School of Motion Podcast

Unreal Engine, Creative Communities, and Career Growth with Cart & Horse


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What happens when a small group of motion designers in Detroit evolves into a powerhouse of collaboration and innovation? The crew from Cart & Horse sat down with Joey on the School of Motion podcast to share their journey—from navigating the tight-knit creative community in Detroit to pioneering new workflows in Unreal Engine. Check out the corresponding blog post and key takeaways here: https://www.schoolofmotion.com/blog/cart-and-horse

👉 CHAPTERS 👈 00:00 Chapter 1: Welcome!  01:27 Chapter 2: Chris's Experience in Detroit  03:08 Chapter 3: Dan's Journey from LA to Detroit  04:34 Chapter 4: Unreal Engine Early Adopters  08:06 Chapter 5: Why Is Unreal Engine Making Its Break Out Right Now?  11:58 Chapter 6: Live Working Sessions with Clients  17:43 Chapter 7: Unreal Engine's Learning Curve  24:22 Chapter 8: What Types of Projects Are You Using Unreal For?  28:44 Chapter 9: Virtual Production and the Travelers Spec Collab Project  43:22 Chapter 10: The Value Proposition of Virtual Production  57:42 Chapter 12: Cart and Horse Origins 

Artists: Dan Maurer https://www.linkedin.com/in/maurerdan/  Kris Bargen https://www.linkedin.com/in/krisbargen/  Julie Craft https://juliecraft.work/  John Einselen https://jeinselen.com/ Clemens Conrad https://www.linkedin.com/in/clemens-conrad/  Elliot Ruddy https://www.elliotruddy.com/  Jonathan Winbush https://www.youtube.com/channel/UCmzWP6o2cw73moEF7LO_KvA John Bugg https://www.linkedin.com/in/jonbugg/ Joel Pilger https://www.joelpilger.com/ Andy Blondin https://www.linkedin.com/in/andyblondin/ Geoff George https://www.geoffgeorgedp.com/contact

Studios: Cart and Horse https://www.cartandhorse.studio/ Launch by NTT DATA (formerly Vectorform) https://launch.nttdata.com/ Gunner https://gunner.work/ Rocket Mortgage https://www.rocketmortgage.com Activision https://www.activision.com/ Golden Hour https://www.goldenhourgr.com/ Lunar North https://www.lunarnorth.tv/

Work: Travelers https://vimeo.com/938752533 The Mandalorian https://en.wikipedia.org/wiki/The_Mandalorian 8 Mile https://en.wikipedia.org/wiki/8_Mile_(film) Michigan Lottery commercial https://vimeo.com/938889801

Resources: MoGraph Mondays https://www.mographmondays.com/ Unity https://unity.com/ LightWave https://www.lightwave3d.com/ Rive https://rive.app/ After Effects https://www.adobe.com/products/aftereffects.html Cinema 4D https://www.maxon.net/ Unreal Engine https://www.unrealengine.com/en-US Octane https://home.otoy.com/render/octane-render/ Redshift https://www.maxon.net/en/redshift Nanite https://dev.epicgames.com/documentation/en-us/unreal-engine/nanite-virtualized-geometry-in-unreal-engine Lumen https://lumenandforge.com/services/animation-visual-storytelling/ Activision https://www.activision.com/ Viz Artist (Vizrt) https://www.vizrt.com/products/viz-artist/ Chyron https://chyron.com/products/all-in-one-production-systems/3d-real-time-graphics/ Fox Sports https://www.foxsports.com/ Miro https://miro.com/ Datasmith https://www.unrealengine.com/en-US/datasmith Cineware for Unreal https://support.maxon.net/hc/en-us/articles/4411492995730-Cineware-for-Unreal

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School of Motion PodcastBy School of Motion: Design & Animation Training for MoGraph Artists

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