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James, Brendan, Marie and Haydn gather around their respective mics to discuss the biggest games industry news of the week.
The main topic is once again the spread of novel coronavirus (COVID-19) and the consequences for games businesses around the globe. Another wave of events have been cancelled -- including one that pushes the event horizon beyond E3 -- and we have even seen the first hardware delay attributed to disrupted manufacturing.
We debate whether E3 2020 will survive the turmoil and run as planned in June, before taking a more in-depth look at the implications for day-to-day work processes. With Microsoft, Nintendo and Bungie among the many companies encouraging their staff to work at home, Take-Two CEO Strauss Zelnick predicts this could shift more businesses to a remote or more flexible model. Could this be the silver lining of the coronavirus outbreak?
Finally, we reflect on the influence of the world's best-selling home console, the PlayStation 2, which celebrated its 20th anniversary last week. We share our favourite titles and memories and discuss the influence Sony's device had on the industry going forwards.
As always, you can get your daily dose on news, insight and analysis into the world behind video games at www.gamesindustry.biz.
Learn more about your ad choices. Visit megaphone.fm/adchoices
3.4
3939 ratings
James, Brendan, Marie and Haydn gather around their respective mics to discuss the biggest games industry news of the week.
The main topic is once again the spread of novel coronavirus (COVID-19) and the consequences for games businesses around the globe. Another wave of events have been cancelled -- including one that pushes the event horizon beyond E3 -- and we have even seen the first hardware delay attributed to disrupted manufacturing.
We debate whether E3 2020 will survive the turmoil and run as planned in June, before taking a more in-depth look at the implications for day-to-day work processes. With Microsoft, Nintendo and Bungie among the many companies encouraging their staff to work at home, Take-Two CEO Strauss Zelnick predicts this could shift more businesses to a remote or more flexible model. Could this be the silver lining of the coronavirus outbreak?
Finally, we reflect on the influence of the world's best-selling home console, the PlayStation 2, which celebrated its 20th anniversary last week. We share our favourite titles and memories and discuss the influence Sony's device had on the industry going forwards.
As always, you can get your daily dose on news, insight and analysis into the world behind video games at www.gamesindustry.biz.
Learn more about your ad choices. Visit megaphone.fm/adchoices
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