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We experiment with a customized alethiometer to explore stories and build new worlds.
We attempt to put theory into practice as we prep for Questlandia's first playtest.
What makes for a good RPG toolkit? We explore dice, cards, dactylomancy, and some of the weirder tactile tools you can bring to the table.
Hannah and Evan embark on a journey to redesign their first roleplaying game. Welcome to Design Doc, our year-long experiment in transparent design!
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