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Jeaye Wilkerson talks about compilers, LLVM, and building a dynamic, compiled Clojure
Note: I used the wrong link initially when publishing this episode. If you are hearing the wrong conversation, delete the episode and re-download it. Thanks!
Jeaye has a background in C++ systems programming, focusing on games and game engines. After 5 years of that, he co-founded an esports tournament startup written in full-stack Clojure for another 5 years. These days, he’s at Electronic Arts (EA) building tooling used to make some of the world’s top games.
In each space, C++, Rust, Clojure, NixOS, etc, Jeaye aims to make an impact with his open source projects. For Clojure, at first, that was with Orchestra. Now, the flagship is jank.
By Daniel Compton4.9
1515 ratings
Jeaye Wilkerson talks about compilers, LLVM, and building a dynamic, compiled Clojure
Note: I used the wrong link initially when publishing this episode. If you are hearing the wrong conversation, delete the episode and re-download it. Thanks!
Jeaye has a background in C++ systems programming, focusing on games and game engines. After 5 years of that, he co-founded an esports tournament startup written in full-stack Clojure for another 5 years. These days, he’s at Electronic Arts (EA) building tooling used to make some of the world’s top games.
In each space, C++, Rust, Clojure, NixOS, etc, Jeaye aims to make an impact with his open source projects. For Clojure, at first, that was with Orchestra. Now, the flagship is jank.

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