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The group ascends to the top of the Necropolis to finally come face to face with Vecna.
The party is at the entrance to their final confrontation. The way through can be a blessing or a curse, what will they choose?
Home sweet home. Our party tries to find a way past the hordes of undead guarding Vecna's stronghold. Who knows what surprises await. Join us for the beginning of the end.
The team navigates the realm of Vecna. Trying to decide if they should pursue other objectives or head straight to the heart of the matter.
Captain Crow, a giant Kraken, a fleet of undead ships, the marshalled forces of the realms of Eranor, and the Modley Crew. What could go wrong.
Finn and the crew of the Starry Knight clash with Captain Crow and the forces of Vecna in an attempt to take the offensive in the fight to save Eranor.
The crew comes up with a plan to assault the realm of Vecna. Sacrifices are made (not of the actual party). An old foe emerges.
Sigmund reluctantly confronts a man he hates. Finn has words with his mother. The party meets an old acquaintance.
Ugluck has blown the horn, now it is time to rest, recover, and remember all that has come before.
The battle continues. Emissaries, Fey Lords, and our brave adventurers.
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