He explains how it got started, how it works, and how you can start using it to understand your Python, Ruby, and PHP projects.
The intro and outro music is from Requiem for a Fish The Freak Fandango Orchestra / CC BY-SA
One of the most persistent challenges faced by organizations of all sizes is the recording and distribution of institutional knowledge. In technical teams this is exacerbated by the need to incorporate technical review feedback and manage access to data before publishing. When faced with this problem as an early data scientist at AirBnB, Chetan Sharma helped create the Knowledge Repo project as a solution. In this episode he shares the story behind its creation and growth, how and why it was released as open source, and the features that make it a compelling option for your own team’s knowledge management journey.
Introductions
How did you get introduced to Python?
Can you describe what Knowledge Repo is and the story behind it?
What are some of the approaches that teams typically take for recording and sharing institutional knowledge?
What are the unique requirements that are introduced when attempting to record and distribute learnings related to data such as A/B experiments, analytical methods, data sets, etc.?
Can you describe how the Knowledge Repo project is architected?
What were the motivating factors for making it available as an open source project?
What is the workflow for creating, sharing, and discovering information in an installation of Knowledge Repo?
What are some of the options available for extending or customizing an installation of Knowledge Repo?
If you were to start over today, what are some of the ways that you might approach the solution to knowledge management differently?
What are the most interesting, innovative, or unexpected ways that you have seen Knowledge Repo used?
What are the most interesting, unexpected, or challenging lessons that you have learned while working on Knowledge Repo?
When is Knowledge Repo the wrong choice?
The intro and outro music is from Requiem for a Fish The Freak Fandango Orchestra / CC BY-SA
Software development is a complex undertaking due to the number of options available and choices to be made in every stage of the lifecycle. In order to make it more scaleable it is necessary to establish common practices and patterns and introduce strong opinions. One area that can have a huge impact on the productivity of the engineers engaged with a project is the tooling used for building, validating, and deploying changes introduced to the software. In this episode maintainers of the Pants build tool Eric Arellano, Stu Hood, and Andreas Stenius discuss the recent updates that add support for more languages, efforts made to simplify its adoption, and the growth of the community that uses it. They also explore how using Pants as the single entry point for all of your routine tasks allows you to spend your time on the decisions that matter.
The intro and outro music is from Requiem for a Fish The Freak Fandango Orchestra / CC BY-SA
It doesn’t matter how amazing your application is if you are unable to deliver it to your users. Frustrated with the rampant complexity involved in building and deploying software Vlad A. Ionescu created the Earthly tool to reduce the toil involved in creating repeatable software builds. In this episode he explains the complexities that are inherent to building software projects and how he designed the syntax and structure of Earthly to make it easy to adopt for developers across all language environments. By adopting Earthly you can use the same techniques for building on your laptop and in your CI/CD pipelines.
The intro and outro music is from Requiem for a Fish The Freak Fandango Orchestra / CC BY-SA
The process of getting software delivered to an environment where users can interact with it requires many steps along the way. In some cases the journey can require a large number of interdependent workflows that need to be orchestrated across technical and organizational boundaries, making it difficult to know what the current status is. Faced with such a complex delivery workflow the engineers at Ericsson created a message based protocol and accompanying tooling to let the various actors in the process provide information about the events that happened across the different stages. In this episode Daniel Ståhl and Magnus Bäck explain how the Eiffel protocol allows you to build a tooling agnostic visibility layer for your software delivery process, letting you answer all of your questions about what is happening between writing a line of code and your users executing it.
The intro and outro music is from Requiem for a Fish The Freak Fandango Orchestra / CC BY-SA
When we are creating applications we spend a significant amount of effort on optimizing the experience of our end users to ensure that they are able to complete the tasks that the system is intended for. A similar effort that we should all consider is optimizing the developer experience for ourselves and other engineers who contribute to the projects that we work on. Adam Johnson recently wrote a book on how to improve the developer experience for Django projects and in this episode he shares some of the insights that he has gained through that project and his work with clients to help you improve the experience that you and your team have when collaborating on software development.
The intro and outro music is from Requiem for a Fish The Freak Fandango Orchestra / CC BY-SA
From the publisher's feed

32,053 Listeners

1,977 Listeners

286 Listeners

476 Listeners

623 Listeners

582 Listeners

305 Listeners

213 Listeners

985 Listeners

265 Listeners

202 Listeners

2,543 Listeners

139 Listeners

305 Listeners

474 Listeners