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Oops. The DM never showed up for this one. This group really enjoys each other.
Ugluck confronts Grannie in an effort to protect the Lost Ones. The rest of the crew look to back his play.
The Modley Crew discovers a group of lost children in the void. They have made their home in the land of the lost and are desperate to find a way home. Watched over by a being that seems to have a keen interest in them. Join the party as the continue to find a way to the Arch Mage.
Traveling farther into the void, the group braves threats to their journey for the archmage.
The party ventures into the void to find the Archmage. Follow them as they venture into the unknown.
The group continues to fight forces of nature as the climactic battle of Ivan and Luce comes to an end.
Ivan and Luce battle over who is real. The rest of the party encounter beings intent on stopping their pursuit for the archmage.
Armored up with new gear the group enters into the home of the Arche Mage. Seeing out a way to save one of their own from a curse that will kill him in 10 days' time. Not all is as it appears at this school of magic.
The party arrives to the isle of mages to the small village of Boarsbeer. Join them as they shop and stock up and upgrade some items.
As the party relights the forge and opens the way to The Smith's realm, Ivan has to act fast as his confrontation with his father is finally at hand.
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