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In this interview with Amy Ko, we discuss the importance of mentorship in education, learning what not to do with teaching, the positive results of being vulnerable, understanding and exploring the limitations and consequences of CS, problematizing grades in education, practicing teaching through mental simulations, the importance of engaging in the CS community, and much more.
Click here for this episode’s show notes.
How to Get Started with Computer Science Education
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00:00 Intro
00:51 Amy introducing herself
01:23 How Amy got into computer science education
03:20 How Amy centers curiosity, discovery, knowledge, learning, and teaching in work and in life
07:08 How Amy's philosophys of teaching and life evolved over time
10:07 The importance of reflection
12:43 Being vulnerable as an educator
17:40 What Amy wishes more people discussed in the field
20:54 Limitations of technology
25:04 How to encouraging more ethical computer science
30:24 Some problems with assigning grades in school
35:29 Recommendations for educators who have to give grades
40:15 How Amy would develop expertise in CS education
46:26 What's holding back the field and what can we do about it?
50:50 How Amy prevents burnout
54:26 What Amy wishes there was more research on
57:50 What we wish education looked like
01:03:09 CS education and the need for community
01:07:39 How to connect with Amy
01:08:30 Outro
In this episode I unpack Butler’s (1988) seminal publication titled “Performative acts and gender constitution: An essay in phenomenology and feminist theory,” which unpacks the notion that gender is a performative act that is socially and historically constructed.
Click here for this episode’s show notes.
How to Get Started with Computer Science Education
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00:00 Intro
00:35 My single sentence summary
01:21 Gender as a performative act
04:32 Sex/Gender: Feminist and phenomenological views
13:19 Binary genders and the heterosexual contract
20:38 Feminist theory: Beyond an expressive model of gender
20:51 Lingering questions and thoughts
20:58 When are we unintentionally reaffirming gender expectations and binaries through performative acts related to CS education?
22:21 How do we balance between finding solidarity within a marginalized identity and challenging the social construction of that identity?
25:36 If “gender reality is performative which means, quite simply, that it is real only to the extent that it is performed” (p. 527) what other identities besides gender might we consider as performative and in need of discussing as a field?
27:03 Outro
In this interview with Roger Mantie, we discuss the importance of leisure for self preservation, problematize the single focus of education for workforce readiness, discuss the importance of focusing on happiness and wellbeing, explore discourse in education and around leisure, and much more.
Click here for this episode’s show notes.
How to Get Started with Computer Science Education
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00:00 Intro
01:06 An introduction by Roger
01:58 Something that continues to impact Roger's understanding of education
05:20 How Roger became interested in researching leisure
09:52 The difference between pursuing something for leisure or for a career
12:59 Should we focus on leisure in school?
18:30 How much should we focus on leisure?
23:33 What might the arts and CS learn from each other?
33:32 How does Roger focus on his own leisure
34:32 How to connect with Roger
35:15 Outro
In this episode I unpack Medel and Pournaghshband’s (2017) publication titled “Eliminating gender bias in computer science education materials,” which examines three examples of “how stereotypes about women can manifest themselves through class materials” (p. 411)
Click here for this episode’s show notes.
How to Get Started with Computer Science Education
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00:00 Intro
00:40 Abstract
01:42 My single sentence summary
01:58 Paper introduction
02:19 Names in curricular content
08:11 Imagery in curricular content
10:32 Language in curricular content
13:50 Summary of the paper
14:18 Lingering questions and thoughts
14:25 Is the shift toward animals and monuments a form of dehumanizing CS?
14:46 When creating or sharing materials with students, what kind of demographic balances do you strive for?
16:24 How might we as a field start engaging in conversations around gender without making assumptions about people?
17:38 Outro
In this interview with Vicky Sedgwick, we discuss Vicky’s journey into CS education, how Vicky’s pedagogy has changed in virtual environments, advice for designing learning experiences in CS, the importance of integrating CS in other subject areas, recommendations for improving equity and inclusion, building online communities in an age where people are questioning the value of social media, and much more.
Click here for this episode’s show notes.
How to Get Started with Computer Science Education
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00:00 Intro
00:57 Vicky introducing herself
01:19 Vicky's journey into CS education
05:46 How Vicky's industry experience impacts her teaching
07:14 How COVID has impacted Vicky's philosophy of education
09:45 How Vicky's approach shifted when moving to remote teaching
13:25 How Vicky keeps K-2 students engaged with online learning
19:41 Simulating conversations through breakout rooms
21:49 Advice for new-to-CS educators designing computer science experiences
25:28 Advice for integrating CS
31:49 Advice for improving equity and inclusion
36:36 How Vicky became interested in online communities
37:57 A response if someone is skeptical about online communities
41:38 The future of CS education
44:24 How Vicky iterates on her own abilities
46:56 How Vicky prevents burnout
49:44 What Vicky wishes there was more research on
50:58 Where I see the field moving in the future
54:42 How I might improve this podcast
56:20 How to connect with Vicky
56:58 Outro
In this episode I unpack Denning’s (2017) publication titled “Remaining trouble spots with computational thinking: Addressing unresolved questions concerning computational thinking,” which answers three questions: what is computational thinking, how do we measure students’ computational abilities, and is computational thinking good for everyone?
Click here for this episode’s show notes.
How to Get Started with Computer Science Education
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00:00 Intro
00:23 My single sentence summary
00:47 Paper introduction
02:56 What is computational thinking?
05:24 How do we measure students' computational abilities?
07:16 Is computational thinking good for everyone?
11:34 Conclusion
12:41 Lingering questions and thoughts
12:47 When is computational thinking a lens to look through and when is it a process to engage in?
13:57 A mini rant on computational thinking
17:07 Outro
In this interview with Joanna Goode, we discuss corporate influence through neoliberal practices in CS education, reflecting on engaging all students in CS programs, considerations around equity and inclusion in CS education, layers of curriculum design and implementation, discussing and problematizing integration, influences of policy and administrative support (or the lack of) on CS education, Joanna’s experience with developing Exploring Computer Science, and much more.
Click here for this episode’s show notes.
How to Get Started with Computer Science Education
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00:00 Intro
01:12 Joanna introducing herself
02:33 Joanna's journey into (and through) CS education
11:14 The influence of neoliberalism on education
16:50 What led to Joanna's interest in researching equity in CS education
20:59 What has changed since Joanna wrote a paper on strategies for improving equity?
25:07 Equitable strategies in virtual learning
28:19 Ideas around equity that sound great, but didn't work out
36:05 Advice for grass roots computer science implementation
39:43 Advice for integrating computer science into other subject areas
43:30 Some problems to consider when integrating curricula
51:43 The impact of support (or the lack of) on computer science education
57:29 What Joanna learned by creating the Exploring Computer Science curriculum
01:01:03 How do you design for equity in curricula?
01:03:50 If Joanna could wave a magic wand to create the ideal curriculum
01:05:57 How Joanna iterates on her abilities as an educator
01:08:45 How Joanna prevents burnout
01:14:05 What Joanna wishes more people understood about her research
01:15:48 What Joanna wishes there was more research on
01:20:16 A question for the field
01:23:42 How to connect with Joanna
In this episode I unpack Ericsson, Krampe, and Tesch-Römer’s (1993) publication titled “The role of deliberate practice in the acquisition of expert performance,” which debunks the notion of innate abilities within a domain and describes the role of deliberate practice in achieving expert performance.
Click here for this episode’s show notes.
How to Get Started with Computer Science Education
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00:00 Intro
00:55 Abstract
01:40 My single sentence summary
02:12 Why I developed an interest in this topic as an educator
04:58 Paper introduction
06:59 Experience in a domain and maximal performance
08:13 But what about innate abilities?
11:07 Deliberate practice and computer science education
15:46 Three requirements of deliberate practice
17:16 Three phases of expertise acquisition
18:15 Constraints that prevent expertise
21:49 The role of deliberate practice in expert performance
25:41 General discussion
26:50 Innate talent in savants
28:36 Summary
30:34 Lingering questions and thoughts
30:41 Are we designing classes, experiences, or curricula to develop expertise or general knowledge?
30:55 What kind of a balance should we strive for between play and deliberate practice?
33:18 If deliberate practice can only be sustained for a limited amount of time each day, when should students engage in deliberate practice?
34:46 Which phase of deliberate practice are the students you work with and how does/n't your class align with those phases?
35:16 If it takes about ten years to become an expert in a domain, what does that say about the ethics of having new teachers working with students?
36:34 Outro
In this interview with Melissa Rasberry, we discuss making educational lemonade out of lemons, using technology to collaborate in virtual learning communities, how people are learning differently through online communities, CS for All Teachers, suggestions for using different social media platforms to connect with other educators, and much more.
Click here for this episode’s show notes.
How to Get Started with Computer Science Education
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00:00 Intro
00:51 Melissa introducing herself
01:07 How Melissa got into CS education
05:22 Advice that has really resonated with Melissa
07:06 Something that Melissa no longers believes about education
13:15 How technology allows teachers to connect with each other
16:28 What led to Melissa exploring virtual learning communities
21:57 Scholarship that inspired Melissa
24:37 What has surprised Melissa while conducting research
30:09 An idea for a community that didn't go well
33:12 What is CS for All Teachers?
34:30 How does Melissa recommend teachers connect with others?
38:11 Considerations to think through when selecting a platform
42:54 How COVID has impacted Melissa's thoughts on virtual learning communities
45:23 How Melissa tries to prevent burnout
48:01 How Melissa iterates on her abilities as an educator/researcher
51:34 Recommendations for improving equity and inclusion
56:53 What Melissa wishes there was more research on
01:01:06 My biggest takeaways having conversations across the field
01:03:17 How to connect with Melissa
01:04:21 Outro
In this episode I unpack Trancred et al.’s (2020) publication titled “Understanding women modders using the serious leisure perspective,” which discusses a survey that investigated motivations for participating in modding practices among women.
Click here for this episode’s show notes.
How to Get Started with Computer Science Education
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00:00 Intro00:44 Abstract
01:53 My single sentence summary
02:01 What is modding?03:12 Paper intro04:31 Background
05:43 Serious leisure framework
08:45 Methods12:17 Results13:35 SLIM analysis16:37 Qualitative findings16:50 Discussion
18:48 Lingering questions and thoughts
18:57 What context and data are missing from the open-ended responses to the survey?
19:47 How did these answers compare with the responses from male or nonbinary participants who also filled out the survey?
20:13 Do participants strongly identify as a female modder are there are identities that better align with their interest in modding?
22:02 How might we consider leisure within classroom contexts?
22:32 Outro
From the publisher's feed
Each episode of the #CSK8 Podcast explores research, experiences, or perspectives on computer science education through interviews with computer science educators, scholars, and administrators, as…