The Source Material Comics Podcast

The Source Material Comics Podcast

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The Source Material Comics Podcast episodes

  • Unspoken Issues #174 - Thunderbolts #19
    The listeners have spoken, and Thunderbolts #19 takes the win! Jesse Starcher, Chris Armstrong, and Evan Bevins head back to 1998 for “Heat and Pressure,” the Kurt Busiek and Mark Bagley issue that introduced Charcoal the Burning Man—the winning entry from Wizard Magazine’s Create-a-Villain contest. The guys dig into Charcoal’s surprisingly strong debut, the Thunderbolts’ ongoing struggle to convince anyone they’ve actually changed, Jolt’s role as the team’s moral center, Moonstone’s talent for manipulation, and some classic Busiek team dynamics. They also look back at the fan-created character contests of the ’90s, the unusual story behind Charcoal’s ownership, and why this issue works so well even if you’ve barely read the series. Plus: late-’90s South Park references, Masters of Evil trouble, and plenty of appreciation for Mark Bagley’s artwork.
    35 min
  • Unspoken Issues #173 - Backlash/Spider-Man
    The August 1996 poll winner is here, and the listeners have sent Unspoken Issues straight into one of the most wonderfully ’90s crossovers imaginable! Jesse Starcher and Chris Armstrong revisit the complete two-issue Backlash/Spider-Man crossover, bringing WildStorm’s Backlash, Taboo, and Pike together with Ben Reilly’s Spider-Man and Venom. The guys dig into Brett Booth’s incredible artwork, the Ben Reilly era of the Clone Saga, why this unlikely crossover actually works, and just how much WildStorm craziness you can pack into two issues. Plus, they pick their favorite panels, reminisce about discovering Image Comics in the ’90s, and ask the important question: how exactly does Backlash turn into mist? Energy whips, symbiotes, living armor, government agencies, and huge action—it doesn’t get much more 1996 than this!
    50 min
  • Source Material #427 - Bruce Wayne Fugitive - Part 3
    Jesse and Mark wrap up their deep dive into Batman: Bruce Wayne Fugitive with a final chapter that serves less as a climax—and more as a reckoning. With Bruce Wayne officially cleared of murder, the focus shifts away from the mystery and onto the consequences left behind. Chief among them is Sasha Bordeaux, whose story takes center stage as she confronts Bruce over the emotional and personal cost of being pulled into his world. What unfolds is one of the most powerful moments of the entire arc, as Sasha calls out Bruce’s manipulation and refuses to simply fall back into place, choosing instead to forge her own path.

    From there, the episode explores a series of epilogue-style stories that tie up lingering threads while reinforcing the themes of identity, responsibility, and fallout. Bruce resumes his role as Gotham’s public figure while continuing his work as Batman, highlighting the balance he’s finally reclaimed. Meanwhile, characters like David Cain and Cassandra Cain receive quieter but meaningful resolutions, with their fractured relationship offering a different lens on legacy and redemption. Even action-heavy moments—like Deadshot’s assassination attempt—serve more as character beats than plot drivers, emphasizing that the real story has already been told.

    Jesse and Mark reflect on the strengths and weaknesses of the overall arc, praising its emotional high points while acknowledging the structural issues that come from stretching a single story across multiple titles. Still, the core takeaway lands: this isn’t just a story about proving Bruce Wayne’s innocence—it’s about understanding the cost of being Batman. And as the dust settles, Bruce is left not with victory, but with the weight of the people affected along the way. It’s a fitting, if imperfect, conclusion to a long and ambitious storyline.
    35 min
  • The Source Material War Journal - Episode 14 - The Punisher vol. 2 #17
    The Punisher’s war with the Kingpin goes high-tech in The Punisher Vol. 2 #17, “Computer War”! On this episode of The Source Material War Journal, Jesse breaks down an issue that feels like a full-blown action movie, complete with Frank Castle’s tricked-out Battle Van, a rolling firefight, and a digital showdown between Microchip and the Kingpin’s young computer expert, The Board. Along the way, Fisk proves just how quickly he can adapt when his empire comes under attack, a mysterious new assassin enters the picture, and Frank faces a growing conflict between Microchip’s strategic approach and the far more direct solution favored by Conchita Ortiz. Plus, Jesse digs into the increasingly important role of Microchip, the memorable Portacio and Williams artwork, and why “Computer War” may be the strongest chapter yet in this Kingpin storyline.
    24 min
  • Source Material #426 - Bruce Wayne Fugitive - Part 2
    In Part 2 of Jesse and Mark’s breakdown of Batman: Bruce Wayne Fugitive, the mystery finally cracks open—and what’s revealed is far bigger than a simple frame job. As Batman closes in on the truth, the conspiracy expands to shocking heights, implicating powerful government players behind Bruce Wayne’s fall from grace. But while the answers arrive, the road getting there sparks plenty of debate, as the hosts question whether the payoff lives up to the long buildup.

    At the center of the episode is the volatile return of Azrael, whose descent into madness becomes one of the most chaotic elements of this chapter. Driven by hallucinations and fractured identity, Jean-Paul Valley wages his own warped crusade, forcing Batman into a brutal confrontation that highlights just how thin the line is between control and collapse. Meanwhile, Sasha Bordeaux’s storyline delivers some of the most grounded emotional weight, as she faces a life sentence and refuses to betray Bruce—even when given a way out.

    The episode builds toward the long-awaited reveal of the true killer: David Cain, whose twisted “test” of Batman brings the story’s themes of morality and identity full circle. Yet even as the truth comes out and Bruce is vindicated, Jesse and Mark don’t shy away from criticizing how quickly things wrap up—raising questions about the legal logic, the handling of key villains, and the absence of a true reckoning with Luthor himself. It’s a conclusion that delivers answers, but not without leaving plenty to unpack, making this one of the most discussion-heavy episodes of the series.
    15 min
  • The Source Material War Journal - Episode 13 - The Punisher vol. 2 #16
    The war between Frank Castle and Wilson Fisk is officially escalating! On this episode of Source Material, Jesse dives into The Punisher #16, “Escalation,” by Mike Baron, Whilce Portacio, Scott Williams, Kenneth Bruzenak, and Janet Jackson. The Kingpin sends a deadly assassin into the Everglades, Conchita proves she can more than hold her own alongside Frank, and Microchip finds himself locked in a technological chess match with teenage computer prodigy The Board. From traps and brutal hand-to-hand combat to a gloriously over-the-top Atlantic City raid, this issue starts feeling like a full-blown ’80s action movie—and things only get bigger when the Punisher’s Battle Van meets the Kingpin’s answer to it. Jesse also looks at Microchip’s reasons for staying in Frank’s war, the growing scale of the Kingpin conflict, and why all the setup from the previous issue starts paying off in a big way.
    21 min
  • SNAP Material - Top 5 Locations to Legion
    It’s Top Five time on the Snap Material Podcast, and Jesse and Evan are ranking some of their favorite Marvel Snap locations to use with Legion. They discuss the unpredictable possibilities of location manipulation, the strategic and chaotic ways Legion can reshape a game, and the different kinds of plays that make the card so much fun. Plus, they talk about how Draft can help newer players experiment with cards they don’t own, invent increasingly terrible Marvel Snap-themed month names, and wrap another edition of Snap Material with plenty of comic and podcast recommendations.
    23 min
  • Source Material #425 - Bruce Wayne Fugitive - Part 1
    The saga continues as Jesse and Mark dive into the next chapter of Batman: Bruce Wayne Fugitive, where the focus shifts from accusation to resolution—and from identity crisis to reconciliation. With Bruce Wayne still on the run, the Bat-family works behind the scenes to piece together the truth, uncovering evidence of a massive conspiracy involving tampered data, covert surveillance, and powerful players far beyond Gotham’s usual rogues. The mystery deepens, but for the first time, it feels like the tide may be turning.

    At the same time, Bruce’s internal journey takes center stage. After completely rejecting the Bruce Wayne persona in the “Murderer” arc, this phase begins to rebuild that fractured identity. Through powerful encounters—like his return to Crime Alley and a deeply human moment with a dying detective—Bruce is forced to confront the meaning of his mission. Is Batman just a mask to wage war on crime, or is he an extension of the values instilled by Thomas Wayne? As he risks his life to save even the most undeserving criminals, Bruce begins to rediscover the moral core that defines him.

    Meanwhile, the Bat-family continues to shine as the true backbone of the story. Nightwing, Batgirl, Oracle, and Alfred push forward with the investigation, even as doubt lingers and tensions rise. Their loyalty contrasts sharply with Bruce’s earlier isolation, reinforcing one of the arc’s central themes: Batman doesn’t work alone—he never has. With the added chaos of Azrael re-entering the picture in full unstable force, the stage is set for a volatile and emotional conclusion. This episode captures a turning point—not just in the case against Bruce Wayne, but in the man himself.
    19 min
  • SNAP Material - AXIS: Inversion Preview
    The Snap Material Podcast dives headfirst into Marvel Snap’s new Axis Inversion season, and the cards are living up to the name. Jesse and Evan break down Superior Iron Man, Anti-Polar Magneto, Red Onslaught, Kluh, Rogue: Scion of Division, Friendly Neighborhood Carnage, Scarlet Witch: Queen of Chaos, Entropic Havoc, and The Inversion while exploring cost reduction, stolen abilities, random ongoing effects, move synergies, and plenty of high-risk chaos. Along the way, Evan revisits the wildly uneven AXIS comic event and the unforgettable reason Friendly Neighborhood Carnage is one of his favorite ideas to come out of it. They also take a look at Stark Island and Jean Grey School, debate which new cards have real deck-building potential, and discover yet another card that seems specifically designed for Jesse to embrace complete randomness.
    29 min
  • SNAP Material - Meta and Unlocks August 2026
    September brings a packed month of Marvel Snap to the Snap Material Podcast as Jesse and Evan dig into the surprisingly addictive new Draft mode, its wild card upgrades, generous rewards, and the deck ideas it inspired outside the mode itself. They break down their latest unlocks and variants, compare their Fractured Frontier experiments, and get into some wonderfully strange deck-building territory involving Thanos, Sinister Six, Doc Ock, The Fallen One, and more. Evan also reveals the return of his trusty “Tom Gordon” deck—now upgraded into the fully gold-split Tom Golden—while Jesse continues his quest to animate his entire collection. Plus, which new cards actually earned a permanent spot in their decks, which highly sought-after pulls continue to dodge them, and could modes like Draft or High Voltage someday make their way into Friendly Battles?
    33 min

About The Source Material Comics Podcast

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The Source Material Comics Podcast

Since 2014, The Source Material Comics Podcast has been providing a discussion regarding the comic book medium on the Radulich In Broadcasting Network. Think…