The VR Report

The VR Report

By daveravesTechnology
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The VR Report episodes

  • XR Philosopher and AR Developer James Ashley Shares His Experience Working on Hololens and His Take on How AR will Become Mainstream

    🌏 Is AR Mainstream? If not, when?

    Did you know there are an estimated 1.4 billion AR device users today. AR filters are just the beginning as we enter spatial AR with hardware coming out in the next year.Β 


    David Gene Oh interviewed James Ashley, an AR developer who’s worked on Hololens and now at Archer - up-levelingΒ  e-commerce with augmented reality with the help of Walmart.Β 


    Summary of our interview:

    1️⃣ Beyond Code - The Art of Storytelling in AR: James highlighted how AI and storytelling are crucial for AR's success. It's not just about the technology but also how we use it to craft engaging stories.

    2️⃣ User Experience in AR Gaming and Retail: The interview discussed the need for balance in AR gaming and retail. Making devices easy to use and improving game quality are both essential for wider AR adoption.

    3️⃣ Ethics and Impact in AR: James, with his philosophy background, shared insights into the social implications of AR. The technology is reshaping our connections and communities, a critical aspect to consider as we develop and use AR.


    #AR #XR #VR #TechTrends #Innovation

    54 min
  • Mastering XR Startup Investment Success: Greg Castle's Essential VC Pitching Guide

    Join us on The VR Report with David Gene Oh and Greg Castle, Managing Partner at Anorak Ventures. With a portfolio boasting Oculus, RecRoom and Anduril Greg has done phenomenal well investing in XR. Greg shares his do's and don'ts for pitching to VCs, personal stories from Oculus' early days, and his unique definition of the Metaverse. Plus, get his expert startup advice for scaling in the XR world!

    49 min
  • James Jensen, CEO of Jump Believes You can Wire Your Mind with VR

    Join me on The VR Report as I sit down with James Jensen, the CEO and founder of Jump By Limitless Flight and co-founder of The VOID. 🌌

    From a humble farm to the neon glow of VR arcades, James's journey is nothing short of a tech odyssey. πŸŒΎβž‘οΈπŸ’» We dive into his transformation from farm life to VR entrepreneur, exploring his vision of VR as a tool to reshape minds and reality.
    Jump is a wing suit simulator and in development to incorporate mixed reality to make people fly. πŸ¦…
    #VirtualReality #Innovation #TechJourney #TheVRReport #JamesJensen

    46 min
  • Hrish Lotliker CEO of SuperWorld Believes Blockchain is the DNA of the Metaverse

    🌐 In the near future we will transition into a new world. A realm that will be augmenting the digital with physical, and it will be powered by blockchain according to Hrish Lotlikar, the CEO of SuperWorld. πŸš€ Join us on The VR Report as we unravel how digital real estate, XR (VR/AR/MR/AI) technologies, and Web3 will culminate into the metaverse.

    πŸ” Highlights
    * How XR technologies are integrated into SuperWorld
    * Insights from Hrish's journey, from partnering with Michael Bay to create Rogue Initiative Studios
    * The unique concept of virtual land ownership in the metaverse
    * The pivotal role of NFTs in shaping SuperWorld's ecosystem
    * SuperWorld's vision for user engagement and digital ownership
    πŸ’‘ Hrish Lotlikar shares his expert take on integrating real-world applications with virtual experiences, offering a glimpse into the future where digital and physical realms coexist seamlessly.
    🌟 Whether you're a tech enthusiast, a virtual real estate investor, or just curious about the future of the digital world, this interview is a must-watch!
    πŸ”— Don't forget to Like, Share, and Subscribe for more insightful conversations on the forefront of virtual reality and the metaverse!
    #SuperWorld #HrishLotlikar #Metaverse #Blockchain #VirtualReality #DigitalRealEstate #XR #NFTs #TheVRReport #xrbootcamp

    33 min
  • Emre Tarigan Spent Six Years Developing Paradiddle VR as a Solo Founder

    πŸš€ Navigating solo founder waters in emerging tech? Meet Emre Tanirgan. With a background at Disney Imagineering and Magic Leap, Emre embarked on the Paradiddle VR journey in 2016. πŸ₯ His creation, merging real drumming and mixed reality, has soared to over 2.1M YouTube views, making it a standout XR experience in 2023.

    Paradiddle's recent debut on the Meta store marks a milestone. Six years of hard work and community input have shaped more than just a game; it's a beacon for solo founders everywhere, showcasing the impact of building alongside a passionate community. 🌟

    🌟 As CEO and creator of Paradiddle VR, he reveals his top strategies for building a fanbase on Discord and how involving his community shaped the project. Emre candidly discusses the key lessons learned during development and the realities of bootstrapping a startup.

    #paradiddlevr #mixedreality #Quest3 #applevisionPro #xrbootcamp #thevrfund #VirtualReality #Innovation #ParadiddleVR #StartupJourney

    32 min
  • Philip Rosedale, the founder of Second Lifeβ€” the OG Metaverse that has lasted two decades

    Join David Gene Oh in a captivating conversation with Philip Rosedale, the visionary behind Second Life, often hailed as the precursor to today's metaverse. In this virtual realm, people gather not just for play, but for work, and sometimes, even to find love. Rosedale, who spearheaded this digital revolution from San Francisco over two decades ago, delves into the intricacies of Second Life's enduring appeal.

    In this insightful episode, Philip sheds light on the shortcomings of the prevalent advertising-driven model of social platforms, highlighting how Second Life, even today, outperforms giants like Facebook and Google in revenue per user. Additionally, he introduces his latest venture, IRL415, a community tech lab in San Francisco dedicated to rekindling the inherent 'good' in technology. This episode is not just a journey through the evolution of virtual worlds, but also a deep dive into the ethos that drives sustainable and user-centric digital spaces.

    30 min
  • Meta's Anand Dass Shares His Secrets to Success for Startups in XR

    David Gene Oh interviews Anand Dass, a tech industry veteran, shares his journey into extended reality (XR) and his focus on AR and VR applications. He discusses the evolution of computing paradigms and the shift towards mixed reality.

    Highlights
    - 🌍 Anand's passion for technology began with his first experience of accessing a computer in an internet cafe.
    - πŸ“± He worked in the mobile phone industry in Japan before moving to the US during the rise of cloud computing and mobile apps.
    - πŸ’» Anand co-founded a startup that built a virtual computer in the cloud, anticipating the future of computing.
    - πŸ’Ό He was also involved in creating an enterprise communication platform focused on messaging-based interactions.
    - πŸ€” Anand believes that the shift to mixed reality is a significant development in XR technology, offering a more immersive and natural experience for users.

    1 hr 2 min
  • Nima Zeighami Says You Don't Need Expensive Headsets to Experience the Metaverse

    Highlights
    - Nima has been in the immersive technology space for over a decade, starting his career at Apple and later starting his own consulting firm.
    - He worked on a VR game called "Smack It Ball" and became deeply involved in the Seattle VR scene, organizing events and creating meetup groups.
    - Nima also worked with Epson on the Moverio platform as a local developer evangelist.
    - The game "Smack It Ball" was put on Early Access on Steam but did not gain enough traction to continue development.
    - Nima joined Leia, where he worked as the manager of the within app for mobile and was involved in the development of the augmented reality app Wonderscope.
    - Wonderscope received positive reviews and became part of the curriculum in many schools.
    - Nima is currently the director of product at Leia.

    1 hr 18 min
  • 🌟 WXR Fund Manager Amy LaMeyer invests in the future: spatial computing + female entrepreneurs. 🌟

    Amy LaMeyer is the managing partner of WXR Fund, which focuses on investing in companies using VR, AR, or AI with at least one female in the leadership team. She looks for companies that understand the problem they need to solve, have the right timing for the market, and have a strong team. Amy believes that the intersection of cost, content, and comfort will lead to the mass adoption of XR technology. She also emphasizes the importance of diversity in the industry and supports underrepresented voices through the WXR Fund.

    1 hr 18 min
  • Devin Reimer, Founder of Award Winning Owlchemy Labs Starts New Venture Astrobeam

    In the latest episode of The VR Report, I rap with Devin Reimer, a trailblazer in VR gaming. He’s developed platinum hits like Job Simiulator and the Rick and Morty VR experience. Devin shared a compelling tree analogy to describe his journey in the XR industry. He likened starting in VR to planting a tree: initially, there's little visible growth, but then come bursts of development, from leaves to branches. This mirrors VR's own ebbs and flows, with periods of 'investment winters' and sudden growth. Devin’s experience through these cycles has been instrumental in his success.


    Key Takeaways from Our Chat:

    • 🌟 Astrobeam's Genesis: Devin has launched Astrobeam, building on his legacy at Owlchemy Labs. This new venture is poised to redefine XR interactions, focusing on natural human elements like voice and hand movements.
    • 🌐 Revolutionizing Interaction: At Astrobeam, the aim is not just to create games but to transform how we interact with technology. By making XR interactions more human-like, Devin's team is exploring the limitless potential of VR and AR.
    • 🀝 Beyond Gaming: Astrobeam isn't just about entertainment. The technology under development has broader implications, potentially revolutionizing various industries and redefining business interactions.
    • πŸ’‘ Vision for the Future: With his track record, Devin believes Astrobeam can disrupt the tech landscape, opening new avenues for innovation and business opportunities.
    • Devin's journey from an indie developer to being acquired by Google, and now starting Astrobeam, is a story of relentless pursuit of innovation. His insights offer a glimpse into the future of XR and the endless possibilities it holds.

      48 min

    About The VR Report

    From the publisher's feed

    Welcome to The VR Report podcast, your gateway to the immersive world of XR (Extended Reality), which encompasses VR, AR, AI, and the metaverse. Join us as we dive deep into these technologies,…