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ANTIC Episode 81 - Too Much Commodore
In this episode of ANTIC The Atari 8-Bit Computer Podcast… we wax philosophical about Raspberry Pi upgrades for the Atari, discuss the drama that was the Atari fest of the past, and talk WAY too much Commodore!
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Recurring Links
Floppy Days Podcast
AtariArchives.org
AtariMagazines.com
Kevin's Book "Terrible Nerd"
New Atari books scans at archive.org
ANTIC feedback at AtariAge
Atari interview discussion thread on AtariAge
Interview index: here
ANTIC Facebook Page
AHCS
Eaten By a Grue
Next Without For
What We've Been Up To
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Tom Halfhill discusses Charles Brannon and SpeedScript Charles Brannon was program editor at Compute! Publications from 1980 until 1986. He wrote and edited articles for Compute! Magazine and Compute!'s Gazette. His Linkedin profile says that his "primary responsibility was crafting BASIC and assembly language software creations. Secondary was managing other young programmers." Charles' wrote and ported many type-in programs for the Atari 8-bit and other computers. His Atari programs included FontMaker, a character set editor and The Atari Wedge, for adding commands To Atari BASIC. His most popular and well-known program was SpeedScript, an assembly language word processor that was available first for the Commodore 64 in the March 1985 issue. In subsequent issues -- one month after another -- versions were published for VIC-20, then the Atari 8-bits, then the Apple II. Each version was a type-in listing that -- after excruciating hours of careful entry -- would build a powerful, functional word processor. Charles wrote a couple of books about SpeedScript (one specific to Atari and one specific to the Commodore versions) which contained the manual, type-in program code, and commented assembly language source code. I've been trying to get an interview with Charles Brannon since 2015, to talk about his time at Compute! in general and SpeedScript specifically. This year, I heard back from his wife Margaret, who told me that Charles suffered a traumatic brain injury in 2016 and no longer feels confident in his memory. I won't be able to interview Charles. But, Tom Halfhill, Charles' old friend and colleague at Compute!, volunteered to talk to me about Charles. Tom was a supervisor at Compute! when Charles wrote SpeedScript, and often discussed which features to include and the problems he encountered. Tom worked at Compute! Publications from 1982 to 1988, starting as the first Features Editor for Compute! Magazine later becoming Editor. He was the launch editor of Compute!'s Gazette for Commodore, Compute!'s Atari ST Disk and Magazine, Compute!'s PCjr Magazine, and Compute!'s PC Magazine. This is not the first time I've talked with Tom: I interviewed him about his time at Compute back in 2016. This time I talk with him with an emphasis on Charles Brannon and SpeedScript. (To be perfectly honest, we stuck to those topics for about 35 minutes. After that, we found other interesting things to talk about, most of which I left in this episode.) This interview took place on July 22, 2021. This interview at Youtube
Compute! articles by Charles Brannon at AtariMagazines.com SpeedScript book, Atari version, at Internet Archive SpeedScript book, Atari version, at AtariArchives.org Download SpeedScript for Atari or try it in your browser My 2016 interview with Tom Tom's web site ANTIC Interview 206 - Richard Mansfield ANTIC Interview 7 - The Atari 8-bit Podcast - Bill Wilkinson
Donald Dixon, Robotics R&D at Atari Research Donald Dixon worked at Atari Research from 1983 through 1984, under Dr, Alan Kay. There, he worked in robotics research and development, working on a robotic wheelchair. After Atari, Donald worked at Axlon, Nolan Bushnell's toys and consumer robotics company; and Worlds of Wonder, the company most famous for the animatronic bear toy, Teddy Ruxpin. This interview took place on July 27, 2021. Don's web site ANTIC Interview 11 - David Small ANTIC 2013 Chris Crawford interview ANTIC Interview 420 - Brenda Laurel, Atari Research ANTIC Interview 421 - Jim Leiterman, Atari Research Group
Video version of this interview
ANTIC Episode 80 - Atari Dunking Booth
In this episode of ANTIC The Atari 8-Bit Computer Podcast… we discuss the exciting progress being made around the 576NUC+ project, all of the great new Atari projects from the mind of Jason Moore, Kay's awesome series of recent interviews, and we dunk your minds in the deep booth that is Atari news!
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Recurring Links
Floppy Days Podcast
AtariArchives.org
AtariMagazines.com
Kevin's Book "Terrible Nerd"
New Atari books scans at archive.org
ANTIC feedback at AtariAge
Atari interview discussion thread on AtariAge
Interview index: here
ANTIC Facebook Page
AHCS
Eaten By a Grue
Next Without For
Intro
What We've Been Up To
News
Shows
YouTube videos this month
New at Archive.org
New at Github
Jim Leiterman, Atari Research Group
Jim Leiterman worked at Atari from April 1982 through March 1984 in the research group, under Alan Kay. His various projects included software for Project Puffer, an exercise bike peripheral for the Atari 800; an 8-player Hammurabi game; and an unreleased port of the game Warlords. He created a symbolic disassembler, which he used to port the game Kangaroo from Atari 5200 to the Atari 800. That version of Kangaroo was released by Atari Program Exchange, in the fall 1983 catalog. Prior to Atari, Jim was a programmer at Horizon Simulations, where he worked on Shadow Hawk One, "a futuristic game of spacefaring piracy." This interview took place on July 12, 2021. Be sure to check out Jim's web site where he has posted some photos of the hardware and software that we discussed. This interview at YouTube Jim's Atari page Jim's games at AtariMania "Atari nearly introduced the world to fitness gaming 30 years ago" in Washington Post AtariProtos on Tumbleweeds Horizons Simulations article in Softline Magazine Issue 1.4 Atari concept art sketchbookBrenda Laurel, Atari Research Dr. Brenda Laurel worked at Atari from 1980 through 1984. She began as software specialist for educational applications then soon became manager of software strategy for the home computer division. In mid-1982, she joined Atari Corporate Research at the Sunnyvale research laboratory, where she worked with Alan Kay. After Atari, she worked at Activision as director of software development. Later she founded Purple Moon, a software company focused on creating games for young girls; and co-founded Telepresence Research, a company focused on first-person media and virtual reality. This interview took place on July 15, 2021. Check the show notes for links to articles she wrote for Atari Connection magazine; her doctoral dissertation, "Toward the Design of a Computer-Based Interactive Fantasy System"; scans of memos on the subject of interactive fantasy that she wrote while at Atari Research; and more. Brenda's web site
Brenda's dissertation — Toward the Design of a Computer-Based Interactive Fantasy System Brenda's Atari memos The Renaissance Kid article by Brenda Laurel in Atari Connection Volume 1 Number 1 Atari PILOT with Turtle Graphics article by Brenda Laurel in Atari Connection Volume 1 Number 4 Valley of Genius podcast episode 11: Brenda Laurel at Atari 50 Years of Text Games — 1994: The Playground Brenda Laurel on games for girls Broad Band: The Untold Story of the Women Who Made the Internet This interview at YouTubeANTIC Episode 79 - Basically MyTek and Nir
In this episode of ANTIC The Atari 8-Bit Computer Podcast… we discuss all the great work that MyTek is doing with Atari hardware (including the 576NUC), Nir Dary surprises all of the hosts with (late/early) Christmas (or birthday) Atari gifts, and Randy gets unmercifully teased about his overuse of the word "basically".
READY!
Recurring Links
Floppy Days Podcast
AtariArchives.org
AtariMagazines.com
Kevin's Book "Terrible Nerd"
New Atari books scans at archive.org
ANTIC feedback at AtariAge
Atari interview discussion thread on AtariAge
Interview index: here
ANTIC Facebook Page
AHCS
Eaten By a Grue
Next Without For
What We've Been Up To
News
Shows
YouTube videos this month
New at Archive.org
New at Github
Listener Feedback
End of Show Music - https://www.youtube.com/watch?v=2klUVHRWtyk Original Atari 800 POKEY Chiptune by Cobra Commander
Bob Elfstrom, The Magic Room Interview and research by Kay Savetz. From 1982 through 1984, Atari ran summer computer camps at several locations around the United States. I covered the Atari camps extensively in a special episode in 2015. Now it's summer 2021, and we're going back to camp! That first year of the computer camps, in 1982, Atari commissioned a film about its summer camps, about the kids and teachers who were there, about the process of learning about computers, about kids challenging themselves, and about making friends at summer camp. Atari commissioned filmmaker Bob Elfstrom and his partner Lucy Hilmer to make the film. They shot the 26-minute film at the University of California, San Diego campus in 1982. It would be titled The Magic Room and was released the next year. There are many scenes in the computer lab: we see close-ups of kids concentrating, thinking about the logic of their programming projects. Their faces light up as they solve their problem. There's an adorable scene with a robotic, computer controlled turtle running across the floor, racing an actual turtle. There's kids riding horses at magic hour, and singing by the campfire, and finally an epic pillow fight, with feathers flying everywhere in the dorm hallways. The end credits were made with an Atari 800, naturally. This interview is with the filmmaker, Bob Elfstrom. (Lucy Hilmer was unavailable for an interview.) Bob has a long list of film credits to his name. He is known for his work on Johnny Cash! The Man, His World, His Music (1969), and Mysteries of the Sea (1980) -- his IMDB page lists scores of credits. It's easy to watch The Magic Room (and you should!). It's available at YouTube and Internet Archive. My interview with Bob took place on June 17 and June 25, 2021. Watch The Magic Room The Magic Room Trailer
The Magic Room Production Documents ANTIC Special Episode - Atari Summer Camp ANTIC Interview 412 - Linda (Gordon) Brownstein, Atari VP Special Projects Bob's site Bob in IMDB Lucy Hilmer's site Lucy in IMDB Magic Room credits:Robert Elfstrom Productions Executive Producer: Linda S. Gordon Executive Consultant: Lauren Dunbar Produced and Directed by: Robert Elfstrom and Lucy Hilmer Edited by: Michael Chandler Associate Producer: Gloria S. Borders Music by: Sasha Matson Written by: Lucy Hilmer and Michael Chandler Production Advisor: Richard Pugh Sound: Agamemnon Andrianos Additional Sound: Nelson Stoll Production Manager: Kathleen Andrianos Special Assistant Caroline Pugh Special Thanks: Raymond E. Kassar, Robert A. Kahn, Wayne Harvey, Ted M. Kahn Head computer instructor: Richard Pugh Instructor: Karen Okagaki Computer Campers: Maria Smith, Candace Shockley, Margaret Aiken, Enrique Rios, J. J. Kreideweiss, Vincent Cook, Jim Dillon, Leendert Mulder, Rick Crosby, Brent McDonald, Barry ChampagneFrom the publisher's feed

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