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ANTIC Episode 86 - Tangents
In this episode of ANTIC The Atari 8-Bit Computer Podcast… the BASIC 10-liners contest and the AtariAge High Score Club contest are on like Donkey Kong, new software and hardware is available for our favorite machine, K continues his archiving work, and we go off on several tangents
READY!
Recurring Links
Floppy Days Podcast
AtariArchives.org
AtariMagazines.com
Kevin's Book "Terrible Nerd"
New Atari books scans at archive.org
ANTIC feedback at AtariAge
Atari interview discussion thread on AtariAge
Interview index: here
ANTIC Facebook Page
AHCS
Eaten By a Grue
Next Without For
Links for Items Mentioned in Show:
What we've been up to
News
Upcoming Shows
YouTube Videos
New at Archive.org
ANTIC Episode 85 - Surprise Roundtable
In this episode of ANTIC The Atari 8-Bit Computer Podcast...we have a surprise roundtable with guests Nir Dary, Jason Moore, Corey Koltz, and Bill Kendrick where we discuss numerous Atari 8-bit topics!
READY!
Recurring Links
Floppy Days Podcast
AtariArchives.org
AtariMagazines.com
Kevin's Book "Terrible Nerd"
New Atari books scans at archive.org
ANTIC feedback at AtariAge
Atari interview discussion thread on AtariAge
Interview index: here
ANTIC Facebook Page
AHCS
Eaten By a Grue
Next Without For
Links for Items Mentioned in Show:
ANTIC Episode 84 - Atari Resolutions for the New Year
In this episode of ANTIC The Atari 8-Bit Computer Podcast...we each talk about our top Atari resolution for 2022 (although maybe not the type of resolution you were thinking), and discuss all the Atari news we could find for December, 2021.
READY!
Recurring Links
Floppy Days Podcast
AtariArchives.org
AtariMagazines.com
Kevin's Book "Terrible Nerd"
New Atari books scans at archive.org
ANTIC feedback at AtariAge
Atari interview discussion thread on AtariAge
Interview index: here
ANTIC Facebook Page
AHCS
Eaten By a Grue
Next Without For
What We've Been Up To
Recent Interview Shows
News
YouTube videos this month
New at GitHub
Word from our Sponsor
ANTIC Episode 83 - The Dog Ate It
In this episode of ANTIC The Atari 8-Bit Computer Podcast...Kay forgets to wear his ANTIC t-shirt, we all have new members of the family (and Brad's eats everything in sight), Kay goes crazy scanning Atari magazines, and we have lots of listener feedback.
READY!
Recurring Links
Floppy Days Podcast
AtariArchives.org
AtariMagazines.com
Kevin's Book "Terrible Nerd"
New Atari books scans at archive.org
ANTIC feedback at AtariAge
Atari interview discussion thread on AtariAge
Interview index: here
ANTIC Facebook Page
AHCS
Eaten By a Grue
Next Without For
What We've Been Up To
News
Shows
YouTube videos this month
New at Archive.org
New at GitHub
Listener Feedback
Jack Verson was the founder of JV Software, where he programmed and published several games for the Atari 8-bit computers: Action Quest, Ghost Encounters, and Journey to the Planets. Roklan Software repackaged Action Quest and Ghost Encounters into a single game, titled Castle Hassle. As part of On-Time Software, Jack programmed the Atari versions of Gyruss, James Bond 007, and perhaps other games, published by Parker Brothers. He ported the Atari 8-bit version of Joust to the Commodore 64. As Applied Systems Engineering, he programmed Time Tunnel for Commodore 64. This interview took place on December 2, 2021. AtariMania's list of Jack's software James Bond 007 Gyruss Journey to the Planets version differences and bugs Larry Kalpan thanks Jack in the manual for 2600 Activision Bridge Time Tunnel for Commodore 64 Jack's company, CDOAN Mark Benioff review of Action Quest Popeye "V1" for Commodore discovered Verson quoted in Compute! "How the Pros Write Computer Games"
ANTIC Episode 82 - FujiNet to Take Over the World!
In this episode of ANTIC The Atari 8-Bit Computer Podcast...we have special guest Thom Cherryhomes who tells us why FujiNet is aiming to take over the world, we discuss the recent VCF Midwest and VCF East, and of course tell you everything going on in the world of Atari.
READY!
Recurring Links
Floppy Days Podcast
AtariArchives.org
AtariMagazines.com
Kevin's Book "Terrible Nerd"
New Atari books scans at archive.org
ANTIC feedback at AtariAge
Atari interview discussion thread on AtariAge
Interview index: here
ANTIC Facebook Page
AHCS
Eaten By a Grue
Next Without For
What We've Been Up To
News
Shows
YouTube videos this month
New at Archive.org
New at GitHub
Listener Feedback
Dave Johnson: Demon Attack, Atlantis; APX Lookahead; Personal Financial Management Dave Johnson programmed software for the little-known Interact Model One computer, and later worked as a programmer for Atari, where he created the game Lookahead, which was published by Atari Program Exchange. Lookahead is a fun little strategy board game that you can play against the computer or another human. We think Dave Johnson programmed the Atari Personal Financial Management System, a slick-looking but buggy home finance package that Atari kept delaying, finally released a year late, then quickly discontinued. Read Bill Lange's blog post for the full story about that program. After Atari, Dave worked at Imagic, where he programmed the Atari 8-bit versions of the games Demon Attack and Atlantis. There, he also created the game Quick Step! for the Atari 2600. This interview took place on October 12, 2021. A video version is also available. AtariMania's list of Dave's Atari 8-bit games Play or download Lookahead Lookahead in the fall 1981 APX catalog Bill Lange research on Atari Personal Financial Management System Personal Financial Management System at AtariWiki Interact Model One computer Dave on Twitter This interview on YouTube
Margaret (Akin) Guilbault, Atari Camper Margaret Akin was one of the children who attended Atari's computer camps, and one of the kids who was featured in The Magic Room, Atari's movie about the camps. Her name is now Margaret Guilbault. Atari ran its summer camps from 1982 through 1984 at several locations around the United States. That first year, Atari commissioned a film about its summer camps, which was filmed at the San Diego location. Margaret attended Atari camp that first year in San Diego, then again in 1983 the Minnesota location. It turns out Margaret's first year at a computer camp was in 1981, the summer before Atari's first camps. Her first computer camp experience was at Zaca Lake -- near Santa Barbara, California -- hosted by a company called Computer Camp Inc., which used Atari computers. I talked with Margaret about her experiences at those camps, and taking part in the filming of The Magic Room, on September 12, 2021. You can watch The Magic room at YouTube and Internet Archive. In previous interviews I've talked with filmmaker Bob Elfstrom; Linda (Gordon) Brownstein, the Atari vice president who oversaw the camp project; and other Atari computer campers. The Magic Room (18-minute version) Newspaper article about Computer Camp Inc.'s Zaca Lake camp ANTIC Interview 419 - Bob Elfstrom, The Magic Room ANTIC Special Episode - Atari Summer Camp
ANTIC Interview 412 - Linda (Gordon) Brownstein, Atari VP Special ProjectsEric Podietz, Interactive Picture Systems Eric Podietz was co-founder of Interactive Picture Systems, a company that created software for 8-bit computers from 1982 through 1984. The company's first program was PAINT! for the Atari 8-bits, which was developed at the Superboots software development lab located at the Capital Children's Museum in Washington, D.C.. PAINT! was first published by Reston then by Atari. Their next program was Movie Maker, an animation program. Next came three educational titles published by Spinnaker Software: Trains, a business simulation; Grandma's House, a digital dollhouse; and Aerobics, a fitness program. The company also created Operation Frog, simulated frog dissection software for the Apple II and Commodore 64. This interview took place on September 9, 2021. In it, we discuss Guy Nouri, Ann Lewin-Benham, and Bill Bowman, whom I have previously interviewed. After the interview, Eric sent me the source code for his early Apple II program Painter Power, which I scanned and uploaded to Internet Archive. This interview on YouTube ANTIC Interview 410 - Ann Lewin-Benham, Director of Capital Children's Museum ANTIC Interview 407 - Guy Nouri, Interactive Picture Systems ANTIC Interview 278 - Bill Bowman, CEO of Spinnaker Software Reston Software's Paint manual The Designers Behind MovieMaker in Compute! Gazette Issue 15 IPS feature in Starlog Magazine Issue 084 Movie Maker feature in Creative Computing April 1984 Painter Power source code Emma One Sock fabric
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