I've always loved the concept art for films more than the actual movies themselves.
This is always because concept art isn't constrained by the limiting real world constraints of budgets, location permits, travel, etc.
So, because I'm getting really invested into Unity virtual production, unity VR and unity XR I thought I would create a piece of living-and-breathing concept art!
I'm super stoked with the results. How do you think it turned out?
P.S. I'm very interested in soaking up every piece of information I can get my hands on that centers around getting the most photorealistic unity virtual production results. So if you have any tips, I want to hear all about them.