UIBuzz - Software and game development

UIBuzz - Software and game development

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UIBuzz - Software and game development episodes

  • Project and timeline planning really does help. An example

    How I use lite project and timeline planning for my side projects to stay on a schedule and keep myself accountable. I'm using my Endless Hurdles updates as examples of making this manageable and attainable.

    As mentioned in this episode
    Endless Hurdles iOS game
    Project planning live stream
    Reach out to me

    You can support this content by buying me a Coffee
    https://peterwitham.com/bmc

    ★ Support this podcast ★
    10 min
  • Getting early feedback from users

    Having shipped the 1.0 release of my Endless Hurdles game, I feel it is a great time to remind everyone about the importance of shipping for early feedback to help guide your next decisions.

    As mentioned in this episode,
    Endless Hurdles for iOS

    ★ Support this podcast ★
    9 min
  • Deciding when to help a player or let them learn

    These are a few thoughts from a decision I made this week to let players learn from experience rather than me making decisions for them in my new game.

    I'd love you to come on the podcast to discuss game or app development. You can reach out to me
    https://peterwitham.com/contact

    My development live stream
    https://twitch.tv/compileswift

    ★ Support this podcast ★
    11 min
  • Game Dev Log - Learning game balance with my 2D scroller

    As I work on a 2D side-scrolling game using SpriteKit, I am learning the delicate art of game balance and parallax while keeping things simple for the player.

    I would love to hear from you if you want to come on the Podcast and discuss game and app development. Please reach out at peterwitham.com/contact, and let's get a discussion going.

    If you would like to support this podcast, why not buy me a coffee
    buymeacoffee.com/pwcom

    ★ Support this podcast ★
    11 min
  • Let's talk about Starfield

    This episode is all about Starfield, the game coming soon from Bethesda. Not only do I love making games, but I'm a huge gamer. Starfield feels precisely like the type of game I enjoy playing. I dive into some of the details we know and my thoughts.

    Starfield Web Site

    Follow me on Twitter
    https://twitter.com/uibuzz

    ★ Support this podcast ★
    17 min
  • Tips to help the introverts and quiet ones who want to survive software development

    Hard to believe that I'm more on the introverted side than anything else. Growing up, I was always quiet and shy, which can be a problem when you work in a field that requires interaction and team dynamics. Here are some tips in this episode to help you deal with and grow while accepting nothing is wrong with being introverted.

    I was hoping you could share your thoughts with me at peterwitham.com/contact

    Or on Twitter @UIBuzz

    ★ Support this podcast ★
    10 min
  • Developer updates, it's been a minute

    I am catching up on my crazy developer life, including conferences, game development, app releases, and more.

    Contact me
    Twitter: @UIBuzz
    Web site: PeterWitham.com

    ★ Support this podcast ★
    12 min
  • Learning Unreal Engine from the ground up, Widget and Game Instance Blueprints

    I am learning Unreal Engine. I know nothing. These are my journals :)
    In this episode, I talk about learning how to create a UI for an idle-style game. What a Blueprint is for a Widget and the game instance and how they work together.

    • (00:00) - Introduction
  • (00:37) - ProjectHack.net
  • (01:04) - Unity frustrations
  • (02:26) - Unreal Engine 5 first steps
  • (03:10) - Building a UI only game
  • (05:27) - Blueprint variables
  • (06:16) - Game instance Blueprints
  • (10:05) - Want videos showing this?
  • (10:46) - Interacting with the interface
  • (13:25) - Next time topics
  • (15:09) - There is a live stream of this
  • (16:14) - My YouTube
  • (17:23) - Buy me a Coffee

  • Want to support my efforts here?
    How about buying me a coffee
    ★ Support this podcast ★
    19 min
  • New app and game released for beta testing

    It took longer than I thought to release the new episode because I had been swamped. I have a new app, and the Project H8ck idle game is out for folks (that means you) to beta test and give me feedback on—that and more in this episode.

    • (00:00) - Introduction
  • (00:31) - My new iOS App
  • (00:35) - CS Live stream
  • (00:54) - Job Finder Tracker
  • (02:23) - Project H8ck beta
  • (04:20) - The complications of shipping
  • (09:08) - Onboarding Podcast Episode
  • (09:53) - Buy me a Coffee
  • (10:30) - Twitter

  • ★ Support this podcast ★

    11 min

About UIBuzz - Software and game development

From the publisher's feed

I love making software. I also love sharing that experience with others. I explore it all in this Podcast, from apps to games and in between. From developers just getting started to professionals. We…

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