HTML All The Things - Web Development, Web Design, Small Business

UX Considerations


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We dive into the world of UX in this episode, analyzing some basic tactics you can use to ensure that your users have a great experience on your site or app!
UX Rules
Source: https://theblog.adobe.com/15-rules-every-ux-designer-know/
UX is not (only) UI
User Interface is a part of User Experience
Are glitches part of UX?
Know your audience
User research is a natural first step in the design process
Designing a site for a specific industry will very much influence your decisions.
You are not the user
Testing with real users is an essential part of the design process
Many examples where we thought something was simple but a small test group immediately got confused
Adapt design for short attention spans
Don’t overwhelm users with too much information
Short blocks of text because people don’t read
Keep interactions quick, don’t make people fill out massive forms
The UX process isn’t set in stone
Adapt your design process for the product you design
Designing a small one page site for a small business is drastically different than a ecommerce website
Prototype before you build a real product
The design phase for digital products should include a prototyping stage
We always make at least a wireframe to show the interactions and pages to clients so they know at a high level what the experience will be
For larger clients a full clickthrough mockup can be made before any development begins to iron out all misunderstandings and conflicts
Use real content when designing
Avoid Lorem Ipsum and dummy placeholders
Our customers have been confused before asking what is this “gibberish” in reference to lorem ipsum
Also confused as to why the pictures are different then what he had in mind when we use generic stock photos
Keep things simple and consistent
The hallmark of a great user interface is simplicity and consistency
For example I find it confusing when a one page scroll website has a navigation that then opens up a different page. Don’t combine the two.
Recognition over recall
Showing users elements they can recognize improves usability versus needing to recall items from scratch
People know what buttons look like and usually know to click them, same with links and form inputs. Don’t try to reinvent the wheel
Make design usable and accessible
Design for a diverse set of users that will interact with your products
Keep in mind that some users are color blind or even blind so make sure to follow the accessibility guidelines
Don’t try to solve a problem yourself
Design is team sport — don’t work in isolation
Don’t try to solve everything at once
Design is an iterative process
Preventing errors is better than fixing them
Whenever possible, design products to keep potential errors to a minimum
Offer informative feedback
An app or website should always keep users informed about what is going on
Transitions are a great way to show what is happening without holding the users hand
Avoid dramatic redesigns
Remember Weber’s Law of Just Noticeable Differences
Example digg redesign killed the site
Web News - Microsoft
Latest windows update has a chance to delete your user files without a chance at recovery
Randomly corrupted hard drives
Unskippable updates
Windows store
Troubleshooting steps are ridiculous 
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HTML All The Things - Web Development, Web Design, Small BusinessBy Matt Lawrence and Mike Karan

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