Three Moves Ahead

Three Moves Ahead

By Idle ThumbsVideo Games
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Three Moves Ahead episodes

  • Three Moves Ahead 169: Out of the Park Baseball and Managing Things
    This week, Bill Abner from No High Scores returns to the show along with new guest Dirk Knemeyer from Conquistador Games. What do they have in common? Both have better OOTP league teams than Troy does. The trio talk about the improvements in OOTP 13, what makes the OOTP series so special and enduring – if sometimes confusing, and why sports management games are some of the purest strategy games available. Bill sets Dirk straight on some things, Dirk complains about not finding stuff and Troy owns up to the worst free agent signing in baseball history.
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  • Three Moves Ahead 168: Bomber Command
    Lee Brimmicombe-Wood returns to the podcast so Bruce Geryk can talk more about bombers and commanding in them, in the recently released board game Bomber Command. And this time, we let them talk it all the way through! More on design decisions, simulating the air war and balancing history and play.
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  • Three Moves Ahead 167: Naval War: Arctic Circle
    Jan Haugland from Turbotape Games drops by to talk to Rob about the art and science of designing a modern naval sim. Radars, ships, scenarios...is Naval War: Arctic Circle the spiritual successor to Harpoon that I have been waiting for?
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  • Three Moves Ahead 166: Strategic Tee Ball
    Jon Shafer joins Rob, Troy, and Julian to talk about challenge in strategy games. What kind of challenges do we want from strategy games, and how does it get botched? Why are people still surprised when AI opponents aren't very clever? Why are they so hesitant to take on multiplayer? What's the difference between good scenario design and unfair scenario design? How amazing is Unity of Command? Seriously, you guys.
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  • Three Moves Ahead 165: Beware of Falling Samurai
    PC Gamer staff writer Tom Senior and freelance writer Phill Cameron come to Rob's podcasting island, bringing with them rifles and steam-powered ironclads. Things swiftly turn violent as they discuss Shogun 2: Fall of the Samurai, and some of the Total War series' longstanding contradictions. How does balance function in Fall of the Samurai, and how does the campaign structure let down the setting? Why does the AI behave as if it's not sure if it's in a game, or a history sim? How does Fall of the Samurai change the role of gunpowder weapons?
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  • Three Moves Ahead 164: PAX East 2012 Panel: Strategy - What's Changing, What Needs To
    We heard the people, and we brought Three Moves Ahead directly to the masses who gathered at PAX East. But what if you missed it? Will we punish you for your lack of dedication? Yes, but you can still listen to this episode. Listen to Rob forget to introduce himself or the panel, a panel that includes Troy, Julian, Paradox's Chris King (Victoria II), Stardock's Jon Shafer (Civ V), and Hasbro's Rob Daviau (Risk Legacy). Why is this such a good time to be a strategy gamer, and how can we make it better?
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  • Three Moves Ahead 163: Fifty, Alive, and King
    Rob welcomes freelancer Rowan Kaiser and designer Jon Shafer to talk about Crusader Kings 2. They swap stories, discuss the impact of making a family-based strategy game, and question whether there's all that much crusading going on here.
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  • Three Moves Ahead 162: Guess Who's Coming to Podcast?
    Idle Thumbs visits Three Moves Ahead to start discussing plans. As Sean Vanaman mandates a Far Cry 2 episode quota, Troy and Rob begin to realize they have made a deal with a Kickstarter devil. Still, there is more that unites the podcasts the divide them. The panel discusses what their respective podcasts are really about, and what they hope to achieve with a podcast network. Idle Thumbs discusses the surprising cost of running a successful Kickstarter.
    Honestly, this is more a conversation between new partners than a proper episode. There is a lot of thinking out-loud about our intentions, rather than a cohesive topic. It's kind of what you might expect from this group of people. Don't worry, though, regular programming resumes next week.
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  • Three Moves Ahead 161: Safety in Numbers
    As is appropriate for a week where you join a group of podcasting super-friends, the regular panel of Bruce, Troy, Rob, and Julian gets together to discuss co-op gaming. They share old war stories, co-op and learning, what they want from co-op, and how co-op games employ adversarial and story elements. Julian tells a story about collaborative board gaming, Bruce strangles him.
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  • Three Moves Ahead <i>!!</i>: Special Announcement: Three Moves Ahead Is All Thumbs
    Rob and Troy look at the Idle Thumbs Kickstarter and conclude that maybe these crazy kids know what they are doing. Maybe Rob and Troy are crazy kids themselves, and maybe they have a plan so crazy it just might work. They have partnered up with Idle Thumbs, finally giving Three Moves Ahead and its community the home they deserve as a part of the Idle Thumbs network.
    You have questions, and Rob and Troy have some answers! But never forget that Three Moves Ahead remains an independent podcast. It's like it joined an awesome podcast commune led by our talented, brilliant friends. Friends who love 3MA as much as we do, and who have some great plans to help it grow. Don't forget to retweet, and ask us questions via email and Twitter. We'll do a proper introduction to the Idle Thumbs network next week!
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About Three Moves Ahead

From the publisher's feed

Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the…

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