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The Walkers leave King Tak to find his arch nemesis, and stumble across a town seemingly led by children, with no adults in sight.
TW: body horror, claustrophobia.
Originally recorded: 1/17/2022
Settling in for the evening at the Hunter's Guild, the Five suffer from strange night visions.
Originally recorded: February 25, 2022
Joined by a new ally from Barovia, the Walkers head north for the mountains in search of a platinum crown.
Originally recorded on 1/11/2022
After their arrival in Skald, the party take some time to take in the sights of the entertainment mecca, including a fabulous show at The Fang Theatre.
Originally recorded: 10/25/2021
The Five make their way to the Hunter's Guild Hall, where they check in to participate in the upcoming hunt... which is much sooner than they anticipated after their trip to the edge of the Feywild previously. Robyn gets her sticky fingers on some new shinies, Aster learns that she may be worthy of her destiny, Eliz struggles to find a date, and R.A.M. gets a processor upgrade.
Originally recorded: February 19, 2022.
Continuing their travels towards Wildcall for the Great Hunt, the party comes across a few new friends along the way, including one that had been tagging along the entire time without their knowledge.
Originally Recorded: February 4, 2022.
Trekking through the Chorus Trail, the Walkers settle in for a night's rest... and eventually hear a call for help.
Originally recorded: 10/4/2021
Though only known to some, The Domains of Dread are said to take prisoners from the material plane, stealing them at the height of their wicked callousness and forcing them into eternal punishment for their sins. Traveling through the domains is treacherous and even the savviest Walker can meet with danger. Rudolph van Richten, the leader and mentor to a group of Mist Walkers, has discovered the domains are becoming unbalanced. With the grand escape of the Dark Lord from the Domain of Darkon, the stability across the demiplane has been thrown into chaos. He assembles and dispatches a group to the Domain of Kartakass to begin trying to restore the balances.
Featuring: DM Aphi Rob as Breeze (Satyr Bard) Maggie as Atlas (Centaur Druid) Corinne as Sly (Tiefling Rogue) Duality as Alaric (Human Artificer) Cedar as Athelstan (Aasimar Warlock) Artemis as Ki'Lai (Aasimar Cleric) Former Players/Characers: Jeremy as Dezoris (Elf Wizard) Agni as Thella (Centaur Monk)
The new party meets upon an airborne vessel on their way to Wildcall, where a grand hunt is taking place. One way or the other, the party members have obtained an invitation to the event. High above the lands below, R.A.M., Aster, Robyn, Eliz and Pog find themselves in the midst of forest wardens that have come up to greet them.
Originally recorded: January 28th, 2022.
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