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The entertainment industry is going through a major transition right now. The players are the same, but new winners are emerging. So how did we get here? Here to guide us is Karol Severin, the co-founder and VP of data at MIDiA Research, a think tank that specializes in understanding media and entertainment markets and audiences through data-driven insight. We sat down with Karol to discuss:
We've already talked about accessibility in Web3 – the notion of making the Metaverse more democratic. Our guest today is bringing us even closer to that (extended) reality. Harold Dumur is the founder and CEO of OVA, a software engineering studio dedicated to democratizing XR sandbox creation for every industry, every brand, and everyone. We sat down with Harold to discuss:
From esports to Just Chatting, few creators are as influential as streamers. And few people know this better than Kelby May, EVP Partnerships at Loaded, a firm that specializes in talent management, brand strategy, and monetization – all through the lens of streaming and the creative class that's making it so wildly popular. I sat down with Kelby to discuss:
We’ve approached Web3 from a lot of different angles so far: co-creation, narrative design, decentralization… but today, we’re talking accessibility. Your metaverse, your rules. But how do we get there? Luckily, our guide today is Pearly Chen, Vice President at HTC heading Business Development & Content Partnerships. I sat down with Pearly to discuss:
While it's tempting to focus on the future of Web3, this episode is all about metaversal storytelling, and for that we need to look all the way back to the middle ages. Here to help us unpack it all is our dungeon master, Dr. Stephen Yeager, Associate Professor of English at Montreal's Concordia University. Tune in as we dive into:
Seeing the biggest bands perform on the biggest stage is the best, but we don't all get to sit front row. What if we could change that? What if we could all get front-row seats and, better still, co-create the concert experience with the artist? We sat down with Pixelynx CEO and Co-founder Inder Phull to chat about:
From launching the trailer of their new game, Dune: Awakening, to producing the biggest live concert in Gamescom history it was an extremely exciting week for award-winning video game developer and publisher Funcom. We sat down with Funcom's Chief Marketing Officer Erling Ellingsen to chat about:
NFTs are divisive to say the least, but there’s no denying their ability to turn artists-for-hire into coveted household names. So, what does this unprecedented new landscape look like, and how are digital artists navigating it? We sat down with LNDMRK Co-founder and Creative Directory Yan Cordeau to chat about:
Did you know that there is a difference between games, gaming and gamification? Did you know that gamification can be applied across multiple industries? In this episode, Rabih Sebaaly, Co-Founder & Chief Growth Officer, talks about that and so much more:
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This (Story) World Exists is finally here! Check out our trailer and get inspired on all things storyworld. Powered by Alice & Smith, the first episode of our podcast launches August 23. Stay tuned.
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