Design Thinking Games

Design Thinking Games

By Design Thinking GamesTechnologyArtsLeisureGamesDesign
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Design Thinking Games episodes

  • 015: Usable Games with Michael Fienen and Aaron Hill

    Listen now (112 min) | Just as our heroes walk down the street of a newly found village, suddenly a pair of drunken adventurers (Michael Fienen and Aaron Hill) stumble out of the Drunken UX tavern, knocking them all down. Read the transcript.

    Games discussed on this episode:

    • 6:12 Monopoly
    • 10:40 Chinatown
    • 17:12 Diablo 2
    • 20:28 Sonic the Hedgehog
    • 22:18 For Honor
    • 26:14 Betrayal at House on the Hill
    • 30:38 Dominant Species
    • 31:29 Roll for the Galaxy
    • 32:46 Zombicide
    • 34:29 Call of Cthulu
    • 37:07 Gloomhaven
    • 39:22 Psychokiller
    • 41:49 AD&D 2nd Edition
    • 44:08 Camel Up
    • 46:25 Condottiere
    • 48:34 Kill Doctor Lucky
    • 50:41 Lords of Waterdeep
    • 52:06 Firefly
    • 55:29 Fury of Dracula
    • 57:01 Valiant Hearts
    • 1:02:50 Munchkin
    • 1:03:25 King of Tokyo
    • 1:06:42 Smash Up
    • Support the show on Patreon!

      Follow us on Twitter @DTGamesPodcast.
      Follow us on TikTok @designthinkinggames.
      Subscribe on Twitch at DesignThinkingGames.

      Tim Broadwater is @uxbear on Twitter.
      Michael Schofield is @schoeyfield on Twitter.

      Send us stuff, contact us, get merch, news, and more at https://designthinkinggames.com/

      1 hr 13 min
    • 14: Baffling Sequels
      Listen now (39 min)  | The camera pans away from our heroes and focuses on a life in the day of a wee little skill tree from Episode 10. Why? Because sequels don't have to make sense.

      Subscribe at designthinkinggames.substack.com
      40 min
    • 014: Baffling Sequels

      Listen now (39 min) | The camera pans away from our heroes and focuses on a life in the day of a wee little skill tree from Episode 10. Why? Because sequels don't have to make sense. Read the transcript.

      Games discussed on this episode:

      • 1:12 Vampire: the Masquerade
      • 4:41 Legend of Zelda
      • 8:38 Grand Theft Auto
      • 16:30 Monster Hunter
      • 19:46 Resident Evil
      • 22:55 Evil Within
      • 23:47 Final Fantasy
      • 25:24 Shovel Knight
      • 34:51 Last of Us
      • Support the show on Patreon!

        Follow us on Twitter @DTGamesPodcast.
        Follow us on TikTok @designthinkinggames.
        Subscribe on Twitch at DesignThinkingGames.

        Tim Broadwater is @uxbear on Twitter.
        Michael Schofield is @schoeyfield on Twitter.

        Send us stuff, contact us, get merch, news, and more at https://designthinkinggames.com/

        40 min
      • 013: Roll for Sanity

        Listen now (29 min) | Our heroes are suddenly interrupted by a jump scare, which forces them to run, hide, and navigate various horror mechanics. Read the transcript.

        Games discussed on this episode:

        • 5:11 The Thing
        • 6:31 Call of Cthulhu
        • 7:19 Silent Hill
        • 8:58 Lit
        • 10:00 Outlast
        • 16:00 Resident Evil
        • 17:39 Thief
        • 20:32 Zombies Ate My Neighbors
        • 21:17 Dead Rising
        • 24:42 Fury of Dracula
        • 25:50 Outlast 2
        • 27:15 Dead by Daylight
        • Support the show on Patreon!

          Follow us on Twitter @DTGamesPodcast.
          Follow us on TikTok @designthinkinggames.
          Subscribe on Twitch at DesignThinkingGames.

          Tim Broadwater is @uxbear on Twitter.
          Michael Schofield is @schoeyfield on Twitter.

          Send us stuff, contact us, get merch, news, and more at https://designthinkinggames.com/

          30 min
        • 13: Roll for Sanity
          Listen now (29 min) | Our heroes are suddenly interrupted by a jump scare, which forces them to run, hide, and navigate various horror mechanics.

          Subscribe at designthinkinggames.substack.com
          30 min
        • 012: Alternate History and Science Fiction

          Listen now (24 min) | By sneaking past the giant peacock, our heroes are able to take a moment to consider their place in history, and ponder what could have been different. Read the transcript.

          Games discussed on this episode:

          • 1:38 Bioshock
          • 7:41 Rocket Ranger
          • 15:57 Metal Gear
          • 16:33 Metal Gear Solid
          • 19:50 Wolfenstein 3D
          • 21:39 Savage Frontier
          • Support the show on Patreon!

            Follow us on Twitter @DTGamesPodcast.
            Follow us on TikTok @designthinkinggames.
            Subscribe on Twitch at DesignThinkingGames.

            Tim Broadwater is @uxbear on Twitter.
            Michael Schofield is @schoeyfield on Twitter.

            Send us stuff, contact us, get merch, news, and more at https://designthinkinggames.com/

            25 min
          • 11: The Olympic Experience
            Listen now (32 min) | At the edge of the forest, our heroes find the game of all games, but there’s a big peacock in the way.

            Subscribe at designthinkinggames.substack.com
            33 min
          • 011: The Olympic Experience

            Listen now (32 min) | At the edge of the forest, our heroes find the game of all games, but there’s a big peacock in the way. Read the transcript.

            Games discussed on this episode:

            • Olympic Games Tokyo 2020 - The Official Video
            • Mario & Sonic at the Olympic Games Tokyo 2020
            • Support the show on Patreon!

              Follow us on Twitter @DTGamesPodcast.
              Follow us on TikTok @designthinkinggames.
              Subscribe on Twitch at DesignThinkingGames.

              Tim Broadwater is @uxbear on Twitter.
              Michael Schofield is @schoeyfield on Twitter.

              Send us stuff, contact us, get merch, news, and more at https://designthinkinggames.com/

              33 min
            • 10: Class Mechanics
              Listen now (37 min) | On their quest for the most usable game our heroes encounter a forest of skill trees shaped by the artificial constraints of character class.

              Subscribe at designthinkinggames.substack.com
              38 min

            About Design Thinking Games

            From the publisher's feed

            Design Thinking Games is an indie game design, play-testing, and user experience podcast that examines the player experience of different types of games.