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IN WHICH OUR HEROES, working together for the first time, pit their skills against a formidable kitchen staff. Magnuss breaks furniture. Palfrey does a butt stab. Himo hits a surprising target. Sukha cooks. Jebeddo mostly misses.
Editing, sound design and original music by Luke Brevoort: splendorsound.com
IN WHICH OUR HEROES, responding to a strange and gaudy advertisement, meet in the town of Ockham, but don’t find what they expect. Magnuss ruins a carnival game. Himo meets a cow. Pimlan strikes a bargain. Sergio lurks. Jebeddo condescends. Palfrey glows. Sukha knocks.
Editing, sound design and original music by Luke Brevoort: splendorsound.com
IN WHICH WE meet Himo, Jebeddo, Magnuss, Palfrey, Pimlan, Sergio and Sukha.
Editing, sound design and original music by Luke Brevoort: splendorsound.com
IN WHICH WE create a setting for our campaign by playing an abbreviated version of the game Microscope by Ben Robbins (lamemage.com/microscope).
Editing, sound design and original music by Luke Brevoort: splendorsound.com
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