Brass Engine Games Podcast

Brass Engine Games Podcast

By Ben WatkinsArtsDesign
Download on the App Store

Brass Engine Games Podcast episodes

  • PURE Cyberpunk Game A.I. Can Win??

    What if the AI in PURE Cyberpunk game could win? What if the other players had to play against each other AND the game? We explore options to give 13 Spiders gang, the game's AI, the ability to earn victory points (and maybe even win).

    11 min
  • Cyberpunk Game AI: Player Consequences

    The 13 Spiders gang represents PURE Cyberpunk game's AI. The game can punish the players for offending the most powerful gang in their part of the city. Too many offenses, that we call 'Marks', and you might lose some victory points.

    15 min
  • PURE Cyberpunk game - How to Win Part 1

    You win PURE by acquiring victory points (name tbd). To make the game feel strategic, we look to the skills of the game to come up with ways for players to attain points....and maybe even the game's AI can get points too.

    14 min
  • PURE Cyberpunk Game - Turf War and Territory Control

    In the previous version of the game, locations on the map were associated with specific factions (what jobs you could acquire). In PURE, an idea was proposed to make factions and locations another way to earn victory points. This ties into the story of our cyberpunk game, a turf war following a power vacuum.

    15 min
  • PURE Cyberpunk Board Game - Jobs

    In the original Crew for Hire mechanics, players picked up Job cards (like missions) which gave them tasks to earn victory points. Ben has a new idea for PURE that could help reduce the amount of game components and make victory point acquisition more strategy based, and less based on chance.  Join us as we continue the discussion of developing PURE - The Cyberpunk Adventure Board Game

    15 min
  • Episode 11 - Gangs of the Cyberpunk City

    How uncomfortable can Mario and David make Ben by mentioning spiders? And how much more uncomfortable does it get when they keep talking about spiders? In this episode, we establish the AI of the cyberpunk game, that plays against the players.

    20 min
  • Episode 10 - Cyberpunk Game Skills

    In the previous version of our game, called Crew for Hire, the players employed three different skills to accomplish tasks. In this episode, we discuss how the original steampunk skills might translate into a cyberpunk theme.

    12 min

About Brass Engine Games Podcast

From the publisher's feed

Witness the natural evolution of board and card game design as Ben, David, and Mario figure out indie publishing. [email protected]