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Amy Peck founder of consulting agency EndeavorXR, emphasizes the importance of enterprise companies adopting XR technologies (VR, AR, MR, AI). ๐ผ
Amy previously worked at Leap Motion, a pioneer in hand tracking for VR and has clients in the Fortune 500.
๐ XR technology has evolved rapidly, making it accessible for businesses.๐๏ธ
Amy highlights the potential benefits of XR in the architecture, engineering, and construction (AEC) industry.๐
While some companies have embraced XR, others lag behind, particularly in field deployments.๐ Amy suggests tying payments to efficiency-enhancing XR technologies, and lidar scanning during construction inspections.๐
Amy envisions a future where technology solves challenges and encourages companies to become more forward-thinking.
Dean Takahashi, a veteran game journalist with over two decades of experience, discusses gaming trends in XR, Apple Vision Pro, and AI in an interview with David Gene Oh from The VR report. They explore his background, the evolution of gaming, and the potential of AI and the metaverse. Dean and David rap about a future where gaming can be Universal Basic Income.
David Gene Oh interviews Avi Barzev, an XR developer veteran with a 30-year career, who played pivotal roles in projects like Disney's VR ride, Google Earth (Keyhole), Microsoft HoloLens, Amazon's Echo Frames, and Apple Vision Pro. Avi shares insights into XR development and the evolution of VR/AR technologies and how this will influence the metaverse.
Nicole has been in the gaming industry for 30 years. Thatโs OG. Nicole has worked on the Sims, and industry leaders such as Disney, Ubisoft and Sony.ย
Nicole is currently working on an XR project called "Follow the White Rabbit" where she's building an emotion model, Narrative AI, and an Empathy Engine. This aims to enhance the player experience by unlocking human potential through technology and play
She also designed the first iPhone game and was voted as one of the top 20 women working in video games by VentureBeat, and one of the 100 most influential women in technology by Fast Company.ย
Iโve known Nicole for a long time, and what I admire most about Nicole is witnessing her work ethic, her unique point of view of building games and her passion for VR. Friends hereโs Nicole Lazzaro.
๐๏ธ Discover the magic of photogrammetry in VR: Az Balabanian, the mastermind behind Realities.io's sleeper VR hit, Puzzling Places, takes us on a captivating journey. ๐งฉ Explore monumental buildings transformed into intricate puzzles, and immerse yourself in the world of spatial reconstruction through photogrammetry.
๐ Uncover the secrets of the Metaverse: Join us as we discuss the role of photogrammetry in creating lifelike virtual environments and the incredible value it brings to the emerging Metaverse. ๐ Get ready to unlock the potential of photogrammetry in shaping the future of digital realities.
๐ค Special guest, Az Balabanian: Meet the creative genius behind Puzzling Places, a VR experience that blends puzzle-solving with photogrammetry to offer an awe-inspiring architectural adventure. Learn about Az's journey and vision in harnessing photogrammetry for VR storytelling.
๐๏ธ Want to learn how to get your XR company funded? Check out The VR Report with the amazing Tipatat Chennavasin from the Venture Reality Fund! ๐ We dived deep into what VC's are seeking in Apple Vision Pro developers for investments and the current landscape of VR investing. ๐ผ Learn all the insider tips to get your project funded and get a sneak peek into the future of XR investing with Apple's game-changing entry! ๐๐ฎ Don't miss out on this must-watch episode! ๐ง๐ฅ #VR #VirtualReality #VentureRealityFund #VCInvesting #AppleVisionPro #XRInvesting #PodcastEpisode
Blair Renaud has made significant contributions to the virtual reality (VR) landscape, having developed VR games for platforms like Oculus, Samsung, Sony PSVR, and Google.
Join us for an exclusive interview with Mike Pagano DOOM, the creative genius behind the popular ForeVR gaming series and the mastermind behind NFL Pro Era one of the most popular VR sports games on Quest. In this episode, we delve into the world of XR development and explore the pros and cons of developing for various headsets, including Quest, Sony, and Apple's new Vision Pro. DOOM shares valuable insights and firsthand experiences, shedding light on the groundbreaking potential of Apple's XR headset.
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