For the first time in SL Colonies, you can turn what you craft into real Linden dollars. This is the full walkthrough of the new crate system and the Trading Post.
Pack your goods into a crate, seal it, and sell it β on our website, or as a real object you can hand to anyone in Second Life.
Crafting a crate at the Carpentry Bench. Four sizes in oak, maple or fir: small holds 2,500 items, medium 5,000, large 10,000, and a huge crate takes 25,000.
Packing it on the website. Fill it from your backpack, from any storage you own, and from every character on your account at once. Currency stays out β no coins, no platinum.
Sealing. One platinum for every 500 items packed. It stamps your farm's name and your own texture on the crate, freezes the contents for good, and gives it an ID. It cannot be undone.
The manifest, which is the reason any of this works. A sealed crate publishes exactly what is inside β every item, every quantity, and the real numbers. A weapon's damage, durability, critical chance and sharpness. What a food restores. Buyers read it before they pay.
Listing it. A fixed price with no time limit, or an auction from one to fourteen days. Maximum bidding, so you enter the most you will pay and are charged only what it took to beat the next person. Losing bids refund themselves.
The physical crate. Delivered in-world, bound to your sealed crate, wearing your wood and your label. Transferable β so it can go in your vendors, on the Marketplace, or straight to another avatar. Whoever holds it opens it once, and opening it destroys it.
Crates are free to craft and open to everyone. Sealing takes platinum, so that part is for Citizens and World Builders.