D&D is For Nerds

D&D is For Nerds

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D&D is For Nerds episodes

  • Barovia IV #16 Special Dirt and a Diamond

    Little dragon man always so confused. He like sapling bending away from sunlight. A sapling with mouth like howler monkey. And no ears. Think he knows everything but he doesn’t know anything. He need to listen. Listen like Smilk. Smilk understand. Smilk gets it.


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    54 min
  • Barovia IV #15 Thorough Examination

    Int. Gregory Bone’s Orphanage. Night

    Written by Pep Mandarin

    Pep: please don’t go o brother of mine

    Pip: beloved sister, if it was up to me I would stay with you for eternity and a day, but that mean man Hardcastle has tricked me and I now serve him and his stupid cause

    Pep: please take me with you!

    Pip: no, I could not in good conscience put you in danger. I love you too much for a life of hardship

    Pep cries and hugs her brother’s leg tightly, refusing to let go

    Pip: now now little one, you don’t have to be sad, I shan’t be gone long! Why don’t you write me while I am away? We can both practice our penmanship and be the bestest of friends

    Pep: R-really?

    Pip: of course little one, what have I always said?

    Pep: family is Important?

    Pip: and?

    Pep: we always stay together?

    Pip: see you later Pep. may the weather for your tea party be a pleasant 24 degrees (Celsius)

    Pep: not too hot, not too cold

    Pip & Pep together: just right

    Pip and Pep hug. Pop is jealous.

    The End


    If you're still wanting to pledge for the Jarren's Outpost Board Game you can right here!

    Hosted on Acast. See acast.com/privacy for more information.

    54 min
  • Barovia IV #14 Return of the Great Assassin Vine

    Here’s a horse, go track that very fast moving carriage. Why yes, it is indeed strange that all the creepy crawlies of Barovia know not to attack them. Why, isn’t it strange that those same creepy crawlies don’t owe me the same courtesy? Who do they think I am? Assassin Vine? It's just not cricket. Should have said to take me with them, drop me off outside the gates. Don’t worry! I won’t sneak into your spooky and terrifying probably full of ghosts castle, quite the opposite in fact. Just pinky promise me you won’t make a meal out of my meal ticket out of here and I’ll promise not to pay someone to drive a stake through your heart.


    If you're still wanting to pledge for the Jarren's Outpost Board Game you can right here!

    Hosted on Acast. See acast.com/privacy for more information.

    56 min
  • Barovia IV #13 The Promise of Delicious Apple Pie

    Loud ones make good herald. Voices carry. Strong. Like oak. Didn’t think little dragon man would do that. Only small problem. If need to, should be easy kill.


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    Hosted on Acast. See acast.com/privacy for more information.

    57 min
  • Barovia IV #12 An Encounter with Human and Elf

    Once again I find myself wanting to help and I am yet again without the tools to do so. Moments ago I was prepared to kill these poor souls and now I'm racking my brain trying to think of ways to aid them. Why can't I let this go? Why must you take in every stray you come across? You have a mission. Kill Strahd. Or stop him. A monumentous and impossible task. But let's say it's achievable, will that solve anything? Or will that leave the people of Barovia unknowingly vulnerable? Is he really the unsung protector of these lands? If he is, he's not doing a very good job. Honestly, he spends more time sending out his generals to attack his own populace than providing any sort of protection. Or at least that's what I assume he's been doing. Speaking of generals, I wonder how Pip is going? The man led a small militia, a rag tag group of - I should be paying attention to what's going on, everything has calmed down but the wind is beginning to unnaturally pick up.


    If you're still wanting to pledge for the Jarren's Outpost Board Game you can right here!

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 1 min
  • Barovia IV #11 Bitter Sweet Lullabies

    I do not know why he keeps yelling at me when I bring him back from the brink of dead. It’s not that he is ungrateful, or perhaps he is? I do not think he has a death wish. If that were the case, surely he’d have taken any of the many opportunities that has arisen before now. He seems more displeased at the choice of song, but it is just a spell!


    If you're still wanting to pledge for the Jarren's Outpost Board Game you can right here!

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    57 min
  • Barovia IV #10 Pip and the Brief but Shocking Journey Into Tree Realm

    This one has yet to hear from that one or the other one. Why they so rude? Don't they know this one need to know if they go on perilous journey? If metaphor happen and they don't tell, how will audience understand and know greatest journey has deep meaning? This would be great tragedy. 


    If you're still wanting to pledge for the Jarren's Outpost Board Game you can right here!

    Hosted on Acast. See acast.com/privacy for more information.

    53 min
  • Barovia IV #9 On the Hunt

    On the Hunt Must be quick. Druid power grow stronger. Must fight. Must destroy. Must kill.


    Editor's note: around the 40 minute mark we switched microphones for a session, turns out that wasn't a: great choice. Apologies for the next few eps xx o


    If you're still wanting to pledge for the Jarren's Outpost Board Game you can right here!

    Hosted on Acast. See acast.com/privacy for more information.

    55 min
  • Barovia IV #8 Barovian Nice

    Well Hecktor has gone and left us to fend for ourselves, great, just perfect. Plus everyone hates me, which I suppose isn't that unusual. What was it the monks at the monastery used to say? "Not only are you at your chores young Mandarin, you are also unlikeable in some undefinable way unrelated to the things you say or do." Oh and now we're fighting spiders. Capital.


    If you're still wanting to pledge for the Jarren's Outpost Board Game you can right here!

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    56 min
  • Barovia IV #7 A Barovian Sunrise

    I wish it didn't end this way, but just as day gives way to night, the sun has set on this man's life. As your warming rays begin to fade, we look back and find solace in a life well spent. May their memory, like the sun's enduring embrace, continue to bless us from the heavens. We pray that your radiant light leads them to their eternal sunset. And just as night returns to day, we welcome the oncoming dawn as your light chases away the shadow.


    If you're still wanting to pledge for the Jarren's Outpost Board Game you can right here!

    Hosted on Acast. See acast.com/privacy for more information.

    58 min

About D&D is For Nerds

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Australia’s most popular D&D actual play podcast! Set in the world of Ogg Nott, a place full of mystery and intrigue - if only the players knew it was ending. Listen to this award winning podcast…

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