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This week, the Always Strikes Last crew sit down with Dylan Therriault to talk about his run at the Summer Slaughter Age of Sigmar Grand Tournament, where he took 1st place with Cities of Sigmar. Dylan walks the crew through the tournament, his Cities of Sigmar army, the games that mattered most, and the decisions that helped him make it all the way to the top. In this episode, we cover: Dylan’s 1st-place run at Summer Slaughter The Cities of Sigmar army list he brought How he approached list building for the tournament Key matchups and games throughout the event Battle tactics, scoring, and playing the mission The units and combinations that pulled their weight How Dylan handled difficult games and tournament pressure What he would change—or keep exactly the same—after going 1st What Cities of Sigmar players can learn from the tournament It’s a proper tournament debrief with someone who just put Cities of Sigmar on top of the podium. If you’re interested in Cities of Sigmar tactics, competitive Age of Sigmar, tournament list building, or how to turn an army into a winning GT list, this one is worth a listen. Support the Always Strikes Last crew: Always Strikes Last Store Always Strikes Last Patreon Let us know what you think of Dylan’s Cities list and what you’d like to see him take to the next tournament!
In this episode, Jack, Rocco, and Matt take a break from competitive Age of Sigmar and talk hobby projects—the armies, miniatures, conversions, painting projects, and other things currently keeping them busy at the hobby desk. From projects they’re excited to finish to the ones that have been sitting unfinished for far too long, the guys talk about what they’re working on, what they want to tackle next, and the fun of having a hobby that goes beyond just playing games. In this episode, they cover: Current Warhammer Age of Sigmar hobby projects New armies and models they’re working on Painting, modeling, and conversion projects Projects that have been sitting on the shelf Hobby goals and what they want to build next Finding the balance between playing, painting, and collecting Whether you're a competitive player, a dedicated painter, or someone with a pile of unfinished miniatures staring at you from across the room, this is a more relaxed look at the hobby side of Age of Sigmar. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast What hobby project are you working on right now? Let us know in the comments! 👇
In this episode, Matt, Jack, and Rocco shift their focus to the Mortal side of the new Hedonites of Slaanesh Battletome for Warhammer Age of Sigmar, exploring how the army's mortal units work together to create powerful combinations, pressure opponents, and dominate the battlefield. Building on the army rules discussed in our previous episode, the team breaks down how the Sybarite side of the book leverages buffs, positioning, and sequencing to unlock devastating synergies. Rather than focusing on individual warscroll ratings, the discussion centers on how Mortal units support one another and the different playstyles they enable. The current Hedonites battletome emphasizes new faction mechanics and multiple paths to building effective Mortal-focused armies. In this episode, they cover: How to build a Mortal-focused Hedonites of Slaanesh army The strongest Mortal combinations and internal synergies How to maximize army rules through smart sequencing Different Mortal playstyles, from aggressive pressure to board control Building cohesive lists around key support pieces Common mistakes that hold Mortal armies back Tips for succeeding with Mortals at RTTs and GTs Whether you're looking to start a Hedonites of Slaanesh army, improve your tournament results, or simply understand how the Mortal side of the book works, this episode is packed with practical advice to help you get the most from the new Battletome. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast Your support helps us create more Age of Sigmar Battletome breakdowns, competitive strategy guides, GT coverage, and faction deep dives every week. Are you leaning toward Mortals, Daemons, or a mixed Hedonites list? Let us know what's been working for you in the comments! 👇
In this episode, Matt, Jack, and Rocco take a deep dive into the Daemon side of the new Hedonites of Slaanesh Battletome for Warhammer Age of Sigmar. After covering the core army rules, the team shifts their focus to how Slaanesh Daemons win games—breaking down the faction's strengths, the best internal synergies, and the combinations that allow Daemon armies to pressure opponents, control the board, and capitalize on every mistake. The new Battletome continues to distinguish Daemon armies through their speed, mobility, and offensive flexibility, while sharing more synergies with the rest of the faction than previous editions. In this episode, they cover: How to build and play a Daemon-focused Hedonites of Slaanesh army The strongest Daemon synergies and army combinations Using speed, movement, and board control to dictate the game How to sequence your abilities for maximum impact Different Daemon playstyles and list archetypes Common mistakes that prevent Daemon armies from reaching their full potential Tips for piloting Daemon lists at RTTs and GTs Rather than chasing a single "best list," this episode explains the core principles behind successful Hedonites of Slaanesh Daemon armies, helping you understand why certain combinations work and how to adapt them to your own playstyle and local meta. Whether you're a longtime Slaanesh player or looking to start a Daemon army, this episode is packed with practical advice to help you get the most out of the new Battletome. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast Your support helps us create more Age of Sigmar Battletome breakdowns, competitive strategy guides, GT coverage, and faction deep dives every week. Are you running a pure Daemon list, or mixing Daemons and Mortals? Let us know what's been working for you in the comments! 👇
In this episode, Matt, Jack, and Rocco kick off our deep dive into the new Hedonites of Slaanesh Battletome for Warhammer Age of Sigmar, focusing on the army rules, battle formations, and the combinations that make the army tick.
Rather than reviewing every warscroll, the team starts with the foundation of the book—how the new faction rules reward careful sequencing, movement, and synergy. They discuss how to get the most out of the army's mechanics, how the battle formations encourage different styles of play, and what combinations stand out in the new Battletome.
In this episode, they cover:
Whether you're starting a Hedonites of Slaanesh army, refining a competitive tournament list, or preparing to play against the faction at your next RTT or GT, this episode lays the groundwork for understanding how the new book wins games.
Support the show:
Your support helps us create more Age of Sigmar Battletome reviews, competitive strategy guides, GT coverage, and faction deep dives every week.
What combination from the new Hedonites of Slaanesh Battletome are you most excited to try? Let us know in the comments! 👇
Scoring battle tactics consistently is one of the biggest differences between winning and losing games in Warhammer Age of Sigmar. In this episode, Rocco, Jack, and Matt break down every General's Handbook 2026 battle tactic, discussing how to score them reliably, when to attempt them, and the mistakes that can cost you the game. Rather than looking at battle tactics through the lens of a single faction, the crew focuses on universal strategies that apply across the game, helping players make better decisions no matter what army they're bringing to the table. In this episode, they cover: Every General's Handbook 2026 battle tactic explained The easiest and most reliable tactics to score Battle tactics that require planning several turns in advance Risk versus reward—knowing when to abandon a tactic and pivot How to deny your opponent key battle tactics Common mistakes that leave points on the table Tips for adapting battle tactics to different army archetypes and battleplans Whether you're preparing for your next RTT, GT, or simply looking to improve your tournament results, mastering the General's Handbook 2026 battle tactics is one of the fastest ways to become a more consistent Age of Sigmar player. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast Your support helps us create more Age of Sigmar strategy guides, Battletome deep dives, tournament coverage, and competitive discussions every week. Which General's Handbook 2026 battle tactic gives you the most trouble? Share your thoughts in the comments below! 👇
Winning games in Warhammer Age of Sigmar isn't just about having the strongest list—it's about understanding the mission. In this episode, Matt, Jack, and Rocco break down the General's Handbook 2026 battleplans and discuss the strategies that consistently lead to victories at RTTs, GTs, and major tournaments.
Rather than focusing on a single faction, the team explores the universal concepts that help players score more points, control the board, and make smarter decisions regardless of the army they're playing.
In this episode, they cover:
Whether you're preparing for your next local RTT or a major GT, understanding the missions is one of the biggest advantages you can have. This episode is packed with practical advice to help you score more consistently and improve your results throughout the General's Handbook 2026 season.
Support the show:
Supporting the show helps us create more competitive Age of Sigmar content, Battletome deep dives, tournament coverage, and strategy discussions every week.
Which General's Handbook 2026 battleplan has been the biggest challenge for you? Let us know in the comments! 👇
In the final episode of our Daughters of Khaine deep dive series, Rocco and Matt break down the warscrolls, Armies of Renown, and Regiments of Renown from the new Daughters of Khaine Battletome for Warhammer Age of Sigmar.
After covering the army rules and hero warscrolls in the previous episodes, this finale brings everything together by looking at the units that form the backbone of the army, the synergies that make them shine, and the alternative ways to build and play Daughters of Khaine.
In this episode, they cover:
Whether you're building your first Daughters of Khaine list, refining a tournament army, or preparing to face the faction at your next GT, this episode wraps up the series with practical insights into how the entire book fits together.
Thanks for following along with our Daughters of Khaine deep dive—we hope it's helped you get more out of the new Battletome and inspired some new ideas for your next game.
Support the show:
Your support helps us create more Age of Sigmar Battletome deep dives, tournament coverage, hobby discussions, and competitive strategy content every week.
What warscroll, Army of Renown, or Regiment of Renown are you most excited to put on the table? Let us know in the comments! 👇
In this episode, Jack and Matt zero in on the army warscrolls from the Daughters of Khaine Battletome for Warhammer Age of Sigmar.
Building on the earlier discussion around army rules, this episode is all about the warscrolls that make Daughters of Khaine tick. Jack and Matt walk through what each unit brings to the table, the role they’re meant to fill, and how different hero choices shape the way the army plays.
In this episode, they cover:
Rather than ranking unit in a vacuum, the focus is on context and function—understanding why a warscroll works, what they need around them, and how they support different Daughters of Khaine playstyles.
Whether you’re building your first list, refining a competitive army, or just trying to understand what you’ll face across the table, this episode gives you a clear, practical look at the warscroll package in the new book.
Support the show:
Which Daughters of Khaine unit has stood out to you so far? Drop your thoughts in the comments 👇
In this episode, Jack and Matt zero in on the hero warscrolls from the Daughters of Khaine Battletome for Warhammer Age of Sigmar.
Building on the earlier discussion around army rules, this episode is all about the characters that make Daughters of Khaine tick. Jack and Matt walk through what each hero brings to the table, the role they’re meant to fill, and how different hero choices shape the way the army plays.
In this episode, they cover:
Rather than ranking heroes in a vacuum, the focus is on context and function—understanding why a hero works, what they need around them, and how they support different Daughters of Khaine playstyles.
Whether you’re building your first list, refining a competitive army, or just trying to understand what you’ll face across the table, this episode gives you a clear, practical look at the hero package in the new book.
Support the show:
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