Variant Rules

Variant Rules

By Variant Rules
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Variant Rules episodes

  • Family & Feuds

    No family is without its complications. With Serafin's father held behind bars by Kit's sister, Princess Valentine, how will our heroes navigate this awkward family reunion? 

    39 min
  • Confessions and Confrontations

    This week our heroes continue to receive visits from the Dealmaker, Rys. Will anyone accept the tempting offers?

    Please consider donating to the following #BlackLivesMatter funds if you are able to:

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    36 min
  • Vanishing and Visions

    Our heroes steel themselves to face a threat they know not the scope of to save Serafin's village of Montepec. What will they find and what will stand in their way?

    40 min
  • Flames and Flight

    The Kutar are marching towards our heroes and the Ancient One they are trying to protect. Will they find a way to escape and preserve this entity? Or are they trapped inside a living mountain without time to escape?

    31 min
  • Terror & Tea

    Can our heroes make it through a city under siege to the Undying One they need to speak to? What dangers will they face and can chamomile tea save them all?

    34 min
  • Bridges & Barricades

    Our heroes face a siege that may overtake a city that potentially contains a crucial piece of the puzzle of the Eloi. Will they find what they need or are they needlessly headed into danger?

    37 min
  • Stealth & Steppes

    Our heroes depart the morning after a savage attack from the Kutar. They head towards Montepec and the troubles that they have foreseen, but what lies ahead of them?

    48 min

About Variant Rules

From the publisher's feed

Variant Rules is a game development and actual play RPG podcast set out to develop the Arcane & Iron tabletop RPG system through storytelling, community feedback and mechanics discussions. We test the mechanics of a brand new system and tinker with game design by the best method possible: play.