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Travis and Orimar take a ride on a boiler boat (a term that only exists in the summary for this episode) while heading to confront Travis' old friend. They run into a pair of hunters who warn them of the Chasseur Saumâtre- a beast that stalks the mangrineel groves. Jonnit enters Teacher Wei's pocket space, jonnit learns more about how he will be tested.
CONTENT NOTE
Main Show: James still cannot pronounce french words, he is terminally not French
Tales from Thornevale: I can't remember if we already featured this but it's an important story, family trauma,
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Gable, Wendell, and Nodoze arrive at the entrance to the cave rumored to contain a path to the mysterious and dangerous Plume Creux. They learn that the price to even begin this adventure is blood. They also learn some distressing things about the Deauxmignon economy. Before they descend, Gable is struck by another fragment of memory from the feather they absorbed. Even a powerful and destructive force like Gable needs to learn somewhere.
CONTENT NOTE
Main Show: Blood, chronic pain/disability feelings, feeling insecure within a group, religious trauma, high stakes job insecurity
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Gable thinks back to their first day on the job and what it was like to meet an important co-worker. Also, we learn their for real actual name. All of the names they have held up to this point were fake-outs and we totally got you. Secretnames all the way down. Jonnit prepares to face Wei's examination and trials as he fails to explain a strong motivation for learning from The Liquid Swords.
CONTENT NOTE
Main Show: Religious imagery, pretty toxic work environment tbh, substance use, 15 year old ingesting a hallucinogenic (under the supervision of a metaphysician school dropout if that makes it better?)
Tales From Thornevale: Death, haunted shit
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Jonnit encounters Teacher Wei, the Liquid Swords Monk who Hewano sent him to meet. Wei will decide if Jonnit can be trusted with the location of the Liquid Swords Monastery and perhaps secrets that will help him understand and control his powers as a seer. Travis is hurried along by The Forest Queen to a dangerous job, and Orimar decides to tag along. Gable awakens to have a difficult conversation with Nodoze, but Wendell has other plans.
CONTENT NOTE
Main Show: Substance use, emotional conversations
Tales From Thornvale: This one is a little spoopy
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The group heads off to the office of a "metaphysician" a spiritual practitioner who treats people with strange powers wrought by "science" and "pharmaceuticals." This "doctor" has diagnoses and prescriptions for Orimar, Travis, and Jonnit- but is it what they need?
CONTENT NOTE
An eye does pop out of a head but it's not violent or anything, lots of doctor's office and insurance jokes, we satirize harmful tropes exotifying aspects of non-western cultures by exotifying western culture
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Nodoze goes to alert the Captain's Council that Gable has collapsed after performing an unknown magical ceremony just after the ship landed. After hauling Gable to Dref's office, everyone tries unsuccessfully to rouse them and sort out the cause of their unconsciousness. Finally, Travis decides he knows someone in Deauxmignon who can help, a metaphysician.
CONTENT NOTE
seeming medical emergency
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The Uhuru pulls into a new port: Deauxmignon. A strange and sprawling city built in craters along a river delta that pours into a brackish swamp separating the river wetlands from the angry sea. Travis has business here and Orimar needs to plot the next move for the Uhuru after they take Jonnit to Akaron. All of that gets derailed when one member of the crew is discovered unconscious. Meanwhile, elsewhere in the city, a stranger prepares to meet the child thrown into their path.
CONTENT NOTE
reference to drowning, being tangled and caught, lots of bathroom bits again, the exquisite fury of redaction, some post-traumatic themes, genuine emotional moments, baby crying sounds
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The Goose arrives at Cret Azure to deliver their pallet of human bodies. The crew works to set up shop and Jack jumps in to take care of the bureaucratic nightmare created by their cargo giving Girace a chance to explore. She walks to a local cafe to unwind and enjoy the atmosphere, not expecting to see someone she knows. Jack learns the Count would like to meet with him and invites Margaret to Join him hoping it will help her manage the stress she has been feeling.
CONTENT NOTE
Corpses, light con artistry
PRODUCTION NOTES
There are pickups and audio dubs in this series. They will be explained in the production notes audio coming next week!
CAST
James D'Amato as Gamemaster and Margaret
Patrick Rothfuss as "Jolly" Jack Tinkerson
Amy Vorpahl as Girace
EDITING
Aly Grauer
MUSIC
Arne Parrott
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Jack tries to let Girace and Margaret get acquainted but the frustrations both have been feeling with him start to bubble up. Margaret requests some time to speak with Griace alone, hoping she might learn new insight about Jack from his trusted friend that will allow her to help him. She finds that her own emotions might be getting in the way of her duties. Girace takes some time to inspect the goose and uncovers something very strange. Jack continues to keep his secrets while contending with the fact that Margaret also knows how to play his games.
CONTENT NOTE
Rejecting an unexpected non-verbal offer for a kiss, guilt, lies and deception within a close relationship
PRODUCTION NOTES
There is a significant pick up in this episode discussed in further detail in the Azure Blues Behind the Sails production notes episode we released last week.
CAST
James D'Amato as Gamemaster and Margaret
Patrick Rothfuss as "Jolly" Jack Tinkerson
Amy Vorpahl as Girace
EDITING
Aly Grauer
MUSIC
Arne Parrott
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Weeks after his encounter with the couriers from The Red Audron, Jolly Jack and The Goose head to Yaris to pick up his long-time companion and second in command: Girace. Jack has a lot to explain as the Goose was damaged in a storm and he has a new person traveling with his crew: Margaret. It's clear that in an effort to learn more about the work she believes she is meant to do, Margaret has worked to ingratiate herself to the crew and settle in. Girace is concerned but tries to take things in stride as she has picked up some very strange cargo.
CONTENT NOTE
Corpses, jealousy, secrets, pointed nosiness, long-distance relationship angst
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