Adoro l’aglio! The time has come to suck the blood out one of the most popular roguelikes of all time: Vampire Survivors! A wild tale of a 5-dollar indie game that created its own sub-genre of bullet-heaven one-stick shooters, Vampire Survivors is nothing short of the gamedev dream. We celebrate bizarre Italian nomenclature with returning guest Woody and try to suss out what could possibly be the plot of a Vampire Survivors tv show. Grab some Tirajisú for dessert and strap in for a tasty treat of a game, but just keep an eye out for a gigantic Katamari of skeletons looking to run you over.
Custom RSS
Apple Podcasts
Spotify
YouTube Music
Transcript
2:42 - game stats
7:25 - one sentence description
13:36 - TV show adaptation announcement and story elements
17:37 - Game pricing history and mobile monetization features
21:16 - Basic gameplay loop and 30-minute timer mechanic
25:28 - End game content and killing Death character
29:01 - Genre terminology debate (bullet heaven vs survivor-like)
31:37 - Progression system and relic collection mechanics
41:01 - Meta progression criticism and character stat upgrades
48:52 - Level design comparison with Brotato arena gameplay
54:04 - Soundtrack quality and sound effects discussion
1:02:08 - Best character recommendations and tier lists
1:06:35 - rankings and final thoughts
1:14:25 - similar games
Next episode: Holocure: Save the Fans!
https://grogpod.zone
Intro music: Giorgio Gaslini - Conservatorismo Puro
Outro music: William Davies - The Beginning, Filippo Vicarelli - It’s Raining Minotaurs