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On this episode of ANTIC the atari 8-bit podcast: we talk about the release of the Star Raiders source code, how to set up an Atari club of your own, and lust over the 1400XL and 815 dual floppy drive.
Don’t forget, we have a contest going this month! Whoever transcribes the most ANTIC interviews from 11/1/15 to 11/30/15 will win a Defender cartridge for the Atari 400/800/XL/XE computers signed by none other than Steve Baker, the person who converted the game from the arcade version! Check with Kevin ([email protected]) to see what interviews need to be transcribed.
Recurring Links
Floppy Days Podcast
AtariArchives.org
AtariMagazines.com
Kevins Book “Terrible Nerd”
New Atari books scans at archive.org
ANTIC feedback at AtariAge
Atari interview discussion thread on AtariAge
ANTIC Facebook Page
What we’ve been up to
Tricky Tutorials - http://www.atarimania.com/documents/Tricky-Tutorials-1-6.pdf
Atlanta Maker Faire - http://makerfaireatl.com/
Star Raiders Source Code - https://archive.org/details/AtariStarRaidersSourceCode
Portland Retro Gaming Expo - http://www.retrogamingexpo.com/
News
AtariNet released by Slor (James Wilkinson) - http://www.atarinet.com/, http://atariage.com/forums/topic/243627-atarinet-binaries-available-for-download/
MULE Board game https://boardgamegeek.com/boardgame/182619/mule-board-game
Rose City Atari Club, Portland, OR, Nov. 19, 2015 - http://calagator.org/events/1250469257
Popeye Arcade 8-bit conversion, courtesy of Homesoft, posted by miker - http://atariage.com/forums/topic/242051-popeye-arcade-8-bit-conversion/
Atari 8-bit emulator for the original Xbox - http://atariteca.blogspot.com/2015/08/atarixlbox-emulador-de-computadora.html
new game Quarrion - http://matosimi.websupport.sk/atari/2015/10/quarrion/
New Podcast - The Wizards of Odyssey 2 - https://www.facebook.com/TheWizardsOfOdyssey2Podcast
How to transfer files from PC to Atari with Turgen System - http://atariteca.blogspot.com/2015/03/como-transferir-archivos-de-pc-atari.html , http://turgen.sourceforge.net/
Pro(c) Issue #7 - http://proc-atari.de/
1400XL for sale on ebay by bob1200xl on AtariAge - http://www.ebay.com/itm/Atari-8-bit-1400XL-computer-tested-400-800-1200XL-600XL-800XL-/262103742364?hash=item3d0699b79c:g:PPUAAOSw5ZBWJn3c, http://atariage.com/forums/topic/244786-1400xl-on-ebay/
ABBUC Software Contest Update - http://www.abbuc.de/atari/software-ressort/81-software/softwarewettbewerbe/1764-software-wettbewerb-2015
SIO2PC-USB v1.0 Atari XL XE (KIT) + 2' USB Cable + Software DVD - http://www.ebay.com/itm/281710881072
ProGamer Magazine (7800) - http://www.retroriginals.co.uk/
Update on the company that calls itself Atari - http://www.mcvuk.com/news/read/atari-boss-promises-to-fix-its-video-game-mistakes/0157801
New at Archive.org
https://archive.org/details/Atari_POOLDISK_1
https://archive.org/details/PicturesOfAtari8-BitHardware
https://archive.org/details/AtariStarRaidersSourceCode
https://archive.org/details/XLentXpress_v1n1_Winter1986
https://archive.org/details/Atari800OperatorsManualFirstVersion1979
https://archive.org/details/AtariCorporation1991SecondQuarterReport
https://archive.org/details/AtariCorporation1991FirstQuarterReport
https://archive.org/details/AtariCorporation1990ThirdQuarterReport
https://archive.org/details/AtariCorporation1990SecondQuarterReport
https://archive.org/details/AtariCorporation1990FirstQuarterReport
A+ Programming in Atari BASIC by John M. Reisinger - https://archive.org/details/APlusProgrammingInAtariBasic
Bill’s Modern Segment
Callisto
HAR'em
X:8
ABBUC contests
Zybex
Life Force (Nintendo)
Of the Month
Website: Benj Edwards Inside The Atari 800 on PCWorld - http://www.pcworld.com/article/181421/inside_atari_800.html#slide1
Software:F-15 Strike Eagle by Sid Meier & MicroProse - http://www.atarimania.com/game-atari-400-800-xl-xe-f-15-strike-eagle_1916.html
Hardware: The Atari 815 disk drive - http://www.atarimuseum.com/computers/8bits/400800/815/815.html
Closing
Album “Have You Played Atari Today” by Tony Longworth - www.tonylongworth.com, http://www.cdbaby.com/cd/tonylongworth10
Bill Hogue, Miner 2049er
Bill Hogue was founder of Big Five Software. He was programmer of the hit 1982 game Miner 2049er, and its sequel Bounty Bob Strikes Back!.
This interview took place on August 31, 2015.
Teaser quotes:
“I tried to cram as much color in there as I possibly could, because it was all fresh and new to me.”
“I’d forgotten how all the bank selecting and anti-piracy stuff worked that I put into it. . . so I had to spend hours, if not days, breaking my own code.”
LINKS
AtariMania’s list of Bill’s games
Interview with Bill at trs-80.org
Electronic Games Magazine 1983 interview with Bill
Creative Computing's review of 2049er
Gerri Brioso: Halftime Battlin' Bands, Coco-Notes, Movie Musical Madness
Gerri Brioso is part of The Dovetail Group, a company that created three children’s games for the Atari 400/800 and Commodore 64 computers. All three games were released in 1984: they were Halftime Battlin' Bands, Coco-Notes, and Movie Musical Madness, all of which were released by CBS software.
Wikipedia says "These games are notable as they represent some of the earliest examples of the music management subgenre of music video games." The games were also notable because each of those games included a plastic record album, playable on a phonograph, which served as the games’ instruction manuals. The characters in the games and records — Swivel Hips, Wahoo, and Mr. Bass Man — made up a fictional band called The Jazz Scats.
This interview occurred on July 30 and 31, 2015.
Teaser quotes
“They made it doubly hard for us because they suddenly wanted us to not just create for the Atari platform, but to also create for the Commodore platform. So the work became double ... and suddenly deadlines were not being met.”
“Rich had to hold me back because my hands were going around the computer programmer’s throat. I thought I would kill him. ... Where’s the backup? He said, ‘I was just getting ready to back it up.’ I was like, “You didn’t back it up in stages? What, are you crazy?!”
Links:
Brioso’s web site
Jazz Scats record albums
Photo of the Jazz Scats
Alan Murphy, Atari Animator
Alan Murphy was Senior Animator at Atari, where we worked from 1980 through 1987. Alan created the graphics for the Atari 8-bit versions of Defender, Xevious, Galaxian, Countermeasure, Pac Man for the Atari 5200, Demons to Diamonds for the 2600, and many other games. He also worked with engineers at Atari Research on research projects and prototyping, and designed specs for game art and animation systems.
This interview took place June 15, 2015.
Teaser quotes:
“So I did these animations of Mr. and Mrs. Pac Man going across the screen and then they came back the other way and there were little babies. Namco came along and said 'uh-uh...that's a little too suggestive.'”
“As far as I know, I think that was the first easter egg by an artist.”
Links:
Countermeasure Easter Egg
Animated Gauntlet Commercial
Adam Billyard, Chop Suey/ElektraGlide
Adam Billyard's first three games for the Atari 8-bit computers were "Bellum", "Henri", and "Chop Suey,". Bellum was published through the Atari Program Exchange, although Adam never received any royalty from Atari for it. "Chop Suey" was one of the first modern-style fighting games for the Atari 800. He followed this up with a pair of three-dimensional games: "ElektraGlide," a racing game for the Atari 8-bit; and "Q-Ball” for the Atari ST.
If you’re not familiar with any of these games, it's probably because you live in the U.S. Three of his five games were originally released by the U.K.-based English Software and received more publicity in Europe than the versions distributed by Mindscape in the States.
This interview took place May 15, 2015.
Teaser Quote:
“Years later they said ‘did you not get the check for $30?’ which I thought was just completely bizarre.”
Links:
Adam’s Polystream, the next generation of fully streamed interactive entertainment
Adam’s Interview at Halcyon Days
Glenn The 5200 Man
Glenn Botts is better known to Atari 8-bit users as "Glenn The 5200 Man.” Glenn was perhaps the most widely-known Atari software cracker, because he had a unique specialty. Most pirates removed copy protection from software, making it so it was copyable and able to be shared for free. Glenn’s skill was in taking games that were developed for the Atari 5200 game system, and converting them so they would run on the Atari 8-bit computers.
Many of the games created for the Atari 5200 were not released for the computers, so Glenn’s system conversion cracking had the unique effect of creating games for the Atari computers that otherwise would not have existed.
The Atari 5200 was very similar in architecture to the Atari computers, but not 100% compatible — for one thing, the 5200 carts physically didn’t fit into the Atari computers. Also, the joysticks were very different, with the 5200 using analog joysticks and the computers using digital joysticks.
This is the first time that Glenn’s identity has been revealed to the general public.
This interview took place September 11, 2015.
Teaser quote:
“It was so easy that it actually was very annoying that Atari themselves never would release these games on the 800.”
Links:
Glenn on Twitter: https://twitter.com/Amiga_4000
Glenn on Facebook: https://www.facebook.com/Amiga4000
Bruce Poehlman, The Last Starfighter/Star Raiders II
Bruce Poehlman only worked at Atari for a year — from June 1983 until July 1984 — but he told me “it was an interesting year.” Bruce coded the game The Last Starfighter for the Atari 5200 and 8-bit computers — a game that was never released. Two years later, he was contracted to re-brand the game as Star Raiders II.
Teaser quotes:
“We have this contract with a movie, and we think you game with little tweaks might be able to fit the theme of that movie. And that movie was The Last Starfighter.”
“That bonus, within six months of my starting there, went from $40,000 to $20,000. Then in another three months it went to $12,000 then it went to $8,000.”
Dan Horn, Infocom
Dan Horn stated as a programmer at Scott Adams’ Adventure International, where he programmed the Atari version of Treasure Quest. Then he moved to Infocom where he was technical director, then became head of the microcomputing group.
This interview took place on May 21, 2015.
Teaser quotes:
“The feelies were really the copy protection. If you had a feelie, you were compelled — not really for copy protection purposes — but you were compelled to have it because it was cool.”
“With the Atari we had thousands of colors. We had the rippling, shimmering effect, and we had all this other stuff. Now, most of it never got to an Infocom game. But it was cool!”
Leslie Wolf, Product Manager for Atari Logo and AtariLab
Leslie Wolf was a product manager at Atari from 1981 through 1984. She managed the design and development of educational hardware and software products such as Atari Logo software and AtariLab. In this interview, we talk about Pricilla Laws, whom I previously interviewed.
This interview took place on May 15, 2015.
Teaser quote:
“I had gone over to my guys in the manufacturing operation and I said, ‘You know what? They don’t know you’re here. Keep working until you don’t get a paycheck anymore.’”
LINKS
Antic magazine article about AtariLab
Dr. Priscilla Laws, AtariLab
AtariLab was a hardware and software package for the Atari 400 and 800 computers. The AtariLab Starter Set with Temperature Module was released in 1983. The Light Module add-on was released in February 1984.
AtariLab was developed at Dickinson College under the direction of physics professor, Dr. Priscilla Laws. Dr. Laws joined the faculty at Dickinson in 1965. She has dedicated herself to the development of activity-based curricular materials and computer software to enhance student learning in introductory physics courses — which started with AtariLab.
This interview took place May 14, 2015
Teaser quotes:
“I saw somebody dip a thermistor into cold water — ice water — and a real-time cooling curve was appearing on the screen. And it blew me away.”
“So, Ron said: ‘I watched Ray Kassar open the safe, and he pulled $200,000 in bills out of the safe. He handed it to the woman and he said “Please say no more.”’”
LINKS
Priscilla Laws’ bio
1984 Atari Connection article about AtariLab
Promoting the Diffusion of Undergraduate Science Curriculum Reform: The Activity-Based Physics Suite as an Example by Priscilla Laws
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