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The party settles down for the evening and Gem gets into some drinking shenanigans. Voash continues to persue his career as a blacksmith while Zuldan upgrades his gear. In the meantime, Frug, Jaster, and Hank get into some dirty business in the city’s waste management department. After the dirty deeds are done (at a reasonable rate), the party gets signed up for a local battle tournament, in hopes of getting an invitation to Danzaborou’s mansion.
The party comes face to face with the imposing King club. After a tense confrontation, they decide to head to the Twilight woods. In search of Danzaborou, they begin investigations into a now built town in Twilight.
The party cleverly works their way through a rocky puzzle. What will they find once they breach the crystalline door?
The party delves through some gemstone encrusted mineshafts in search of Gem’s father. They also discover natures wrath can be quite brutal.
The party makes their way further into a collapsed mine. Delving deeper in search or survivors, they discover an unnatural underground river.
The party faces off against a strange earthen foe. Then, they begin investigating the mines.
Despite scheduling conflicts, the party presses on into the crystalline copse. Voash makes friends and does some investigating. The party looks for answers about gems past. They also find themselves needing to overcome some road blocks to find answers.
This, otherwise mundane, episode of antics stands out, due to its special trait; being recorded a month back on a VHS tape and lost under couch cushions. Most of which isn’t true, but you get the point. It’s being released late. Look I’m only paid to do this stuff in laughter.
The party discovers information on restoring the leadership of the nearby fey domains. After tying up some loose ends, they begin their return to the Pollen Nation for an impromptu siege.
The party finds out some interesting information about some of the prisoners held in the strand of shadows. Afterwards, they press on, to find this queen of hearts.
From the publisher's feed
Dungeons, Dice Rolls, and Dumbasses is a podcast following the adventures of six players and a Dungeon Master who play together at a small local card shop. The podcast is not quite professional,…
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